Friday, 29 November 2024
News with tag Crytek  RSS
Crytek Showcases New CryEngine

Added: 25.08.2013 23:23 | 7 views | 0 comments


Crytek has showcased the latest iteration of its famous CryEngine graphics engine. According to the company,...

From: megagames.com

Xbox One | Ryse's Road to Redemption after Rocky E3 Reception.

Added: 24.08.2013 13:10 | 0 views | 0 comments


The team at Crytek took criticisms to heart and have put their best efforts to get Ryse: Son of Rome back on the correct path.

From: asia.gamespot.com

Crytek Showcases New CryEngine

Added: 23.08.2013 17:23 | 12 views | 0 comments


Crytek has showcased the latest iteration of its famous CryEngine graphics engine. According to the company,...

From: megagames.com

Crytek releases 'dramatically' improved new CryEngine

Added: 21.08.2013 23:04 | 10 views | 0 comments


Numbered naming convention dropped to 'better represent' constant updates.
Crytek has released its brand new CryEngine to licensed developers with significant improvements over the 2009-released CryEngine 3, the developer announced today.

Tags: Engine, Crytek
From: rss.feedsportal.com

Crytek Announces New CRYENGINE and Doesn't Exclude Wii U, Champagne Corks are Popped

Added: 21.08.2013 17:45 | 14 views | 0 comments


Article: Crytek Announces New CRYENGINE and Doesn't Exclude Wii U, Champagne Corks are Popped

Press release mention of Wii U is a small but welcome inclusion

From: www.nintendolife.com

New CryEngine revealed

Added: 21.08.2013 13:36 | 6 views | 0 comments


Crytek says game engine will no longer be identified by version number; tech has been changed so many times since 2009 that "it's not the same engine anymore."

Crytek today announced the next era of its CryEngine game development tools, but it's not called the CryEngine 4.

The Crysis and studio said the engine will no longer be identified by version numbers, due to the game engine evolving over time with new updates and upgrades.

Instead, the engine will be known simply as CryEngine going forward. Crytek also announced today that its Engine Licensing and Research & Development teams have come together in an effort to "double the level of one-to-one care" that game licensees can tap into.

This is "in essence offering Crytek's R&D as a service for developers using the new CryEngine," Crytek said.

The new CryEngine supports development on current-generation consoles; Xbox One, PlayStation 4, and Wii U, as well as PC and "further platforms" to be added in the future.

"Since CryEngine 3 was launched in 2009, we've dramatically changed the engine so many times, with so many major new features, it#146;s not the same engine anymore," Crytek business development director Carl Jones said in a statement.

Ryse: Son of Rome launches this November on Xbox One.

From: asia.gamespot.com

Preview : Ryse: Son of Rome (Xbox One)

Added: 20.08.2013 18:20 | 5 views | 0 comments


Ryse will light up your Xbox One visually come launch day, but the multiplayer may not...

Going hands-on with two-player, local co-op, my partner and I were thrown into a fabulously over-the-top coliseum, and first impressions are good. There's a sheer sense of scale to the place, and looking up into the cheap seats -which seemed to be a mile away - I could make out individual bits of confetti, raining down from the crowd and bathed in glaring, harsh yet natural-looking lighting. You feel that Crytek will have taken its cues from Ridley Scott, and the graphical recreation of Rome's killing fields is nearly as impressive here as it was there.

Character models, too, are...



From: www.videogamer.com

Crytek aims for flow, not just flash with Ryse: Son of Rome | Polygon

Added: 20.08.2013 12:18 | 14 views | 0 comments


Ryse: Son of Rome isn't the all flash, no substance game that people saw during the title's reveal at E3. Or at least that's what developer Crytek is in Cologne, Germany this week to try and prove. "Coming out of E3, people thought it was all flash and no substance," said Patrick Esteves, design director on Ryse, "but I think when people get their hands on it they will think differently because they will realize there is a deep combat system that requires a lot of mastery and then on top of that, it looks beautiful."

From: n4g.com

Ryse: Son of Rome - Testing Out The Brutal Combat | Game Infromer

Added: 20.08.2013 12:18 | 12 views | 0 comments


Tim Turi: "Adaptability is key to becoming a good soldier, and that sentiment is at play in Cryteks bloody Roman action game, Ryse. Players battle in third-person using a sword and shield, but a selection of perks activate various enhancements like life regeneration and boosted damage. We sat down with Crytek at Microsofts office in Cologne, Germany for a hands-on session that gave us a closer examination at how the four key perks affect combat. Crytek has made some changes to the core combat since we last saw the game at E3 2013. The basics of combat are straight-forward. Players deal out damage with shield bashes and sword slashes, and mitigate attacks will well-timed blocks. Dealing enough damage to an enemy opens up execution opportunities, which is where we saw the first change. Instead of gaudy button prompts for the bloody, slow-motion kills, enemies are outlined in the color of the corresponding face button."

From: n4g.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved