General Gaming Podcast Episode 3
Added: 14.03.2015 13:18 | 12 views | 0 comments
Gamespressos weekly general games podcast uploaded each and every Friday. Hosts: Chandler Tate, Sean McBlane, Mike Nitroy, Patrick Nguyen, Alex Connellan, Phil Sinclair, and Davis Hagen.
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| Block N Load Jagex Gameplay Interview
Added: 14.03.2015 11:18 | 36 views | 0 comments
Jagex developer David Solari previews the new team-based PC game, Block n Load, in this exclusive gameplay interview from GDC 2015 in San Francisco.
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| What was your first M-rated game?
Added: 13.03.2015 20:00 | 28 views | 0 comments
In the olden days, your first time playing a game rated M for Mature was a big deal. Maybe it was the fact that, like getting your driver's permit or being able to vote, the power to buy a game deemed too bloody or scandalous for younger eyes felt like a true coming-of-age moment. Maybe your first M-rated game was like a secret hidden from your parents' prying eyes, or smuggled to you by a hip relative like clandestine tickets to an R-rated movie.
Now you've got all these kids getting Call of Duty as a present on their eighth birthday, or playing Five Nights at Freddy's and skipping those 'ESRB' or 'PEGI' things altogether. It's not like it's illegal for parents to buy age-inappropriate games for their children - but there was a time when booting up something M-rated as a youngster had a certain mystique about it, with the sense that you were suddenly ready for anything (except maybe those ). So, which gory, gratuitous experience ushered you into gaming adulthood?
It was wonderful fun growing up around the founding of the ESRB, because even though game ratings existed, parents didn't notice or particularly care about them yet. That's how my friends and I got our young hands on Perfect Dark at the tender age of 11. GoldenEye's weird cousin with a head for alien conspiracy theories, Perfect Dark made us feel like we were getting away with something every time we played it. You could blow people up, blood would splash across the wall whenever you shot a guy, and sometimes enemies would call you a bitch as they went down. Everything a pre-teen could want.
But what really made Perfect Dark great was the multiplayer mode. Sure, it was just a bunch of blocky maps where you could play King of the Hill or shoot up mooks, but that was only part of the draw. What we loved was being our own little army, eliciting shrieks of AI terror and spraying the walls with gore, crushing those who would oppose us with the sort of chilling cruelty only a child can wield. That is, until we turned our digital guns on each other. Does anyone else hear child-like cackling on the wind?
Like all good things in a young boy's life, Resident Evil 3: Nemesis came by way of a cool older cousin. Violent games were forbidden in my household, so I dove into this one with ravenous curiosity. The blood. The guts. The gore. I wanted to see it all. RE3 was my glimpse into gaming's seedy underbelly. Then there was the Nemesis itself. Powerful and imposing, this unstoppable monster hounded my every step; its guttural cry of "STARS!" heralding my imminent doom.
Tragically, after a mere three days in Raccoon City, my parents put the kibosh on RE3. I was distraught. YouTube didn't exist yet, so how would I know if poor Jill made it out alive? That's when I found the novelization of RE3 at a local bookstore, which I secreted away under my mattress. I figured, 'My parents want me to read more, so even if they do find this, they can't get that mad, right?'
Let's see here... we've got a serial-killing clown, a dude who got his face mutilated during a botched surgery, a girl who has a porcelain mask nailed to her skull courtesy of an abusive father figure, and a Vietnam veteran turned cannibal. And that's just on the character select screen! The most iconic part of the car combat Twisted Metal series is its utterly deranged cast of psychotic misfits, but David Jaffe and co. went extra dark and disturbing for the PS2 installment.
My parents agreed to buy this horrifying concoction for my 13-year-old self based on one condition: I would skip all the potentially psyche-scarring cutscenes, meaning the only violence I would ever see would be car-on-car. I held up my end of the bargain (since I was too scared to watch anyway) - but I wasn't quite prepared for a stage set-piece that lets you fry death row inmates to a crisp, or Brimstone's special attack that launches a suicide-bombing zealot onto enemy vehicles. Let's just say my mom wasn't exactly pleased to see that kind of imagery on the family TV.
My older brother was always there to lead the charge, so I never had to worry much about getting M-rated games. As long as I kept it low-key, I could play pretty much any of his purchases without (voiced) concern from our parents. I never got in trouble at school for reenacting all that 'Animated Violence' and 'Animated Blood and Gore', so I guess it worked out ok.
Speaking of which, the only thing I vividly recall about the N64 Turok games is the blood. I doubt anything else about them is still remarkable (except maybe to virtual fog enthusiasts), but that blood was really something. It's even more impressive when you consider that Nintendo made Mortal Kombat fighters bleed frickin' Ecto Cooler just a few years before. But I digress: My first truly M-rated experience was throwing a razor-sharp Frisbee into Turok 2's giant eyeball boss so I could watch blood spurt as it bounced around inside the vitreous humor. Hooray for video games!
At least Connor got a chance to play his copy of Turok. See, I come from a pretty religious household (true story: My mom made me throw away some Magic: The Gathering cards I'd bought from a friend in middle school because the devil). So other than a quick round of Mortal Kombat or Doom at a friend's house, M-rated games were out of the question. But one day, when I was 13 or 14, I decided to press my luck and rent a copy of Turok: Dinosaur Hunter. I don't remember how it happened exactly, but somehow the game slipped past the watchful eye of my parents and the Blockbuster clerk well enough for me to take it home and play it.
For five whole minutes. I slapped the cartridge into my N64, booted up the tutorial, and began wandering through this foggy, dinosaur-filled realm. I took aim with my bow, and loosed an arrow toward an unsuspecting mook. Decapitation! And, because this is how these things go, this was the exact moment my dad walked in my room, shouted "WHAT THE HELL IS THIS?" and promptly grounded me for a week. I felt upset about it at the time, but I'm honestly kinda grateful. He saved me from a pretty terrible game.
I was in love with adventure games from the late '80s and early '90s, and the only reason I had access to them was because my dad had colleagues who would share their games. So in between playing King's Quest and Police Quest, my dad had also passed along Leisure Suit Larry in the Land of the Lounge Lizards because he had no idea what it was about. Yeah, I know. I even helped Kickstart the remake a couple of years ago... and still haven't played it.
Parental controls weren’t really a thing with my parents, unless I was tying up the phone line (and he took my modem). So naive, clueless little me was walking around as this pervy guy in a white suit trying to hit on women. I kinda knew who he was since he made a cameo in Police Quest, but I didn't quite get the full picture until many years later. Many, many years later. Luckily for me (or maybe not), I couldn't figure out the puzzles and didn't get the jokes, so wandering around trying to kiss whoever showed up didn't really get me very far.
Had the ESRB actually existed when Mortal Kombat 2 launched, that would technically be my first, but instead the honor officially goes to Duke Nukem 3D. The FPS certainly earned its rating with gory violence, crude humor, and even some heavily pixelated nudity. Back in 1996, all of that had an intoxicating charm to me and my juvenile friends. It was such a thrill knowing my parents would disapprove of Duke Nukem saying “I'll rip your head off and shit down your neck,” let alone him literally doing that during the post-boss-fight cutscene.
Today, Duke’s reputation as gaming’s bad boy seems so quaint. His gory escapades look tame next to God of War, and his dirty attempts at wit can’t really compare to the colorful insults of Saints Row. Also, once I saw films like They Live, I realized all of Duke’s best lines weren’t even original. Nowadays, I'm mortified whenever I think about my seventh-grade self's excitement for Duke's breakout hit.
So, how about you? What was the first M-rated game you ever owned or played, and how did it all go down? Did you incur the wrath of your parents, or exploit their inattention to what you were actually playing? Or heck - maybe you were old enough to just buy it for yourself, no questions asked! Share in the comments below.
And if you're looking for more, check out other fun group features like
Tags: Evil, Resident Evil, Resident, Nintendo, Saints, Daly, When, Cave, Duty, Metal, Live, Sure, Last, Quest, Kids, Ball, Down, High, Fire, Duke Nukem, Nukem, Bloom, Larry, Shack, Twisted, David, Mortal, Kombat, Mortal Kombat
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| A purely scientific study in unclothed gaming guys
Added: 13.03.2015 18:00 | 44 views | 0 comments
There’s a lot said about gaming’s depiction of women, and with good reason. For all the talk of sex positivity and the empowerment of sexuality, there’s a long history of objectified digital ladies. And I’m sure that regrettable lineage of underdressed women has you thinking the same thing as me: Where are all the nearly nude men in gaming?
Purely in the interest of equality, I went searching all over the internet for sexy, scantily clad gaming dudes. After sifting through A LOT of scandalous fan art, I finally found a handful of hunks that reach for similar heights of fanservice as women like Bayonetta. Just to clarify, these are dudes who not only wear very little, but actually appear intentionally provocative, as opposed to power-fantasy musclebound brutes like Kratos. Without further ado, here are the most shockingly underdressed men in gaming...
The Dead or Alive games are (in)famous for one thing, and it isn’t balanced gameplay. The series has been cashing in on the appeal of its buxom female cast for years, and the majority of Dead or Alive 5’s DLC is made up of a near endless number of sexy costumes. For the most part, the guys of DOA5 are left with jokey downloadable attire like Santa Claus and his reindeer, but this alternate look of Ein’s doesn’t seem intended for laughter.
Now, the incubus his costume refers to is basically the lady-tempting equivalent of a succubus, not the awful rock band. That said, it doesn’t seem all that satanic to me. All the leather, red nail polish, and novelty horns look more like he bought a ‘Sexy Devil’ outfit for Halloween. Ein’s Incubus look is still a far cry from the flowers and string the ladies are bedecked in for DLC, but it’s still nice to see that some of the DOA guys can strut their stuff.
I wouldn’t describe any of the Castlevania characters as sexy during the 8-bit era, but things took a turn on PlayStation. Not only did games like Symphony of the Night take clear inspiration from Metroid titles, but everybody got a whole lot prettier. Nowhere is that shift in design more obvious than with Simon Belmont. By the time he appeared in Castlevania Judgement, he had taken his whole ‘whip wielding’ motif much farther than anyone expected.
Much like Ein’s Incubus attire, Simon’s Judgment apparel is a lot of belts and leather wrapped around an exposed torso. Credit for the design goes to concept artist Ayami Kojima. She worked on most Castlevania titles from Symphony onward, and Kojima clearly has skill with crafting attractive men, though most weren’t as kinky as Belmont in Judgement. His short pants and tattooed midriff are definitely a change from the heavy armor of the original NES box art. You have to think Dracula would even be a little uncomfortable if Simon showed up wearing that.
Street Fighter has its share of underdressed guys, from the handsome psychopath Vega to the bearish wrestler Zangief, but they can’t really compare to this duo from Street Fighter 3. Brothers Gil and Urien are both leader’s of a dangerous cult, with Gil making himself the messianic figure as Urien tries to usurp control. Both have the power of Greek gods, and the bodies to match, as you can no doubt see. Seriously, how can Ryu keep a straight face when battling either of those guys?
The two are wearing virtually nothing, not even shoes, though what’s a little foot pain to a god? If anything, their sole garment - one small posing pouch apiece - have the effect of emphasising their nakedness. Street Fighter 4’s big bad, Seth, is fully nude, but is as smooth as an action figure below the waist, effectively removing sexual connotations. Less so with Gil and Urien’s body wrappings, which effectively works as both sacred and scandalous garb. It’d be sexy if the two weren’t so into kidnapping and world conquering.
Goichi ‘Suda51’ Suda and his team at Grasshopper create strange games, perpetually the result of their creator's lifelong obsession with punk rock, pro wrestling, and horror films. Even his lesser works, like Killer Is Dead, still offer a more distinct world than you’ll find in many other games. I mean, how many other action titles feature an arch enemy who exclusively wears gold chains and lives in a palace on the moon?
David is the big bad of Killer Is Dead, a self-styled lunar king, bedecked in naught but the gilded dental floss and thong befitting of that status. It shows you how nuts the whole game is that David can dress this way without anyone commenting on it. Killer is Dead garnered some controversy for its raunchy dating minigames, but David’s garb somehow missed the headlines. Ironically, said minigame makes players work to see the dates in their underwear, while David is dressed down from the outset. That’s very charitable to players, no?
These days Raiden is fully accepted as one of gaming’s elite stars, but fan reaction wasn’t so charitable when he first appeared. Most players were apoplectic that he replaces fan-favorite Solid Snake - up til then the lone protagonist of the Metal Gear Series - so early in the game. Konami only made it worse by not revealing that was the case ahead of release. Unlike the grizzled Snake, Raiden is a pretty boy who’s much more sexualized than his predecessor. I mean, Snake didn’t have to stand around with just a straw obscuring his penis, did he?
Raiden’s stripped down torture scene, followed by his nude escape, rapidly became one of the most talked about scenes in gaming. And I get why: it’s easy to admire Raiden’s acrobatic skills as he does cartwheel kicks while covering himself with his hands, though I think some fans weren’t ready for the character to be so exposed. Most western fans weren’t prepared for such nakedness. This might explain why Raiden became much more popular when he exchanged his snow-white body for a gunmetal grey cyborg death machine…
Devil May Cry star Dante has always looked more like a ‘80s glam metal singer than a paranormal investigator. Seriously, just about any of his outfits would fit on the cover to a Poison album, but Dante’s standard garb in Devil May Cry 3 takes it to a whole new level. He keeps his signature red leather duster, and this time he’s going shirtless underneath, save for the strap right across his chest.
Just like with Capcom stablemates Gil and Urien, the leather line situated on Dante’s upper torso makes his shirtlessness more pronounced. The coat’s accessory draws the eye much more than an unobstructed view would. Of course, if you prefer to see Dante go fully topless, DMC3 offers that as an alternate costume, though you have to finish the game first before you unlock your just desserts - and that’s no simple task even on the Easy setting.
If you’re ever thinking of digging up Final Fantasy 7, please do me the favor of playing Vagrant Story first. That game’s been underrated from day one, and with apologies to writers of Cloud/Sephiroth fan fiction, Vagrant Story has sexier guys as well. Unfortunately, thanks to the limitations of technology, their outfits could only really be appreciated when you look at the concept art.
When you see the muddy textures and jagged polygons of the PSone game, it might not be immediately obvious lead character Ashley is wearing bottomless chaps, but the official art confirms it. Meanwhile, his rival Sydney is channeling David Bowie with an emaciated look and low-hanging pants that must require magic to keep from staying on. This game needs an HD remake so people can truly appreciate those designs! And also, you know, to play it or whatever.
So those are the most ludicrously underdressed gaming guys I could find, but I’m always looking for more examples (purely for research). If I missed any unclothed examples, tell me all about them in the comments!
In the market for more thrills? Check out our list of .
Tags: Green, Sees, Dead, Evil, Capcom, Street, Easy, Gear, When, Jump, Metal, Metal Gear, Kojima, Solid, Bolt, Castlevania, Fantasy, Sure, Raider, There, After, Stone, Alice, Devil, May Cry, Devil May, Judgment, Series, Fighter, Street Fighter, Most, Final, Santa, Dance, Final Fantasy, Killed, David, Chevy, Snake, Night, Soul, Class, Leaf, Konami
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| Interview with David "Solid Snake" Hayter
Added: 13.03.2015 11:19 | 0 views | 0 comments
FN: "So upon requesting an interview with voice actor David Hayter, i never thought i would get it. How ever i was wrong. David accepted the interview and i began prep work to interview the SOLID SNAKE. To make things better i invited 2 amazing people to co-host. They were YongYea (A very talented YouTuber) and Korrupt Ronin (An awesome live streamer and podcast host). "
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