Can Ryse's Combat Rise To Next-Gen Occasion?
Added: 01.08.2013 7:19 | 9 views | 0 comments
David Nelson writes: "So I see there has been some back and forth around the Xbox community over the quicktime events in Ryse: Son of Rome, the new Crytek action exclusive coming to Xbox One.
The game takes a somewhat different approach to the old QTE formula (like not needing you to complete them) so we thought it would make for a good investigation regarding the future of action titles in the next generation. I'd like to begin with a minor clarification: obviously nobody has played the final project yet so I can only analyze the information we have thus far and raise discussion points about that. I am in no way trying to pass judgment on a product that is not in my hands, but I think Ryse is a great place to start looking at action trends moving forward."
From:
n4g.com
| This is what Uncharted 3 - and racing games - could look like in CryEngine 3
Added: 28.07.2013 6:19 | 10 views | 0 comments
DSOGaming writes: "Ah, the power of CryEngine 3. You know though, its really funny. This bloody engine can push some of the most spectacular visuals weve seen, yet developers are not taking advantage of it. Guess Crytek is overcharging CE3s license, otherwise we cant find any reason at all for not using it. But anyway, modder PianoPolish was utterly impressed by Naughty Dogs Uncharted and decided to create a map that was inspired by the games Desert level."
From:
n4g.com
| New Ryse video: Crytek talks Xbox One horsepower, "raising the emotional quality of gaming"
Added: 26.07.2013 10:14 | 3 views | 0 comments
Also features loads of people getting viciously hacked and stabbed.
Having spoken at length to a Microsoft Studios producer about the E3 demo, and in the wake of more recent claims that said demo isn't representative of the final game's complexity, we're reasonably confident that Xbox One brawler Ryse: Son of Rome won't be an utterly brainless experience. But Crytek just couldn't leave it there, bless 'em.
From:
www.oxm.co.uk
| GDC Europe 2013 - Crytek and Silent Hunter Online talks added
Added: 24.07.2013 9:17 | 6 views | 0 comments
GDC Europe 2013 organizers announced that Crytek's executive producer Joshua Howard will show attendees how to apply game design to management and create more productive teams in 'Better Teams Through Game Design
From:
n4g.com
| Crytek: Ryse E3 build was "too simplified", final game is more complex, challenging
Added: 23.07.2013 12:35 | 5 views | 0 comments
There won't be any button prompts during executions, producer reveals.
Ryse: Son of Rome's E3 show didn't do a terribly good job of conveying the game's subtleties, Crytek producer Michael Read has admitted. The build shown at the expo was very much work in progress, he told Siliconera in an interview - you can expect more elaborate, tactical brawling with less signposting once Ryse hits shelves.
From:
www.oxm.co.uk
| Former Darksiders team at work on Ryse: Son of Rome, plus new "things"
Added: 22.07.2013 10:02 | 5 views | 0 comments
Crytek USA team now consists of 30 people.
The artist formerly known as Vigil has been assisting Crytek's Ryse: Son of Rome team following its life-saving acquisition, Crytek USA producer Mike Read has told Siliconera.
From:
www.oxm.co.uk
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