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From: www.gamesradar.com

20 of the Most Expensive Games Ever Made

Added: 30.05.2015 0:01 | 46 views | 0 comments


1. Destiny - 2014



Activision spent $500 million on the development and promotion of Destiny, the most expensive game ever made. Destiny cost more than most summer blockbusters!


2. Grand Theft Auto V - 2013



In Rockstar's Grand Theft Auto V, you can hijack an armored truck. The game's developers might've had to do the same, given the $265 million price tag on the open-world action game.


3. Call of Duty: Modern Warfare 2 - 2009



Call of Duty: Modern Warfare 2 was an incredibly successful game that cost about $50 million to develop. Add on $200 million on launch and marketing costs, you've got a quarter-mil invested.


4. Star Wars: The Old Republic - 2011



The Star Wars MMORPG was developed by more than 800 people over six years and cost $200 million.


5. Final Fantasy VII - 1997



Spending $145 million on a game made in the '90s is hard to wrap your mind around. At least the final product was one of the best RPGs of all time.


6. Shenmue II - 2001



The sequel to the original Shenmue cost $132 million.


7. Max Payne 3 - 2012



The gritty shooter from Rockstar was a $105 million expenditure for the developer. It sure was a better use of money than the movie.


8. Grand Theft Auto IV - 2008



Back in 2008, Grand Theft Auto IV was the most expensive game of all time, at $100M. Now that figure looks minuscule in comparison to other games' big budgets.


9. Too Human - 2008



The Xbox 360 exclusive cost developer Silicon Knights $100 million to make. A sequel to the expensive original is reportedly in the works.


10. Red Dead Redemption - 2010



Red Dead Redemption will go down as one of Rockstar's greatest efforts. Venturing into the wild, wild west tallied $100 million for the GTA developer.


11. Disney Infinity - 2013



Disney put more than $100 million into the Infinity franchise. Disney Infinity uses various figurines that sync with the game and allow custom, interchangeable gameplay.


12. Deadpool - 2013



Activision's High Moon Studios spent an estimated $100 million on Deadpool. Unfortunately, the game was released to less-than-stellar reviews.


13. Tomb Raider - 2013



Reboots are never cheap, but they can definitely be worth it. This fresh take on the Tomb Raider franchise revitalized the game series and was well worth the $100 million price.


14. Defiance - 2013



Defiance was born out of a convergence of television and video games. Based on SyFy's series of the same name, an MMORPG was released at a price tag of $80 million.


15. Shenmue - 1999



An extremely pricey game to make at $70 million, Shenmue took seven years to develop and sold just 1.2 million copies.


16. Metal Gear Solid 4: Guns of the Patriots - 2008



With the amount of detail packed into Metal Gear Solid 4: Guns of the Patriots, it's shocking that Konami was able to bring it to the masses for just $70 million.


17. Watch Dogs - 2014



Watch Dogs was long in development before its release in 2014. The open-world hacking adventure cost $68 million to make.


18. Crysis 3 - 2013



According to the Crytek CEO, the third installment in the Crysis series cost three times the original. That puts the charge at $66 million for one beautifully constructed game.


19. Final Fantasy XIII - 2009



The 2009 RPG from Square Enix cost the Japanese developer $65 million to produce.


20. Tom Clancy's Ghost Recon: Future Soldier - 2012



The third-person cover-based shooter by Ubisoft comes in at $65 million.


From: www.gamespot.com

RIP, P.T. (and 10 more tragic game delistings)

Added: 30.04.2015 0:30 | 29 views | 0 comments


If you're reading this, it may already be too late. As of April 29th, 2015, P.T. - the playable teaser for the - will be gone from PSN, presumably forever. This tragic loss (especially for those who have never, and now may never, play it) exemplifies the most terrifying drawback of the digital distribution methods we've grown to love. When a downloadable game gets delisted, it effectively ceases to exist for anyone who doesn't already own it.

But P.T. isn't the only great game to be struck down by a delisting. PlayStation Network, Xbox Live Arcade, eShop, and Steam have all discarded their fair share of games, typically because of red tape like unrenewed licensing agreements. And while some of those exiled titles are no great loss, the following delistings may throw you into a state of deep despair upon realizing all the games you could have been enjoying if only you had acted sooner. If you bought these when they were available and still have 'em saved to a hard drive somewhere, thank your lucky stars. If you don't, then things are about to get very emotional.

Now nowhere to be found on: XBLA, PSN

I'll kick things off with the one I hate myself for missing the most. Scott Pilgrim is a comic-turned-film that's heavily inspired by retro gaming culture, and The Game channeled all that nostalgic energy into a four-player beat-'em-up with a sublime 16-bit style. The audio-visual department was every geek's dream, with an art team lead by the stupidly talented and a delightfully blippy soundtrack from renowned chiptune band Anamanaguchi. I've realized too late that I'd quite like to take the fight to Ramona Flowers' seven evil exes, but it seems Ubisoft wasn't too keen on renewing this license at the end of 2014. That pretty much leaves 'moaning in powerless agony' as my only remaining option.

Now nowhere to be found on: XBLA, PSN

A few years after comics giant Marvel was acquired by Disney, there was a sort of great purge for online storefront items related to its iconic superheroes. Notable losses include Deadpool and X-Men Origins: Wolverine, but the delistings that hit the hardest for fighting game fans were Marvel vs. Capcom Origins, Marvel vs. Capcom 2, and all the brilliant DLC for Ultimate Marvel vs. Capcom 3. The former two games (three, if you factor in that Marvel Super Heroes was bundled into Origins) still exist in increasingly rare disc form, but MvC3 characters Jill Valentine and Shuma-Gorath have completely faded into the aether of lost DLC, along with all the downloadable costumes that really packed in the fan-pleasing references. By choosing not to renew its fighting game licenses with Capcom, Disney took me for a ride, alright... a ride into utter sadness.

Now nowhere to be found on: XBLA

This was less of an actual downloadable game and more of a fun social experiment. Based on the game show of the same name, 1 vs. 100 is the ultimate in unfair odds, where a lone player (given the Neo-esque title of 'The One') must answer trivia questions correctly in the face of 100 people who desperately want to see The One get it wrong. The main attraction was the Live Show mode, complete with an on-air host (with their own Xbox Avatar) doing color commentary, as well as interviews with folks like Major Nelson and prizes that were worth actual money. After two 13-week 'seasons', Microsoft called it quits, and 1 vs. 100 became forever lost to time. For many gamers, it'll probably be the closest they'll ever come to taking part in a bona fide game show. But hey, there's always the abysmal DS version (hosted by none other than Bob Saget).

Now nowhere to be found on: Steam

In case you didn't know, Outrun 2006 is among the , it's pretty damn difficult to argue. For a while, Sega's sunny convertible racer was available for download on Steam, with the kind of crisp textures that the PS2 and Xbox versions could only dream of. Alas, Sega's lapsed Ferrari license prevents any future downloads of Outrun 2006 (or its sequel, Outrun Online Arcade). The game's still out there, but these days, asking someone to buy a physical disc for an old PC game is like telling a millennial who can't find a movie on Netflix to just borrow the DVD from their local library. Yes, they could do that, but will they? Probably not.

Now nowhere to be found on: XBLA, PSN

Back in the '90s, Konami brought the ruckus when it came to quarter-munching arcade beat-'em'-ups. Whether you were playing alone or in a dedicated co-op party of four, bopping bad guys in X-Men, Teenage Mutant Ninja Turtles, and The Simpsons Arcade Game was nothing short of glorious. All three of these classic tie-in brawlers eventually made a comeback with downloadable ports - and all three have now been banished to the void of expired licenses, never to be renewed. If you had the foresight to snatch these up when they were available, please invite me over some time so I can relive all those happy arcade memories. I'll bring pizza!

Now nowhere to be found on: 3DS eShop

I warn you, this delisting is just inexplicably mean, and may cause The Legend of Zelda fans who missed out to weep the bitterest of tears. Nintendo had good intentions on this road to hell, deciding to celebrate the Zelda series' 25th anniversary with a free gift. An amazing one, at that: a DSiWare port of Four Swords, the four-player co-op adventure full of inventive puzzles and friendly griefing among the color-coded quartet of Links. Best of all, the local multiplayer is wireless, without any pricey link cables necessary. The Anniversary Edition was available at no charge from September 2011 to February 2012, then again during the first month of 2014 - but if you didn't download it during those timeframes, it's now completely unobtainable. Does Nintendo not realize how many people would happily pay money for this port, if only it would let them?

Now nowhere to be found on: XBLA, PSN

It's all about the timing with this particularly unfortunate delisting. After Burner Climax is in the same boat as Outrun 2006: a SegaAM2 arcade classic given a faithful reboot in three lush dimensions. Amazingly, Climax retains the same blazing mach speeds of its predecessors, as you gun down legions of enemy bogeys from your sleek jet fighter. To avoid renewing licenses with real-world aircraft companies, Sega announced in December 2014 that it would be pulling Climax from online storefronts on Christmas Eve, of all days. Then, in a shocking twist, the game suddenly disappeared a week ahead of schedule, with no explanation given. For those prospective buyers who thought they would have more time, it was like the horrifying inverse of an early Christmas present from Sega.

Now nowhere to be found on: XBLA

This one holds a special place in my heart for being the first XBLA game I ever downloaded. All you have to do in this simple 3D platformer is guide a marble to a goal as fast as possible, utilizing power-ups and momentum-accelerating trickery to cut corners and improve your time. It's just as devilishly addictive as Super Monkey Ball, but with larger, more forgiving levels and 100% fewer simians. In a cruel twist of fate, developer GarageGames retains the rights to the Marble Blast engine but not the games themselves, so Ultra got ejected in 2011. The good news is, a PC port is (somehow) . The bad news is that all those stunningly impressive leaderboard replays of the best times (and some oh-so-satisfying Achievements) are gone forever.

Now nowhere to be found on: 3DS eShop

A generation of gamers will always associate handheld gaming with Tetris for the original Game Boy, since it came bundled in with Nintendo's landmark portable system. Those 8-bit visuals have the power to practically transport you back in time, so nostalgia surely played a part in Tetris' popularity on the 3DS Virtual Console market. But all that reminiscing came to a screeching halt when Ubisoft acquired the legendary puzzle license to make Tetris Ultimate, putting the kibosh on eShops sales of Tetris Axis and Tetris for Game Boy in the process. Boo, I say.

Now nowhere to be found on: XBLA, PSN

There've been plenty of casualties when it comes to digital versions of excellent tabletop games, with winners like Catan, Lost Cities, and Risk: Factions all getting the boot at one point or another. But nothing could sting quite as much as the delisting of Uno, the fast, easy-to-grasp card game that typically induces bouts of excited yelling. Not only could you play Uno when all the participants lived in different states - there was also the option to put custom house rules into effect, or spice up the deck with themed DLC (including some Super Street Fighter II Turbo HD Remix goodness). And here's the kicker: the whole shebang cost less than an actual deck of Uno cards. Now it's gone. Excuse me, I... I need a moment.

Throwdown Your Questions Ep. 29

Added: 07.04.2015 11:21 | 14 views | 0 comments


Tony Polanco from The Koalition writes: "Here are all the questions we answer this week: *What game would you consider the biggest bust in history? *What is your favorite opening to a game? *Who between you guys would get picked first and last in a pick up basketball game? *Should I get DriveClub, The Last of Us, The Order 1886, or Dark Souls II for my new PS4? *Whats your favorite anime story? *Whats your favorite fight scene in an anime? *Which anime had your favorite art style? Bonus: We cover the topics we had to pass over on Throwdown Ep. 29. These are: Nintendos latest Direct, Sony buying OnLive, and Deadpool officially getting an R rating."

From: n4g.com

Throwdown Your Questions Ep. 29

Added: 07.04.2015 9:17 | 7 views | 0 comments


Tony Polanco from The Koalition writes: "Here are all the questions we answer this week: *What game would you consider the biggest bust in history? *What is your favorite opening to a game? *Who between you guys would get picked first and last in a pick up basketball game? *Should I get DriveClub, The Last of Us, The Order 1886, or Dark Souls II for my new PS4? *Whats your favorite anime story? *Whats your favorite fight scene in an anime? *Which anime had your favorite art style? Bonus: We cover the topics we had to pass over on Throwdown Ep. 29. These are: Nintendos latest Direct, Sony buying OnLive, and Deadpool officially getting an R rating."

From: n4g.com


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