All the New Star Wars Movies: The Best Stuff We Know So Far
Added: 09.07.2015 23:52 | 14 views | 0 comments
A "Special Look" at Star Wars: The Force Awakens
J.J. Abrams, the director of Star Wars: The Force Awakens, is hosting a panel on July 10 at San Diego Comic-Con. Starwars.com said there will be a "special look" at the upcoming blockbuster. Fans also expect the unveiling of a brand-new trailer. (Photo: Corbis) Han Solo and Chewbacca are back "home"
Harrison Ford and Peter Mayhew return to play Han Solo and Chewbacca, respectively. As the second Force Awakens trailer hinted, Han and Chewie haven't been flying the Millennium Falcon, but ultimately return "home" to their ship. (Photo: Disney) The Force Awakens is Set 30 Years after Episode VI
With Luke, Leia and Han returning, the Star Wars timeline has been set for the next trilogy. The Force Awakens takes place thirty years after the Battle of Endor and the events of Return of the Jedi. (Photo: Corbis) Rey & Finn Will Play Huge Roles
Daisy Ridley and John Boyega star as Rey and Finn in The Force Awakens, respectively. Despite rumors that she's from the desert planet Tattooine, Ridley says Rey is from Jakku. Finn is revealed to be a stormtrooper at the beginning of The Force Awakens trailer, but Boyega has hinted that might not be his actual role. (Photo: Disney) The Search for Luke?
Your favorite characters from the original trilogy are set to return in The Force Awakens, but their roles are unclear. Rumors say Rey, Finn and Han are on the search for Luke Skywalker in Episode VII. (Photo: Corbis) The Best Frickin' Pilot in the Galaxy!
Oscar Isaac (Inside Llewyn Davis) will play the new character Poe Dameron in The Force Awakens. Details of his story in Episode VII are scarce, but Isaac said a certain princess has sent him on a mission. Isaac hasn't been shy about his character's skills, proclaiming that Dameron is "the best frickin' pilot in the galaxy!" (Photo: Disney) Kylo Ren is the Bad Guy
Details are scant on the new big bad Star Wars antagonist Kylo Ren (Adam Driver). Ren will have big shoes to fill without Darth Vader in the upcoming trilogy. It doesn't hurt that Ren is the one wielding the crossguard lightsaber in The Force Awakens trailer. (Photo: Disney) The Lovable Droids Will Return
Of course, a Star Wars film wouldn't be complete without everyone's favorite droids: R2-D2 and C-3PO. R2 and 3PO actually were the first characters confirmed for The Force Awakens. (Photo: Corbis) Star Wars: Rogue One (2016)
The first anthology film of the Star Wars universe is titled Star Wars: Rogue One. The 2016 standalone movie is directed by Gareth Edwards (Godzilla). The plot is centered around a group of rebels on a mission to steal the Death Star plans. Rumors are swirling that Darth Vader will reprise his role for the film. (Photo: Corbis) Han Solo Anthology Film
Disney announced that the second anthology film in the Star Wars universe will be a Han Solo origin film directed by Chris Miller and Phil Lord (The Lego Movie). Aaron Paul (Breaking Bad) is rumored to be up for the role of the scoundrel. Paul fueled the fire by revealing that the official Star Wars Twitter feed is following him on social media. (Photo: Corbis) John Williams returns to score The Force Awakens
Many fans worried that John Williams would not return to score the soundtrack for The Force Awakens, but those concerns were quelled when J.J. Abrams confirmed he would return for another film. (Photo: Corbis)
Tags: Paul, Mask, Star, Wake, Play, Lucy, Force, Battle, With, Jump, Disney, Fate, Food, Been, Deals, John, Lots, Fire, Star Wars, Episode, Mayhem, Chris, Huge, Adds, Peter, York, Twitter, Soul, Despite, Leaf
From:
www.gamespot.com
| The best F1 games of all time
Added: 09.07.2015 14:16 | 28 views | 0 comments
F1 2015 is upon us, bearing the weight of three decades of F1 games on its HD shoulders. Who could have thought in the heady days of Namco's Pole Position that one day we'd be looking at 60 photo-quality images made up of over 2 million pixels each zooming around on TVs the size of dinner tables? Recognisable 3D drivers, laser-scanned circuits… it's incredible how far we've come.
But that doesn't mean previous F1 games should be forgotten forever just because the drivers in them have long-since retired (or worse) and their graphics look like Steve from Minecraft got given a racing overalls skin. Now, to be clear - I'm not just going to list all the classic ones like Geoff Crammond's Grand Prix, F1 World Grand Prix or F1 '97 because the truth is, while they were amazing at the time, they're not very good if you play them now. These are the other F1 games that still deserve to be played today.
While the impressiveness of those scaling sprites has waned slightly, this F1-themed arcade sprint is still a ton of fun. The camera on the car is slightly off-centre, which immediately gives this a more organic feel than most 2D racers. In the arcade, this was exacerbated by the free-feeling analog steering wheel.
The crashes are over the top, with explosions and bouncing wheels, but there's a really nice pit mechanic. His name's Bob. No, I'm joking (sorry), I mean the way you have to pit in if you sustain damage, as your car smokes, then catches fire. Fail to do so and it explodes, but sometimes you can just make it to the finish line before it does. Risk vs reward – it's classic gaming stuff.
Officially licensed? No. Real tracks? No. Formula One cars rocketing around banked curves, flipping against rocks and scrambling for time bonus checkpoints? Hell yes. This may be best remembered for being the game that kick-started the 3D polygon era, but it shouldn't be forgotten that it is still an absolute blast to play. The handling is precise, the polygonal scenery flashing past still looks gorgeous and the three tracks are beautifully designed.
The arcade original remains the best version (with PS2's remake being a bit too slidey to be perfect), with silky-smooth and gloriously solid flat-shaded 3D. Smoothly switching between the four viewpoints is still more fun than it should be, and the difficulty level is perfectly judged, ensuring plenty of longevity. They don't make 'em like this any more. FOR SHAME.
"You wot, mate? A PSP game? Naff off." That's what you're thinking. But this is, quite simply, the best dedicated handheld F1 game you can buy. It's essentially a shrunk-down PS2 game, complete with engine failures, damage (decent damage, at that) and extensive career mode. Your pit engineer even tells you how your sector times are compared to your opponents. It's the full F1 experience.
The graphical simplification is evident if you play it today, but that's where the compromise ends. The controls are wonderful. Cannoning along the flat-out chicane at Albert Park, picking your braking point for the right hander feels every bit as good as a full console game. The Vita version of F1 2011 is nowhere near as good as this. FOR SHAME.
9. F1 (Genesis/Mega Drive)
Domark's 16-bit racer remains one of the fastest video games ever made, particularly in 'Turbo Mode', which uses the graphics from the two-player mode in a single-player set-up. The scenery absolutely flies by at these speeds, with a little 'whoosh' noise every time you pass under a flyover.
It's got the official drivers of 1993 too, barring Ayrton Senna who must have still been under license with Sega at the time. While the technical accomplishment of having 3D grandstands and rotated sprites (without a Mega-CD to do all the work) has faded with time, revving the cat-like engine and gliding through these sparse environments is still fun – especially when you clip the wheel of a slow-moving car and bunny-hop into an Agip sign.
To think I found this in a bargain bin. Using a bespoke game engine, Melbourne House managed to get the PS2 to shift 22 gorgeous-looking cars around at 60fps. Sure, the damage modelling is underwhelming and the handling is a little too simplified, but the atmosphere of the game and superb sense of fluidity is wonderful.
Best feature? Zooming down a straight in the slipstream of the car in front, watching vortices of air streaming off its back wing. If ever a game was ahead of its time, it's this. If you want to see a PS2 running a game that still stands up next to F1 on PS4, then this is the one.
This one's pretty much vanished into obscurity already, but that's a real shame as it's arguably the best kart racer that isn't called Mario Kart. The drivers and cars may be recognisable (though 'super-deformed' with big heads and cartoon-slanted wheels), but the tracks are only loosely based on reality, with some recognisable corners that then skew upwards into the sky, with rollercoaster sections of excitement.
It's beautifully smooth and controllable (albeit lacking any kind of drift feature as F1 cars really shouldn't drift around corners), and only really let down by some disappointingly generic weapons. Yes, it has weapons. Trapping Jenson Button in bubblegum is an odd thing to do. But still, fun. You'll undoubtedly find it cheap – pick it up, you'll enjoy it.
Everyone remembers PlayStation's officially-licensed Formula One games, but Saturn had one too. It wasn't made by Bizarre Creations, instead appearing under the Sega Sports label. It also didn't have all the tracks, providing just three official circuits (Germany, Suzuka and Monaco) and a handful of playable drivers.
But this is a wonderful arcade representation of Formula One. One of the first console racers to feature a 3D skybox, simply turning the car fills your senses with an amazing visual effect as the sky arcs overhead. Cars spin, tyres go off and you can gamble on fuel between pit stops. It's starting to show its age, but get past the slight flakiness and there's a great racing game here, especially with the official Saturn steering wheel.
Now listen. I want you to know I am being absolutely serious and I'm wearing my 'nostalgia sucks' hat when I say this: Nigel Mansell's Grand Prix was made in 1988, but remains one of the best F1 sims of all time. You have to qualify within a certain time or you'll never see a real race. You've got to keep the revs within the power band to keep fuel consumption down and – explaining instantly why I've always played racers on manual gears – you have to learn to change gear or you won't ever leave the pit lane.
You have four settings for your turbo and have to manage fuel and engine temperature as you use it. If you do run out of fuel, weaving left and right will slosh fuel back into the pump in the engine - just like real cars of the '80s. You can catch spins, blow the engine or your tyres… it's an amazingly faithful replication of the sport – it just looks like your TV's broken, is all. Amazing job, Martech.
How can a 10-years-old PS2 game still be one of the best F1 racers you can buy? Well, it's all in the handling. F1 '05's handling model is sensational. It also uses an increasingly shaky TV pod cam as you get faster, until 200mph really feels like 200mph. If you ever wanted to get your teeth into a fast, responsive, devilishly fun and controllable racing game, then this is absolutely it.
It also sounds incredible. The commentator suggests that you 'turn up the volume' while you wait for the green light, and you really should. There's also a 5-year career mode to get your teeth into. It's little surprise to note this game was developed by Studio Liverpool, of Wipeout fame. Now there was a team that knew how to make a great racer.
Despite the progress made by the sequel (and its now sadness-tinged Ayrton Senna license), it's the original that I would recommend most strongly, and the 16-bit version at that. The gameplay itself may be sedate by today's standards, but the rivalry system is perfect, allowing you to move up through the teams as quickly as you think your skills will allow – or down if you fail to meet expectations.
The music is wonderful, and couples with a presentation style tinged with the romance of late 1980s-era F1. The 2D images disguised to look like TV footage in the post-race screens are achingly beautiful, complete with heat haze effects. It’s a game to savour, and also one of the best games you can play on a Sega Nomad. Fact.
Studio Liverpool's first - and last - PS3 F1 game is still beautiful. Running at 60 frames per second, it's only the 720p resolution that really betrays its last-gen status. But it's arguably volved than Codemasters' subsequent take on the sport, thanks to QTE pitstops (way better than that sounds), parade laps to warm up your tyres, and commentary over the race action.
The handling model is more accessibly video gamey than true simulation, and you can even steer with the D-pad which is actually surprisingly sharp. Any game with Martin Brundle in it is automatically 20% better, so it gets marks for that too. Smooth, precise, exhaustive and with damage that actually sees a wheel falling off when you hit another car (I know, right?), this is still mightily impressive, 8 years on.
This may not have been the final last-gen F1 game from Codemasters, but it's by far the best. Firstly, you've got the result of four years of honing the formula (pun intended) and the amazing Ego engine, making this easily good enough to pass for a new-gen racing game. But if the main course (pun not intended) is good, it's the dessert that'll keep you coming back for more.
There's classic content featuring vintage cars, circuits and even drivers. The 1988 season is best represented (although sadly lacking the stars of that year – the McLaren Hondas), but there's 1990s content too, offered as DLC or with the special edition of the game. And that's got Nigel Mansell's FW14B. I made a video series showcasing the best of this content, which you should totally watch. With such an authentic and slick main game made even better with such fan-pleasing content, it's clearly the best F1 game ever made. Unless F1 2015 can change that...
Tags: Sees, Steve, Mario, Vita, World, Cave, With, Studio, Fate, There, While, Help, Rick, Been, Sports, Mega, House, Minecraft, Nail, Reef, Grade, Larry, Pool, York, Night, Despite
From:
www.gamesradar.com
| 6 Kaiju Work Experience Boy Could Maybe Beat up If He Was Gigantic, and How
Added: 09.07.2015 14:16 | 8 views | 0 comments
"A note from Oscar: Bandai Namcos Godzilla game comes out really soon, and it looks like it will be a whole heap of fun! Despite him not being overly familiar with Godzilla, I asked our work experience boy from this week, Remi, to tell me which Kaiju he thinks he could beat up if he were really big, and how he thinks it would go down." - Rice Digital
From:
n4g.com
| 20 of the most unique RPG side quests
Added: 08.07.2015 17:29 | 80 views | 0 comments
Team OXM love RPGs more than our own mothers (who we hope aren’t reading this issue) but their main quests can be riddled with tedious cliché. Save one princess/planet/galaxy and you’ve saved them all. Any digital adventurer worth their salt knows that the treats lie off the beaten path, in side quest land. In honour of The Witcher 3, a true master of the dramatic aside, we opted to get ourselves blind drunk, warp a few minds, dump some bodies and murder our fans, all in the name of bringing you the weirdest side quests on Xbox...
The desolate wastes of Fallout 3 aren’t known for their nature tours, but explore long enough and you’ll find a lush forest. Drink from the basin of purification and prepare to meet ‘The Great One’. The game does a great job of hyping you up to meet a God, and then introduces you to a talking tree – who’ll ask you to kill him. Whatever you decide, there’s a clear moral here: stay away from nature, and stick to video games. Nature only leads to trouble/talking trees.
There’s nothing more romantic than harvesting body parts for a mad scientist so he can resurrect his dead girlfriend. Indeed, it would take a real cad to step in the way of Cupid’s arrow. Enter Fable 2: Cad Simulator. The resurrected Lady Grey will fall in love with the first person she sees. Sure, you could let true love win out and leave the scientist to his beloved, or you can let her fall in love with you and poach yourself a handy undead girlfriend. Hang on, true love at first sight? Realism in games is dead.
Thought Fallout 3 would tone down the weirdness for the DLC? Exposure to Point Lookout’s powerful punga seeds leaves you with visions of passive-aggressive bobble-heads, a red saw in the sky and a giant needle sewing the ground. Followed by violin trees, exploding Nuka-Cola bottles and, uh, what? Relax, Wastelander, there’s no need to panic. This is all a harmless hallucination. In reality you’re actually just undergoing unsolicited brain surgery. Phew!
Playing Diablo III on Nightmare, or an even higher difficulty (we think we’ll pass, thanks), gives you the chance to trigger this rare, zombie-stuffed level. Gaming’s most generic foes are spiced up a bit when you notice that they’re all named after the Diablo III development team, with the descriptions of the monsters showing you their job titles. Trust us, after a few hours of enduring Nightmare difficulty, you’ll relish putting the boot in to the dude who built the 3D model of said boot.
There are no obvious sidequests in Lordran, because that would involve helping out the player, and this is Dark Souls we’re talking about. But who wouldn’t want to save Solaire of Astora? His love of sunlight, jolly optimism and this brilliant joke: ‘I am a warrior of the Sun! Spot my summon signature easily by its brilliant aura. If you miss it, you must be blind! Hah hah hah!’ Zing! You really have to go the extra mile to save Solaire. But if there was ever an NPC worth saving, it’d be him.
Heroes don’t have to be perfect, right? Exactly. So there’s no problem with us completing ‘Solving Problems’ where you help murderers get rid of some irritatingly incriminating dead bodies. It makes a nice change from being the good guy, even if we’re not sure throwing corpses in the water supply is the best idea we’ve ever had. Worth playing just to hear the pathetic excuses of the murderers that we happily helped out. Uh, don’t tell anyone in Denerim we did this quest, okay?
Budding thespians should speak to aspiring playwright Incisive Chorus. He’s furious that the sponsor of his newest play has altered the script to make it a satire of the Empire, and gives you the lead role. Do you respect art and follow his original script? Or risk provoking the Empire with the new one? It’s a bit like playing James Franco in The Interview, except funny. The scene’s even better when you deliberately fluff all your lines, forcing your co-star to badly improvise.
What is a ‘Witcher’ anyway? Based on most of this game’s sidequests, it’s a total sleazeball. After a heavy night, Geralt wakes up by the lake, missing most of his gear and with a tattoo of a naked lady on his neck. You stumble through the village, trying to figure out what you did last night. According to the NPCs, at one point you apparently tried to ride a woman to the local port like a horse – and the tattoo isn’t coming off easily. Laugh all you want; we don’t regret our BLINX 4EVER back tats.
Give the blessed flower to a character of your choice. Hmm, is this really one of the best sidequests to be found in Dragon’s Dogma? Perhaps not, but shouldn’t there be more games about handing out flowers to your fellow videogame companions? Maybe if there were a few less Call of Dutys taking up space on our hard drives and a few more Flower Arranging 3000s, then oh! What a wonderful world this could be! [He’s been at those punga seeds again – Ed.]
Despite our body-dumping routine in Origins, we’re still trusted to preside over trials in Inquisition’s courts. The trick is to judge crims, varying from the clearly guilty to the truly bizarre, without upsetting your companions with overly grim punishments. One man has been attacking Skyhold by firing goats at it. He seemed harmless enough, but we felt we had no choice but to sentence him to unbearable torture. Harsh, but reminding us of Goat Simulator cannot be allowed.
“Nina lonely, need partner for lovetimes” – we’ve seen worse descriptions in the lonely hearts ads. There’s something about a great side quest that brings out the inner romantic in us, especially when it involves shooting potential suitors in the face with a freeze ray. They say ‘true love conquers all’. We say it’s no match for a good laser-cannon to the heart. Find Nina her true love and she’ll keep him in her infirmary, strung up by his wrists. We think we’ll stick to bachelor life.
After a busy day of saving the galaxy/shooting your biggest fan in the foot, Shepard’s earned a drink at Afterlife, the anti-human bar. Is that a smart move? Amazingly no, as Shep loses consciousness and wakes up outside. You can now go and face the bartender or how about you maybe not swig a mysterious blue drink that you didn’t order in the first place? Still, someone needs to stop Forvan the bartender from poisoning his customers – it’s a pretty lousy business model.
Barely a quest, but kudos to the devs for showing how flawed the morality system is. A beggar asks you for money. For light side points, pay up and watch a brief cutscene of him getting mugged. For dark side points, give him nothing and watch him angrily mug someone else. So no one wins. It seems that in the Star Wars universe, no deed is truly ‘light’ or ‘dark’, more of a murky grey. Haunting.
In an Inception-like twist you journey into the mind of Pelagius the Mad to battle his demons and fix his lack of self-confidence. Boost his courage by shrinking his enemies and boost his sanity by maybe not stomping around his brain in the first place. Accept we’re never getting Psychonauts 2 (sob) and you’ll enjoy one of Skyrim’s strangest quests. Complete it and you’ll receive the wonderfully named Wabbajack, a staff that can cast one of 21 spealls, or nothing at all. Truly mad.
All little girls deserve to enjoy tea parties, even if that little girl is Tina, psychotic demolitions expert and world’s deadliest 13-year-old. Want to be the fool who tells her she can’t? Safer to protect her from waves of ‘guests’ as she pours tea, makes small talk and gets gory revenge for the murder of her parents. Never been to a tea party before? We’d advise against attending one of Tina’s – she has a habit of electrocuting her guests.
This optional quest has you climbing aboard The Serpent’s Wake, a haunted ship full of ghost pirates. Hang on, why isn’t that the main quest? All games are better with ghost pirates – zombie parrots! Scary treasure! Floating pirate ships! one measly sidequest in Oblivion isn’t enough – even Black Flag and Rogue didn’t have ghost pirates! (Note to self: send death threats to Ubisoft demanding Ghost Pirate DLC.)
A generic save-the-princess quest is given a Fable twist, when the three powerful mages who’ve enlisted your help turn out to be overenthusiastic gamers themselves. Shrunk down into their Hollows and Hobbes game (think Dungeons and Dragons) to meet a cardboard cast and fight real enemies, it’s a fun send up of fantasy tropes. “Prepare to meet a feathery doom!” cries one of your captors, summoning a demonic chicken. Maybe time to start leaving the house again, eh lads?
Summon Jesus in combat and he’ll descend from heaven, spraying enemies with a holy dose of heavy machine gun fire. To unlock him, you have to ‘find Jesus’ at the South Park church. A surprisingly pious sounding quest turns out to be a game of hide and seek, with a childish Jesus giggling behind the pews until you ‘find him’. Honestly, this is tame by Stick of Truth’s standards. You should see the bit where Mr Slave opens up his [Clear your desk and get out – Ed].
Tags: Gods, Green, Hack, Paul, World, Star, Ubisoft, Wake, Heroes, Daly, Says, When, Cave, Black, Flag, Black Flag, Spec, Test, Last, There, After, Grab, Shop, Ghost, Code, Fire, Enter, Complete, Star Wars, Simulator, Truck, Give, Souls, Playing, James, According, Still, Pirate, LIVE, Diablo, Dungeons, Diablo III, Dark Souls, Despite, Summer, Witcher
From:
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| Fallout 4 Already Has Its First Mod in the Works
Added: 07.07.2015 2:15 | 10 views | 0 comments
Twinfinite wrote: Despite the fact that Fallout 4 wont be released till Nov 10, the Fallout 3 modder Zealotlee has already revealed their first mod for the game.
From:
n4g.com
| Analog Addiction - Batman Arkham Knight Video Review
Added: 06.07.2015 22:15 | 12 views | 0 comments
Analog Addiction Editor Robbie Key writes:
"The Batmobiles saturated presence, the title characters predictable identity and the few, boring boss battles hinder Arkham Knight from being the best of Rocksteadys trilogy. Despite these shortcomings, anyone who appreciates anything Batman should still get Arkham Knight."
From:
n4g.com
| 'Dark Souls III' continues to refine an already stellar franchise - Examiner
Added: 06.07.2015 17:15 | 9 views | 0 comments
There's something about the Dark Souls universe that's oddly beautiful. Despite the darkness, ruin, and death everywhere, From Software somehow manages to capture a sense of awe and wonder with each and every installment in the franchise.
From:
n4g.com
| Grim Facade: Hidden Sins - Review | AACG
Added: 04.07.2015 19:15 | 8 views | 0 comments
Overall, Grim Facade: Hidden Sins is satisfyingly creepy and professionally crafted. Despite a few annoying features, Grim Facade: Hidden Sins is a very solid game through and through.
From:
n4g.com
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