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From: www.gamesradar.com

From: www.gamesradar.com

From: www.gamesradar.com

Sony Pre-TGS 2015 Conference in 8 Minutes - Summary Reaction

Added: 15.09.2015 21:22 | 26 views | 0 comments


A run down of the entire conference in just 8 Minutes and the David Game's thoughts on the show.

From: n4g.com

Destiny: The Taken King review (in progress)

Added: 15.09.2015 10:04 | 201 views | 0 comments


No matter how many hours you muster with a finished game before launch (and I've managed to bag a full two days with The Taken King, and several days with the game after the 2.0 update) there's no way to tell exactly what can occur when a globe-full of Guardians suddenly turns up to the party. A large part of what makes Destiny great is its capacity to inspire its community of players, and while what I've played has me pretty much convinced that it's going to be the business, I've decided to hold off from serving up a complete review.

Within these slides you'll find my final thoughts on the main campaign, along with numerous additional story missions. You'll also find my verdicts on the four new Strikes, as well as initial impressions of the new loot system and other endgame pastimes found aboard the new area, The Dreadnaught. Keep your eyes on the site, as you'll get additional slices of review as the Raid, King's Fall, goes live this Friday. That, and the ongoing revelations that follow over the coming days, will allow me to eventually strap a score on the end.

If you're a veteran Destiny player then ask yourself one question: What would you change about it? It's not a hard question, huh? It is hard to think of a game in recent years that has seen a fan base burgeon so quickly and with such dedication, but which openly harangues it from all angles for its faults. The problem was that Destiny always felt so darned close to fulfilling all of the promises made pre-launch.

Very palpably, The Taken King moves to address some of the loudest roars of incredulity. Namely, the lack of a genuine story which left many cold, the confusing loot system which gated off all the best stuff behind random loot drops (forever 29, anyone?) and, most potently, the necessity to repeat the same content endlessly in order to progress. If one or all of these bugbears reared up when you pondered the question at the top of this slide, then prepare thyself. Bungie has been listening.

The most immediately appreciable changes are in how Bungie has adapted its world to cater for a legitimate story. The main campaign now has a proper arc, with the bombastic introduction to the big bad Oryx at the outset as the spark that sets off the escalating plotline. NPCs, who were once nothing but voiced vendors (quickly flushed out of useful gear and forgotten) are fleshed out properly as tag-along characters. Among them is Cayde-6, the fantastically charming Hunter Vanguard with a penchant for breaking the rules.

If you wondered what might have been had Bungie injected the modicum of humour that it had apparently planned from the outset, back when David Cross was on board to pen some lines, then the answer is in Cayde: a delightful dash of personality. Ghost's seen an overhaul, too, not just with his re-voicing at the chords of Nolan North. He's chirpier, funnier and is now capable of scanning certain elements of the world around you to serve up a slice of the exposition that was once upon a time reserved for Grimoire cards nestled in Bungie.net.

Then there's the loot. Oh the sweet, delicious loot. Say what you like about the random nature of the drops in vanilla Destiny, but the gear you could find was inspiring in its trend-bucking and often infatuating in visual and audio design. Guns and gear are equally as fun to discover and play with here.

It's a difficult process for those weaned on Year One's most infamous Darkness blasters, mind. Within minutes of play I'd discovered a rocket launcher, a fairly common Blue one by The Taken King's standards, which utterly trounced my fully upgraded Gjallarhorn for damage. Throwing Gjally into the vault felt like sacrilege in all the right ways. What you've got in the loot reset button is something the game so desperately needed and, while there'll likely be a few new favourites around the corner, for now, at least, digging through all the new guns is a joy.

There's a lot more of it, too. Those shiny green, blue and very occasionally purple engrams that burst forth from enemies now do so with almost careless abandon. As you power through the story, you'll find yourself picking through winnings with regularity, and not just to dismantle stuff to clear some room. For the campaign, at least, there's a heavier emphasis on having fun with the various guns, now much more easily associated with the various makers of the world.

The stats of blue/Rare level gear are always worth checking, too, as once you do start filling out your slots with purple/Legendary kit you'll be able to upgrade them via the Infusion system. Rare gear can actually be more powerful than base Legendary gear, and so can beef the latter up beyond its regular output. All of these aspects, along with the new algorithms working behind the scenes to ensure you're less likely to get the same bit of loot twice, make sure that much, if not all, of the previous complaints about RNG and Forever 29 are assigned to the past.

The here and now is all about The Dreadnaught. This gigantic battleship has crested into the solar system, displaced a portion of the rings of Saturn and is now splurging out Taken, existing enemies from the world of Destiny that have been, for want of a better term, Oryx-ed. Or Taken. Which is what they're called. Huh. The incredibly nitpicky among Destiny fans might have had reason to grumble that previous enemies were oddly familiar to those found in Halo (Phalanx = Jackal, Dreg = Grunt) but these rejigged versions are wholly fresh. Your first run in with each variety inspires grins aplenty, from the shield-buffing Vex Goblins to the blindness-inducing Fallen Captains.

The Dreadnaught itself is both home to a bunch of the new story missions, and also a new destination for between-mission Patrols. Rather than be a quick fire dash between flashing mission nodes, however, here you're able to take part in a larger variety of pastimes. There's a whole batch of secret chests to discover, the means by which they're opened as yet unknown. I managed to open one chest by following a series of riddles and tasks. To say I'm looking forward to having Reddit's help finding the others is an understatement.

The four new strikes are by far the best that Destiny has seen thus far. It's the boss fights that do it. Each one comes loaded with memorable encounters, not just because they are bigger or have bullet-soaking health bars necessitating long old fights (Gjallarhorn's abandonment ensures that Bungie needs not rely on these types of encounter anymore, thank the Traveller).

These boss fights and the scenarios that lead up to them feel almost Raid-like, though not nearly as tough. Fights require active communication. Take the Shield Brothers, for example. The titular Cabal duo have a complementing defensive shield and forward rushing melee strike to share out between them, so fireteams have to call out who is where and deploying what in order to adequately best them both. Arguably the most excellent boss comes in the PlayStation exclusive Strike, Echo Chamber (available in autumn for Xbox owners). In an admirable anti-cheesing move a giant mecha- eyeball shifts Guardians around the room with moving plasma walls.

It sounds incredibly boring, but holding all of this new stuff together are a set of menus you’ll have to look very far afield to find outdone. They’re smooth, functional, look great and manage to house all the complexity normally contained across a keyboard of hot keys and a mouse, only in a single stick and a couple of buttons. Said it would sound boring, didn't I?

Honestly though, after just a couple of hours play, darting between comedic chatter with Cayde-6, through a trip to the Court Of Oryx (more on this boss-spawning side activity later, too) and then into the depths of a boss fight on the Dreadnaught you never knew was even there, you can't not appreciate that all of this is tied together via such an easily navigate-able, smoothly implemented UI. This one's to you, unsung UI artist somewhere in the back rooms of Bungie HQ.

Destiny: The Taken King review (in progress)

Added: 15.09.2015 10:04 | 99 views | 0 comments


No matter how many hours you muster with a finished game before launch (and I've managed to bag a full two days with The Taken King, and several days with the game after the 2.0 update) there's no way to tell exactly what can occur when a globe-full of Guardians suddenly turns up to the party. A large part of what makes Destiny great is its capacity to inspire its community of players, and while what I've played has me pretty much convinced that it's going to be the business, I've decided to hold off from serving up a complete review.

Within these slides you'll find my final thoughts on the main campaign, along with numerous additional story missions. You'll also find my verdicts on the four new Strikes, as well as initial impressions of the new loot system and other endgame pastimes found aboard the new area, The Dreadnaught. Keep your eyes on the site, as you'll get additional slices of review as the Raid, King's Fall, goes live this Friday. That, and the ongoing revelations that follow over the coming days, will allow me to eventually strap a score on the end.

If you're a veteran Destiny player then ask yourself one question: What would you change about it? It's not a hard question, huh? It /is/ hard to think of a game in recent years that has seen a fan base burgeon so quickly and with such dedication, but which openly harangues it from all angles for its faults. The problem was that Destiny always felt so darned close to fulfilling all of the promises made pre-launch.

Very palpably, The Taken King moves to address some of the loudest roars of incredulity. Namely, the lack of a genuine story which left many cold, the confusing loot system which gated off all the best stuff behind random loot drops (forever 29, anyone?) and, most potently, the necessity to repeat the same content endlessly in order to progress. If one or all of these bugbears reared up when you pondered the question at the top of this slide, then prepare thyself. Bungie has been listening.

The most immediately appreciable changes are in how Bungie has adapted its world to cater for a legitimate story. The main campaign now has a proper arc, with the bombastic introduction to the big bad Oryx at the outset as the spark that sets off the escalating plotline. NPCs, who were once nothing but voiced vendors (quickly flushed out of useful gear and forgotten) are fleshed out properly as tag-along characters. Among them is Cayde-6, the fantastically charming Hunter Vanguard with a penchant for breaking the rules.

If you wondered what might have been had Bungie injected the modicum of humour that it had apparently planned from the outset, back when David Cross was on board to pen some lines, then the answer is in Cayde: a delightful dash of personality. Ghost's seen an overhaul, too, not just with his re-voicing at the chords of Nolan North. He's chirpier, funnier and is now capable of scanning certain elements of the world around you to serve up a slice of the exposition that was once upon a time reserved for Grimoire cards nestled in Bungie.net.

Then there's the loot. Oh the sweet, delicious loot. Say what you like about the random nature of the drops in vanilla Destiny, but the gear you /could/ find was inspiring in its trend-bucking and often infatuating in visual and audio design. Guns and gear are equally as fun to discover and play with here.

It's a difficult process for those weaned on Year One's most infamous Darkness blasters, mind. Within minutes of play I'd discovered a rocket launcher, a fairly common Blue one by The Taken King's standards, which utterly trounced my fully upgraded Gjallarhorn for damage. Throwing Gjally into the vault felt like sacrilege in all the right ways. What you've got in the loot reset button is something the game so desperately needed and, while there'll likely be a few new favourites around the corner, for now, at least, digging through all the new guns is a joy.

There's a lot more of it, too. Those shiny green, blue and very occasionally purple engrams that burst forth from enemies now do so with almost careless abandon. As you power through the story, you'll find yourself picking through winnings with regularity, and not just to dismantle stuff to clear some room. For the campaign, at least, there's a heavier emphasis on having fun with the various guns, now much more easily associated with the various makers of the world.

The stats of blue/Rare level gear are always worth checking, too, as once you do start filling out your slots with purple/Legendary kit you'll be able to upgrade them via the Infusion system. Rare gear can actually be more powerful than base Legendary gear, and so can beef the latter up beyond its regular output. All of these aspects, along with the new algorithms working behind the scenes to ensure you're less likely to get the same bit of loot twice, make sure that much, if not all, of the previous complaints about RNG and Forever 29 are assigned to the past.

The here and now is all about The Dreadnaught. This gigantic battleship has crested into the solar system, displaced a portion of the rings of Saturn and is now splurging out Taken, existing enemies from the world of Destiny that have been, for want of a better term, Oryx-ed. Or Taken. Which is what they're called. Huh. The incredibly nitpicky among Destiny fans might have had reason to grumble that previous enemies were oddly familiar to those found in Halo (Phalanx = Jackal, Dreg = Grunt) but these rejigged versions are wholly fresh. Your first run in with each variety inspires grins aplenty, from the shield-buffing Vex Goblins to the blindness-inducing Fallen Captains.

The Dreadnaught itself is both home to a bunch of the new story missions, and also a new destination for between-mission Patrols. Rather than be a quick fire dash between flashing mission nodes, however, here you're able to take part in a larger variety of pastimes. There's a whole batch of secret chests to discover, the means by which they're opened as yet unknown. I managed to open one chest by following a series of riddles and tasks. To say I'm looking forward to having Reddit's help finding the others is an understatement.

The four new strikes are by far the best that Destiny has seen thus far. It's the boss fights that do it. Each one comes loaded with memorable encounters, not just because they are bigger or have bullet-soaking health bars necessitating long old fights (Gjallarhorn's abandonment ensures that Bungie needs not rely on these types of encounter anymore, thank the Traveller).

These boss fights and the scenarios that lead up to them feel almost Raid-like, though not nearly as tough. Fights require active communication. Take the Shield Brothers, for example. The titular Cabal duo have a complementing defensive shield and forward rushing melee strike to share out between them, so fireteams have to call out who is where and deploying what in order to adequately best them both. Arguably the most excellent boss comes in the PlayStation exclusive Strike, Echo Chamber (available in autumn for Xbox owners). In an admirable anti-cheesing move a giant mecha- eyeball shifts Guardians around the room with moving plasma walls.

It sounds incredibly boring, but holding all of this new stuff together are a set of menus you’ll have to look very far afield to find outdone. They’re smooth, functional, look great and manage to house all the complexity normally contained across a keyboard of hot keys and a mouse, only in a single stick and a couple of buttons. Said it would sound boring, didn't I?

Honestly though, after just a couple of hours play, darting between comedic chatter with Cayde-6, through a trip to the Court Of Oryx (more on this boss-spawning side activity later, too) and then into the depths of a boss fight on the Dreadnaught you never knew was even there, you can't not appreciate that all of this is tied together via such an easily navigate-able, smoothly implemented UI. This one's to you, unsung UI artist somewhere in the back rooms of Bungie HQ.

Act of Aggression Review | GameSpew

Added: 14.09.2015 14:17 | 104 views | 0 comments


David at GameSpew writes: "Act of Aggression is like taking a trip down memory lane back to 2003. The year of the London congestion charge coming in, all that Iraq bother and worst of all, Brookside finished. Not the best of years then. But at least it gave us Command and Conquer: Generals; which Act of Aggression does its damn best to be a worthy heir to its legacy. For those not familiar, let me give you a brief overview. In Act of Aggression you play as one of three post-modern factions. First up is an underfunded, but battle hardened, US military who have the most recognisable units and a good choice for newcomers to the genre. Second, the multi-national United Nations force, Chimera, who sport a good mixture of adaptable high tech units. Lastly there is the shadowy Cartel; a criminal organisation of cutting edge tech and private military contractors."

From: n4g.com

Let's Play Mario Maker With David Game Episode 2

Added: 14.09.2015 12:17 | 36 views | 0 comments


David Game Continues with Mario Maker adding another set of tools: "Welcome to Day 2 of our nine-day coverage for Super Mario Maker! Today, we go on a Lakitu spree and use the power of fire and clouds to dispatch our spiky foes. I also go a little in to why I dislike the whole Nine days of content thing, but that's just a personal issue I have."

From: n4g.com

Let's Play Mario Maker With David Game Episode 1

Added: 14.09.2015 12:17 | 33 views | 0 comments


David Game Plays Mario Maker with the first round of tools: "Super Mario Maker has arrived! I've been looking forward to this for a while, and we're finally here. In an already-crowded Autumn 2015 line-up, I'm glad the Wii U has what may very well be it's swan-song in the form of the ultimate celebration in our popular, plump plumber Mario!"

From: n4g.com

Review Metal Gear Solid V: The Phantom Pain - The Outerhaven

Added: 13.09.2015 3:17 | 42 views | 0 comments


Gary Marston writes: "Metal Gear Solid V: The Phantom Pain isnt just another entry to Hideo Kojimas world-class canon; its an ambitious statement of a video game. A game which begins with David Bowies The Man Who Sold the World clearly exudes a certain amount of confidence and as the songs powerful lyrics begin to raise early themes of existentialism and humanity, players will get their long-awaited first glimpse of Kiefer Sutherlands Snake in action (upon second reading, I realise that sounds a bit like a euphemism). The song isnt just bog-standard contextualising filler either; it is one of many cleverly constructed layers that develop throughout the course of the 50-hour campaign. The genius of Hideo Kojima strikes in emphatic style, making Metal Gear Solid V the standout title of the year."

From: n4g.com

Alexis Kennedy on: The Labyrinth

Added: 12.09.2015 17:17 | 24 views | 0 comments


Alexis Kennedy: "What's the difference between a labyrinth and a maze? The original, primal Labyrinth - the first in human history - the one from which all others derive - is of course Jim Henson's 1986 David Bowie vehicle. That labyrinth had a thousand paths - that labyrinth was all about choices. But, confusingly, most reference works will tell you that that this is the difference between the two: a maze has choices and many paths, while a labyrinth is unicursal, with a single choiceless path to the centre."

Tags: David
From: n4g.com

Bret Hart and Jake #39;The Snake#39; Roberts join WWE-2K16. Full roster inside

Added: 10.09.2015 16:40 | 232 views | 0 comments


UPDATE for September 10: With two Royal Rumble’s worth of wrestlers revealed over the last fortnight, WWE 2K16’s grappler count stands at 109 – with freshly unveiled debutants including Haku, Kama Mustafa, and the Vaudevillains. We’ve updated the gallery to include every wrestler and diva announced so far.

ORIGINAL ARTICLE: While Yuke's' official WWE series has garnered mixed reviews in recent years, one area it’s always strong in is attention to detail outside of the ring, specifically arenas, wrestler entrances, and t-shirts worn by members of the crowd. In fact that latter apparel-based matter has become a flawless, ambient tie-up with each game's roster over the years. Simply, if a WWE superstar or diva is in the game, so too is their official merchandise, and vice versa. As a result, 2K’s recent of Finn Balor and Seth Rollins’ entrances inadvertently blows a good deal more future reveals, unveiling - at least to eagle-eyed fans - another 22 roster members in WWE 2K16 who haven’t yet been ‘officially’ announced.

With more than 120 wrestlers featured in the upcoming edition, there’s been a clamour for stars both old and new to join current-era combatants like John Cena and Randy Orton. And on this evidence, 2K and Yuke’s have delivered. Stalwarts The Undertaker, Shawn Michaels and The Rock are joined by the returning Bret ‘Hitman’ Hart, while NXT standouts Baron Corbin, Enzo Amore and Charlotte are among this year’s debutants. For all 22 in-game characters unveiled in this way, and an updated list of every guy and gal revealed so far, read on…

Last year the WCW legend made his WWE game debut as a pre-order incentive, ahead of his first ever in-ring appearance for the company against Triple H at WrestleMania 31. He lost that particular match, but there’s better news on the virtual front, with this unmistakable tee confirming his spot in WWE 2K16. Eater of worlds, new face of fear, and king of the rambling nonsensical promo, Bo Dallas’s real-life big bro has spent the year racking up victories against Dolph Ziggler, Ryback and Roman Reigns before realigning with ‘family’ member Luke Harper. His return to the series after debuting last year, then, is hardly a surprise – but it’s still pleasing to have it confirmed. Grease is the word? Meh. Try ‘woo’. That blue shirt we’ve zoomed in on here is unmistakably the ‘If you’re gonna do it, do it with Flair’ number , and former NXT Women’s champ, throughout this year. Joining her on the 2K16 roster are fellow WWE Hall Of Famer offspring: Jimmy and Jey Uso, sons of stinkface-rocking Too Cool dance buddy Rikishi. NXT champion for much of 2015, the artist formerly known as Kevin Steen burst onto the WWE scene proper at Elimination Chamber with a five-star match against John Cena, from which he emerged victorious. Subsequent losses to WWE’s answer to Superman have dampened his heat since, but you’ll at least be able to enact revenge with Mr Pop-up Powerbomb in 2K16. Still finding his feet in NXT, former NFL lineman Tom Pestock recently turned heel after an unsuccessful babyface run in which even former ECW favourite Rhyno failed to make him interesting. Still, there’s raw potential here – and if Corbin does make it to Raw over the next 12 months, you’ll be able to promote him similarly in-game. Seriously injured in a match with Samoa Joe earlier this year, it’s strongly rumoured that Kidd may never wrestle again – which would be a huge shame after he and Cesaro’s innovative tag team run earlier in 2015. You’ll at least be able to reunite the pair within 2K16 – or place either in technical masterclasses against the man consider some to be the greatest ever, Shawn ‘HBK’ Michaels. Currently used in a part-time role due to husband Tyson Kidd’s aforementioned neck knack, many experts still consider the daughter of Jim ‘The Anvil’ Neidhart to be WWE’s best in-ring female performer. Fancy seeing her embark upon a second, much-deserved Divas Championship reign? In 2K16, that power is yours. Cody Rhodes has appeared in multiple previous WWE titles, but his alter-ego Stardust was omitted from last year’s iteration after his character switch occurred after roster finalisation. No such problem this time around. We expect brother and on-off rival Goldust – currently out injured, but still contracted to WWE – to be revealed imminently, too. Underwhelming fan reaction at the turn of the year turned the man being groomed as John Cena Mk II into the 2015 reincarnation of Lex Luger. Which is a shame, as even an overexposed Reigns is 100 times more bearable in main events than 73 year-old Kane or 73 stone Big Show. Like him or not, he’ll be one of 2K16’s most powerful competitors. Altogether now: ‘der-dum, dum, dum dum dum, der-dum, dum, dum dum dum…’ The beast is back in 2K16, as he had to be: no WWE performer has been as dominant over the last two years as the former UFC champ. We still await confirmation of ‘associate’ Paul Heyman’s return as a manager, but – like Lesnar’s opponents after a Brock beating – it’s a no-brainer. Again, no surprises here. The man who was once Nicky in the Spirit Squad is now something of a WWE veteran (although we wish he’d revert to being a heel), while ‘Taker has appeared in every single one of the series’ games since it launched on PS1, as WWF Smackdown, in 2000. Treading water since his brilliant team run with ‘stunt double’ Damien Mizdow ended, 2K16 will afford you the opportunity to turn back time and reunite that pairing – before having the star-making (in Mizdow’s case) break-up never afforded the twosome in the actual WWE. (Their eventual storyline feud was a lazily written afterthought.) On the shelf since May with a busted shoulder, the indie darling formerly known as El Generico is unlikely to return to a WWE ring until the spring of next year. His inclusion in 2K16, then, is wonderful news for anyone looking to resuscitate the outstanding feud between Zayn and best frienemy Kevin Owens. When GamesRadar attended NXT live in San Jose ahead of this year’s WrestleMania, no single act was cheered as fervently as the New Jersey based tag team with the contemporary New Age Outlaws schtick. Among diehard fans, there’s no doubt their 2K debut will be welcomed with equal rapture. Sure, the shirt design is slightly different from those you can buy new, but there’s still no mistaking that this bit of apparel belongs to Calgary, Alberta, Canada’s finest son. How can we be certain? 1. The pink. 2. The skull. 3. The words ‘BRET’ and ‘HART’ emblazoned across it. For a few months in 2014 the former Leo Kruger looked set to carve himself out a tidy niche as WWE’s comedic curtain-raiser, until a feud with ‘The Bunny’ – yes, as in a bloke in a furry costume – wrecked his credibility. Now in his mid-‘30s, the odds on this being his last 2K appearance seem troublingly short. 22 years after the Alpine-sized Frenchman’s passing, Andre remains one of the most famous names in wrestling. At 7ft tall and 520lbs, he’s the biggest superstar in this year’s game, and the inclusion of Haku enables the reformation of one of WWE’s all-time strangest couplings – one which held the tag titles for four months in early 1990. Another year, another repackaging for the only Preston North End fan ever to grace wrestling’s big leagues. This time around he’s King Barrett, although you’re unlikely to see him onscreen again in the immediate future – he’s currently back in the UK filming the new WWE Studios movie Eliminators. It’s now more than a year since Big Dave’s last match, a barnstorming six-man melee between Evolution and The Shield at Payback 2014. He’s since earned rave reviews as Drax in Guardians Of The Galaxy, and will play the main villain in next Bond flick Spectre – making 2K16 the only way to see him in a WWE ring anytime soon. Nikki Bella – AKA Mr John Cena – was never expected to miss out on 2K16 after holding the Divas Championship since November of last year, and twin Brie’s been an equally prominent performer on Raw and Smackdown. Still, accomplice Alicia Fox’s return after missing out last year is a mite unexpected, although very much welcome. Alas, the ‘please retire’ chants which accompany every slow Show snooze-a-thon aren’t likely to find their way into 2K16 – derogatory fan chants are an area where WWE isn’t seeking believability. And to be fair, his power-packed move set makes him way more fun to play as in-game than he is to watch in real life. Irwin R Schyster’s baby boy has been treading water for the last few months, reduced to comedy jobber status and obliterated by Brock Lesnar and The Rock, to name two. A link-up with real-life older sibling Bray Wyatt would instantly revitalise him, but WWE clearly isn’t interested in such a natural tandem. No matter: put them together in the game instead. Now firmly entrenched as a member of the WWE commentary team, T nonetheless remains active on the company’s virtual roster despite not having had a match since WrestleMania 28 – more than three years ago. This will be his 26th video game appearance dating back to PS1’s WCW Nitro in 1997. Shockingly, it’s 13 years since Davey Boy Smith – and yes, that is his real middle name – marched off to the great squared circle in the sky. Yet he remains one of the most famous Brit grapplers ever, and his inclusion here enables fans to relive perhaps the greatest Intercontinental Title bout of all time: his titanic tilt with brother-in-law Bret Hart at Summerslam 1992. Naomi’s former Funkadactyls partner has been lost in the mix during the summer’s ‘Divas Revolution’, with NXT call-ups such as Charlotte and Sasha Banks rendering her something of an irrelevance. Yet her involvement here is welcome, if only as cannon fodder for those more talented dames. Y2K chooses to wrestle on a part-time basis these days, splitting his schedule between WWE house shows and rock projects with his band, Fozzy. But a riveting curtain-raiser against Brit newcomer Neville, in a Tokyo Dome show broadcast on the WWE Network, showed he’s lost none of the ability that made him the first ever unified world champion. The son of Curt ‘Mr Perfect’ Hennig earned himself a surge of fan support earlier this year with his ‘Axelmania’ tribute to Hulk Hogan – only to disappear entirely after a racism row saw all Hulkster references consigned to history by WWE. He’ll likely have a better 2016 in videogame arenas than real life ones. Like Axel, Sandow’s push was immediately curtailed by the Hulk Hogan race row – he’d been teaming with ‘Axelmania’ as Randy Savage parody Macho Mandow. It’s back to generic theme tune and appearance, then, for one of WWE’s most under-utilised talents (and best mic performers) as 2K16 cartwheels into view. Ack, that likeness. DDP had, by some margin, the worst-modelled hair in all of WWE 2K15, so let’s hope co-developer Yuke’s have put time into fixing that. If so, a legend vs legend-killer feud with Randy Orton surely beckons – Page’s Diamond Cutter finisher is almost identical to the Viper’s deadly RKO. A second injury-plagued year on the spin has led some to speculate that wrestling’s most beloved babyface may have contested his final match, although he denies such claims. While the wait for a real-life comeback goes on, at least his videogame inclusion provides the opportunity for more title wins and five-star bouts with old indie circuit nemesis Cesaro. The one-time Shield member – and Mr Renee Young – won the biggest belt of all at Elimination Chamber, only for the decision to be reversed due to referee shenanigans. He’s had barely a sniff of gold since, but be assured that many fans’ first move after grabbing the new game will be to follow through on the title switch WWE refused to let stand. Strangely, 2K hasn’t yet confirmed the inclusion of Gunn’s New Age Outlaws tag partner, Road Dogg Jesse James. That seems likely to happen in the coming weeks; for now, crotch chop yourself silly over the news that these two members of DX have their tickets on this year’s grapple train booked, printed and in the first class post. The kings of the ladder match are both now sadly retired, although have been known to make the odd appearance on Raw. Christian still elicits chants for ‘one more match’, but the Rated-R Superstar is definitely done for good after a number of serious neck injuries. Thankfully, you can un-retire him in the virtual ring instead. Without lowering the tone, this import from the land of Neighbours might have the best body in WWE – so it always seemed insane that WWE saddled her with a wacky outfit and dancing idiot gimmick. Now restyled – literally and figuratively – in NXT, she’s set for a kickass 12 months on both the real and virtual stage. Miss ‘All Red Everything’ is WWE’s pet project in the developmental NXT brand, much to the annoyance of hardcore fans who (correctly) insist she can’t wrestle. Still, in a year where the most of the contemporary roster is returning from 2015, even the most bitter critic will rejoice at seeing another series debutant. After numerous failed stints as a bad guy, the fleet-footed former Johnny Curtis finally embraced the fans this year, to an overwhelmingly positive reaction. Which lasted two weeks. Reckon you can book him better than Vinny Mac and co? Boot up WWE Universe mode and get to work. This shillelagh-wielding Irishman experienced a series of Indian summers between 2005 and 2009, turning in hard-hitting contests with Matt Hardy, Rey Mysterio and Bobby Lashley, to name three. Sadly, his videogame likeness stems from much longer ago – his WCW stint saddled with dodgy leather jacket and awful mullet. Sigh. The reigning NXT champion was the first wrestler revealed for this year’s game, thanks largely to his elaborate ring entrance – which Yuke’s have recreated with a surgical eye for detail. It helps, of course, that the Irishman made himself available for mo-cap duties. One of 2K16’s most exciting newcomers. How quickly times change. This time last year The Bizarre One was a fixture on WWE TV alongside brother Cody, who together formed one of the company’s freshest duos in years. But a lacklustre break-up storyline saw fans lose interest in both ahead of WrestleMania – before an April injury condemned Goldust to months on the shelf. First priority for WWE 2K16, then: the reunification of the Brothers Rhodes. This must rank as the biggest shock inclusion of all – a high-kicking Tongan machine who hasn’t been seen in a WWE game since Raw on the original Xbox. The only shame is that his return comes a couple of years too late to team him with son Camacho, who departed WWE last year and now wrestles as Micah in rival fed TNA. Bray Wyatt’s longstanding henchmen reunited in May, ending Rowan’s experimental run as a babyface. A fresh link-up with Wyatt was expected soon after, until a bicep tear sent Rowan to rehab and opened up a spot in Bray’s ‘family’ for newcomer Braun Strowman. The latter’s call-up came too late for him to make the 2K16 cut, however, so the ginger one will have to make do for those wishing to reconcile the cultish clan. After the dismissal of 3MB squad-mates Jinder Mahal and Drew McIntyre, Slater’s days in WWE seemed numbered – but mercifully, company bosses appear to recognise that he’s one of the best enhancement talents it has. And who knows: now he’s been restored to the videogame roster, perhaps the odd victory or three isn’t out of the question. Not even 14 glorious years in Japan were enough to fast-track Kenta Kobayashi to WWE’s main roster; just like all other new signings, he was first dispatched to developmental territory NXT and given an unfamiliar name. A persistent shoulder injury has further delayed his chances of promotion, but this videogame debut should provide a measure of comfort. WWE’s resident Elvis impersonator was consistently hopeless as an in-ring performer – but that even didn’t prevent him carrying the Intercontinental Championship for 454 days after defeating Ricky Steamboat in June 1987, a record that still stands. That feat alone just about justifies his insertion here. Most found the former Acolyte’s WWE Championship reign to be the perfect cure for insomnia, yet a switch to the commentary desk has transformed Layfield from humdrum villain to cult hero. Listen out for the comedic cow moo just after his music kicks in – an ingeniously subtle nod to his Texan upbringing. Next year will mark the All-American American’s ninth in WWE, but his star has fallen a fair distance since his 2010 World Heavyweight Championship reign. Indeed, many assumed he was gone for good after deleting his Twitter account earlier in the summer, but he’s still holding on to a roster spot – and thus makes the cut for this year’s game. Personal problems plagued the real life Aurelian Smith Jr for decades, as showcased in 1999 documentary Beyond The Mat. But moving in with fellow grappler (and yoga guru) Diamond Dallas Page sparked a change of mindset, and luck – The Snake was inducted into the Hall Of Fame in 2014, and makes a triumphant return to WWE games here as a result. Back in August, we confirmed Bret Hart before anyone else thanks to some T-shirt rated super-sleuthery – and now the Hitman’s tag partner (and brother-in-law) is also invited to the pink-and-black party. It’s crushing news for Erick Rowan, who can no longer claim the fictional-but-real-to-us in-game title of ‘bestest ginger beard’. Whisper it, but the much-maligned WWE answer to Superman has been the company’s MVP this year. His feud with Rusev far surpassed expectations, and a summer series against Kevin Owens delivered two of 2015’s standout matches. His knockers remain critical, but few deserve their placing here more than Mr Wash-Your-Mouth-Like-Colgate. Masked, unmasked, masked, unmasked… Kane’s status in WWE these days essentially equates to being an unsubtle Scooby Doo villain. For this year’s 2K outing, he’s back to the shaven-head-and-scary-eyed look – but you can bet that there’ll be a version of his masked character available for unlocking as part of the Steve Austin showcase mode. He’s bad, he’s bad, he’s really, really… angry when you try to summarise him using Michael Jackson lyrics. Probably. The ass-kicking, ankle-breaking former UFC champ’s last series appearance came in WWE 2K13, where we had him link-up with pretend porn star Val Venis in a tandem called ‘Shamrock Hard’. You can have that one for free, Vince. With Hulk Hogan and Scott Hall both in WWE’s naughty books, the once-famed NWO is reduced to a one-man army in this year’s official game. You won’t have to wait long to reunite the dastardly trio, mind – more creative options than ever mean fan versions of both Hulkster and Razor will inevitably be available within days of release. Phew. Recently retired, WWE’s first diva search winner departs the company in style with a series comeback after surprisingly missing out in 2K15. And you’ll need her if you plan to bring back the Women’s Championship in Universe mode – the title was retired in 2010, but she’s technically the reigning belt-holder. The Narcissist’s 1993 repackaging as an American hero, complete with a flag-trumpeting tour bus called the Lex Express, remains one of WWE’s greatest mis-steps. Yet the mulleted muscle-man //did// have a successful run in WCW prior to that. Foes Ric Flair and Sting’s inclusions here provide a welcome chance to relive those halcyon days. Tougher than a decade-old stick of Blackpool Rock, this wily British vet adheres to a strictly-offscreen brief these days as general manager of NXT. Even so, grap fans will delight in his making the roster as it sets up hard-hitting, hold-heavy dream matches with his most famous protege, Daniel Bryan – a man who wears burgundy in Regal’s honour. After a promising Raw debut the night after WrestleMania, Kalisto and Sin Cara found their opportunities limited throughout the summer months. Even so, both have movesets which lend themselves perfectly to high-flying videogame insanity. Recommendation: Stick them up against Kidd and Cesaro and let the lunatic high spots unfold. Having gone the entire noughties without appearing in a WWE game, Savage is now considered a series regular. This will be his third consecutive appearance – although last year, unlike in 2K14, it came without ex-wife and manager Miss Elizabeth by his side. Hopefully that’s rectified this time around. After retracting his likeness from last year’s game because he felt the royalties were insufficient, Mick returns for 2K16 – and he’s clearly happy with the potential paycheque this time, as all three of his famous characters are in. That means Dude Love, Mankind, Cactus Jack… and sad times for long-term rival Triple H. You can’t have a bespoke Stone Cold mode without his arch-enemy coming to the party armed with Popeye biceps and a three-sizes-too-small wife-beater. The big boss just turned 70 in real life, but in-game he looks not a day over 45 – just young enough for a few more bloody tussles with the bad-ass bald beardie. The announcement of these ‘Team BAD’ members is good news… so long as it’s followed-up by confirmation that stablemate Sasha Banks is in too. Banks is WWE’s best female wrestler right now, and the game won’t feel complete without her to grapple rivals such as Paige and Charlotte. Cross your fingers and watch this space. D-Lo Brown! Kama Mustafa! Faarooq! Now 2K really is spoiling us. This late-nineties’ faction helped The Rock become a bona fide grap legend, but as a collective have been absent from WWE’s virtual offerings for more than a decade. “Finally… the trio… has come back… to the pretend-o-ring!” as The Great One would, uh, never actually say. Newcastle’s pocket rocket took his WWE videogame bow this time last year, and soon followed that up with a promotion from NXT to the main roster. Now established as the company’s premier high-flyer, his supremely acrobatic moveset should mean lots of online use – and a disheartening amount of top-rope move spamming. The leader of Team PCB (it stands for Paige, Charlotte and Becky – original, no?) hasn’t been able to wrestle Nikki Bella’s Divas Championship away in 2015, but remains the most popular lady on the roster. Sadly, she’s not yet cut a promo based upon follow Norwich madam Delia Smith’s infamous ‘let’s beeee ‘avin you’ halftime rant at Carrow Road. Titus O’Neil is another of the E’s most overlooked all-rounders – although over the summer he and Darren Young did finally score the tag title run they should have been granted years ago. Better together than they ever were as solo combatants, don’t make the same mistake WWE did by placing them in a flat, lazily-booked break-up storyline. The man once known as K-Kwik has had an uneventful 2015, with his one major fued – against King Barrett – petering out after something like 41 identical matches. His likeness, however, is one of WWE 2K16’s most accurate, which should ensure he gets a decent quota of match time over the coming months. Our recommendation for what to do as soon as you boot up WWE 2K16: jump into Universe Mode and switch the Viper back to being a heel. Orton’s best work has always been delivered to fan jeers, and his methodical, even ponderous, moveset is a much better fit for a nefarious bad guy. Woo! With daughter Charlotte appearing in a WWE game for the first time, there was no way Yuke’s could omit this Limousine riding, jet flying, kiss-stealing, wheeling-dealing son of a gun – giving you the opportunity to add to his 16 previous World Championship reigns, should you so wish. Come on, one more for the road: Woooo! The Ravishing one enjoyed a storied career, from unforgettable feuds with Jake Roberts and the Ultimate Warrior, to a reinvention as DX’s original manager and mouthpiece. He sadly passed away in 1999, but features here for the second year in a row: potentially facilitating an unlikely reunion with Shawn Michaels and Triple H. Stiiiiink-face! Daddy Uso’s finisher, in which he introduces his ample backside to a fallen foe’s grill, is as low brow and downright immature as wrestling gets… so naturally, we’re delighted to see him, and said cheek-to-cheek move, return to the series. We give it five matches before you’re inflicting it on John Cena. The second coming of Skip Sheffield looked to be a spectacular one when, in 2012, a long unbeaten run propelled Ryback into a WWE Championship match with CM Punk. But the company ditched the idea of giving him the gold, and fans lost interest. Finally regaining traction as the reigning Intercontinental Champion, he’ll be one of the highest rated brawlers in 2K16. The Cobra-brandishing Italian (who’s actually from, er, Ontario) officially retired through injury in June of 2014. Yet rumours of a comeback have persisted, and will only be strengthened by him appearing in WWE 2K16 despite not featuring on Raw or Smackdown since the turn of the year. A major frustration with WWE 2K15 was Rollins being stuck with his old Shield attire and theme – particularly grating given that he’s been WWE World Heavyweight Champion since cashing in his Money In The Bank contract at WrestleMania 31. His new(ish) attire and theme do make 2K16, but it still grates that we’ve had to wait 12 months for them. Vince’s son and heir shockingly exited WWE in 2013 for a new career away from wrestling. Many assumed, therefore, that he’d never be seen in a videogame again; making his confirmation for 2K16 a huge, yet very welcome, shock. But will he ally with sister Steph or kickstart a furious blood feud? That choice is yours, and yours alone. The fighting Irishman and 2015 Money In The Bank victor has been a series mainstay for more than half a decade, yet this will be the first 2K game to feature his updated mohican hairstyle and signficantly-better-yet-still-a-bit-rubbish entrance music. A power-laden moveset should make him more fun to play than watch. This nefarious trio infamously faced off against Hulk Hogan and Ultimate Warrior in a handicap match at Summerslam ’91, which has aged terribly – and it was hardly a classic in the first place. Still, with more good guys than bad appearing as 2K16 legends, it’s handy to have three pantomime villains to knock into shape. With more than forty WWE games on his CV, Triple H sitting this one out was never feasible. But it’s still ace news to have wife Stephanie McMahon returning as a playable character, particularly with the company teasing a match against all-conquering UFC goddess Ronda Rousey at next year’s WrestleMania. As Rusev’s main squeeze and Lana’s big rival, this former Lingerie Football League star (yes, really) is in the midst of her most noteworthy WWE storyline since being called up from NXT in 2013. Alas, developer time constraints means it’s her old, pre-Bulgarian-Brute character model that’s utilised in WWE 2K16. No, that isn’t a typo: WWE 2K16 sees the wrestling videogame debut of one Mr A. Schwarzenegger, as the game’s main pre-order incentive. His inclusion stems from a collaboration with Triple H at this year’s WrestleMania, in which the Cerebral Assassin was accompanied to the ring by a legion of murderous cyborgs. Yes, that is man in a feather boa. And yes, he is carrying a selfie stick. Channeling character elements of Dino Bravo, The Model Rick Martel, Shawn Michaels and The Miz, Breeze is picking up steam as one of NXT’s brightest talents – and a main roster call-up to mirror this first WWE game appearance can’t be far away. We’re still not over Warrior’s untimely death shortly after 2014’s WrestleMania, but his inclusion in the WWE game for a third straight year at least keeps his memory alive. Sadly, Hulk Hogan’s removal means no way to relive their WrestleMania VI classic; those wishing to do that will need to backtrack to WWE 2K14. Yes, we’ve paired them together, simply because they’re the two most athletic big men ever to set foot in the squared circle. The twosome notably aligned to face the Steiner Brothers in Japan in 1992, but Bigelow’s death in 2007 sadly prevents them from ever doing so again. In real life, anyway. Handy things, these “videogames”. It’s been a month that Aiden English and Simon Gotch would likely describe as splendiferous. The theatrical twosome snared gold for the first time the night before Summerslam, defeating Blake Murphy for the NXT tag titles, and now their first appearances in a WWE video game have been confirmed too. Take a bow, boys. Woo, woo, woo… he’s back. Fans were, quite rightly, incensed last year when the Hype Bro was left off the roster – no doubt because WWE has never valued him as highly as his 1.7 million Twitter followers. There’s no such mistake this time around, and you’d fancy his new partner Mojo Rawley to also make the cut in due course.

Well, duh. Like the great one was going to miss out on a WWE game for the first time in forever. Rocky’s inclusion rounds out the names revealed so far to 109, just a dozen-or-so short of the final line-up. That makes the full, current list (*deep breath*):

dam Rose, Aiden English, Alicia Fox, Andre The Giant, Bad News Barrett, Bam Bam Bigelow, Baron Corbin, Batista, Big Show/Paul Wight, Billy Gunn, Bo Dallas, Booker T, Bray Wyatt, Bret Hart, Brie Bella, British Bulldog, Brock Lesnar, Cameron, Cesaro, Charlotte, Chris Jericho, Christian, Col Mustafa, Colin Cassady, Curtis Axel, D-Lo Brown, Daniel Bryan, Dean Ambrose, Darren Young, Damien Sandow, Diamond Dallas Page, Dolph Ziggler, Edge, Emma, Enzo Amore, Erick Rowan, Eva Marie, Fandango, Farrooq, Finn Balor, Fit Finlay, General Adnan, Goldust, Haku, Heath Slater, Hideo Itami, Honky Tonk Man, JBL, Jack Swagger, Jake Roberts, Jey Uso, Jim Neidhart, John Cena, Jimmy Uso, Kalisto, Kama Mustafa, Kane, Ken Shamrock, Kevin Nash, Kevin Owens, Layla, Leg Luger, Lord Steven Regal, Luke Harper, Mankind/Dude Love/Cactus Jack, The Miz, Naomi, Natalya, Neville, Nikki Bella, Paige, R-Truth, Randy Orton, Randy Savage, Ric Flair, Rick Rude, Rikishi, The Rock, Roman Reigns, Ryback, Sami Zayn, Santino Marella, Seth Rollins, Sgt Slaughter, Shane McMahon, Shawn Michaels, Sheamus, Simon Gotch, Sin Cara, Stardust, Stephanie McMahon, Sting, Stone Cold Steve Austin, Summer Rae, Tamina, The Terminator, Titus O’Neil, Triple H, Tyler Breeze, Tyson Kidd, Ultimate Warrior, The Undertaker, Vader, Vince McMahon, X-Pac, Zack Ryder.


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