Top 7... Characters who are infinitely more interesting outside of games
Added: 30.03.2015 19:00 | 41 views | 0 comments
Whenever a game gets adapted into some other form of entertainment, it can be something of a crapshoot. The personalities and motivations of your favorite heroes and villains may work just fine in the context of the game, but might feel paper thin when you take away the actual act of playing. Accordingly, when writers have tried to expand on one-dimensional character designs to justify new stories beyond the games, they've been known to take certain liberties that don't always go over too well. That's how we got things like Dennis Hopper as a germophobic, human-dinosaur-hybrid King Koopa, or Sonic's inexplicable obsession with chili dogs.
But every so often, something stupendous happens: a character actually gets better when their identity is entrusted to someone who doesn't make games for a living. What was once a bland or unrelatable character transforms into a fascinating, relatively complex individual, with personality traits and aesthetic redesigns that make the new twist infinitely more endearing than the original. Once you get to know what these seven characters are like outside of their respective games, you'll desperately wish these versions could be promoted to official canon.
In the games: Besides his egg-like physique and gigantic mustache, Dr. Ivo Robotnik doesn't leave much of an impression. Building death machines in his image and is certainly interesting, but Robotnik himself doesn't do much besides show up for boss fights and lose spectacularly every time. I get that he wants to conquer the world, but there's nothing particularly intriguing about Robotnik's rivalry with Sonic.
But in the cartoons: You've got two brilliant varieties of Robotnik to choose from here. There's the seething, dastardly version from Sonic the Hedgehog, who rules over a totalitarian dystopia with an iron fist and a Grinch-like evil smile. Or there's the total opposite (and my personal favorite) from Adventures of Sonic: an insecure, short-tempered buffoon with mommy issues who can't even keep his robot underlings in check. One Robotnik is on par with Darth Vader in terms of imposing malevolence, the other is a woefully flawed egomaniac who you just can't help but root for. In both cases, he's the primary reason you'd watch these shows at all.
In the games: When Dr. Light built Mega Man's little sister, it seems like he set out to make the android embodiment of deeply ingrained Japanese sexism. Whereas her Blue Bomber sibling has the ability to absorb the powers of any Robot Master he defeats, Roll was brought into existence for the express purpose of being a housekeeper. In place of a Mega Buster, she's outfitted with a broom and a vacuum cleaner. Hoo boy.
But in the cartoon: Yes, the animated series still gives Roll a transforming vacuum cleaner where her arm cannon should be. But rather than using it for domestic dusting, Roll can actually suck up incoming artillery and blast it back at her attackers, or suction apart robot henchmen piece by piece. Instead of being a docile child who always hangs back from the action, this teenage Roll has grown out of that frilly little dress and suits up to fight by Mega Man's side. She's got all the versatile combat capabilities of classic Roll's cameos from Capcom's Versus fighting games, without the unpleasant infantilization.
In the games: You're Gilgamesh, a knight clad in gold armor, off to save the magic maiden Ki from the evil demon Druaga. That's about all the plot there is to find in this obscure arcade dungeon crawler that Namco put out back in 1984. Searching for any clues to a deeper narrative proves difficult, because you'll be too preoccupied with the obscenely convoluted methods for surviving the perils of each maze-like stage. How anyone actually managed to complete this game in a pre-FAQ era astounds me.
But in the anime: This strange hybrid of medieval fantasy and zany comedy picks up 60 years after the game leaves off, introducing a new generation of characters (though Gilgamesh and Ki still show up from time to time). The heroics now fall to a resilient warrior named Jil and his ragtag group of tower-ascending Climbers, who have a goofy interplay between them that's in line with what you'd hear in MMO party chat. The for yourself.
In the games: Candy Kong seems like she was designed for two purposes: saving your game, and . This hourglass-figured simian does nothing more than stand there in a pink swimsuit, giving her about as much character depth as a busty stick figure drawn in the margins of a high school notebook. When she's not doting on DK, Candy Kong likes to... actually, that pretty much covers it.
But in the show: Leave it to a French Canadian TV series to do what Rare seemingly couldn't: make Candy Kong feel like an actual individual. Instead of being defined by her relationship with Donkey Kong, Candy has her own problems to deal with. She enjoys her job at the barrel production plant (which finally explains where all those barrels come from), and hopes to one day run the company herself. But Candy constantly has to shut down advances from her lecherous boss Bluster Kong, and deal with the frustration of DK's struggle to emotionally commit. It's not the most progressive redesign in history, but this Candy Kong is centuries ahead of her game counterpart.
In the games: If you're playing an Earthworm Jim level that revolves around Peter Puppy, chances are you're not having a lick of fun. The idea is that Peter transforms from an adorable puppy into a monstrous purple hellhound whenever he's feeling threatened, which is pretty cool. But it's hard to like him when he's constantly beating the snot out of Jim, just because you couldn't master the punishing timing of an escort mission or ace an erratic trampoline-catch minigame.
But in the cartoon: As in the games, Peter often 'Hulks out' under pressure and inadvertantly ends up beating Jim like a drum (usually to the sounds of his , seeing as Jim's voiced by none other than Dan Castellaneta). But when Peter's not going berserk on his super-suited buddy, he's actually quite the timid, sympathetic sidekick, constantly trying his best to stave off his inner beast while he tags along on Jim's wacky adventures. To keep his anger at a minimum, Peter oscillates between chipper optimism and hilariously melodramatic angst. Oh, and he actually has the decency to wear some clothes in the cartoon, instead of prancing around buck naked all the time.
In the games: If Peach (formerly known as Princess Toadstool) had a gold coin for every time she's been kidnapped, she'd have enough capital to be the Bill Gates of the Mushroom Kingdom. This pink-clad sovereign treats being a hostage like it's her trained profession, and the only resistance she can ever seem to muster is a schmaltzy cry for help to her mustachioed suitor. There was that time she got to do the rescuing in Super Princess Peach, but defanged platforming and the ability to attack by crying rendered that role reversal kind of pointless.
But in the comics: Forget Mario. The Princess Toadstool from the Nintendo Power comics is more than capable of saving herself, as demonstrated by her resourceful use of a feather cape to glide right up on out of Bowser's castle. Not only that, when Mario ends up being the helpless prisoner for once, the fair Princess sets up an ingenious switcheroo by trading her dress for Luigi's green get-up. Only in the pages of will you find imagery of Peach threatening to bomb Bowser and his offspring to kingdom come if her demands for Mario's freedom aren't met. If only the games could be so bold with her portrayal.
In the games: Nothing about Meowth really makes it stand out from the original 151 Pokemon, and 718 total designs later, its odds haven't exactly improved. Sure, Meowth might snag a temporary spot in a cat person's Poke-team, and the Japanese koban coin embedded in its forehead is a neat touch. But when your Pokedex is full to bursting with overpowered Legendaries, you're likely going to bench this just-plain-ordinary feline.
But in the anime: This Pokemon's personal story is tragedy defined. Before he started getting into all manner of Pikachu-kidnapping shenanigans with Jesse and James, this particular Meowth did the impossible: he taught himself to walk and talk like a person through sheer force of will. He is the sole member of an entire species to have bridged the gap between human- and Pokemon-kind, and he did it all for a love that may never be reciprocated. Maybe you think that you could never feel moved by a scheming, wise-cracking kitty who sounds like a dialed-down Gilbert Gottfried with a Brooklyn accent. But and I beg to differ. Looks like Team Rocket's making sorrowful tears stream down my face again.
Pretty great, right? If only these characters could be so cool in their respective games. Know any other good ones, like Hudson Horstachio and the gang in the Viva Pinata cartoon? Let me know in the comments below!
And if you're looking for more Top 7 goodness, check out .
Tags: Nintendo, Mario, Vita, Onto, Power, When, Kong, Donkey, Japanese, Test, There, French, Kids, Blue, Master, Rage, Mega, Roll, Princess, Light, Peter, Namco, Sonic, Learn, Adventures
From:
www.gamesradar.com
| Mario vs. Donkey Kong: Tipping Stars review Eurogamer
Added: 29.03.2015 8:18 | 5 views | 0 comments
Eurogamer: There are wheels within wheels at Nintendo these days, and even before the company announced last week that it was moving into mobile games (as well as prepping a new console, codenamed NX), it was hard not to approach many of its releases like Trojan horses. Would this one be prototyping a free-to-play business model, or playing with the possibilities of Amiibo, or pushing the boundaries of franchising, or experimenting with cross-platform play, or dipping yet another tentative toe in the frothing waters of online gaming? The more modest the release, the more likely it seemed that it was smuggling some shareholder-friendly initiative by you - the recent Pokémon Shuffle being a case in point.
From:
n4g.com
| GameEnthus Podcast ep220 Ave of Anger or Notion Games
Added: 27.03.2015 12:18 | 25 views | 0 comments
This week Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron(@Ind1fference) chat with Andrew Augustin(@DatBoiDrew) from Notion Games about: Notion Games, Super Ubie Land, Up Up Ubie, Team Notion, Forbes 30 Under 30, University of Texas, Warren Spector, Bloodborne, Hit Boy, Taylor Swift, Spotify, Kendrick Lamar, Pandora, Jay-Z, Title music service, Top Gear, Forza 5, Jeremy Clarkson, Marvel Legendary, Jurassic Park 2, Jurassic Park 3, Jurassic World, The Matrix, Terminator, Project Almanac, Masters of the Universe, Terminator 3 The Coming Storm fan edit, Xbox Music, DLC, Keisza, PS Now, Steven Segal, Westin, Absolution, PT, Resident Evil Revelation 2, Hideo Kojima, Silent Hill, Lords of Shadow, Guacamelee, Papers Please, Life is Strange, Steam, Sonic, Super Mario World, Donkey Kong Country, Killer Instinct, Alex Kidd, DJ Hero 2, Mario Party 10, Halo 2 Remastered, @datboidrew, Notion Games, Fortune Street, Gamers Club Unlocked, Disney Infinity, Borderland Handsome Collection, TitanFall, Ri...
Tags: Hack, Paul, Evil, Resident Evil, Resident, Mario, Games, Force, Kong, Donkey Kong, Donkey, Hideo, Xbox, Live, Disney, Coming, Lords, Test, Stone, Help, Also, Angry, Super Mario, Party, Project, Killed, University, Games, Podcast, Marvel, Titan, Club
From:
n4g.com
| Playtonic: 'We know what Rare is working on. We may even collaborate'
Added: 23.03.2015 20:18 | 18 views | 0 comments
Fledgling game studio Playtonic, currently working on a spiritual successor to classic Nintendo 64 platformer Banjo-Kazooie, says it knows what Rare is working on and that fans will be satisfied.
Purchased by Microsoft in 2002, the legendary developer had been creating titles in the Kinect Sports series, but many gamers have been desperate to see Rare return to its glory days, when it produced lively platform adventures such as Donkey Kong Country, Banjo-Kazooie and Conkers Bad Fur Day. Playtonic, formed by six ex-employees of Rare, still has contact with its old employer, which is based only a few miles away.
I still chat to them, I know what they were working on when I left last year, says Playtonics studio head, Gavin Price, who worked for Rare for 20 years, having joined as a tester in the 1990s. It sounds really good.
From:
n4g.com
| Mario vs. Donkey Kong: Tipping Stars: A Comfortable Rut
Added: 22.03.2015 9:18 | 15 views | 0 comments
Every good, recent Mario vs. Donkey Kong samples from a certain formula. Make it simple, challenging, cute, and precise. Offer a means of allowing people to craft their own levels along the way. Give people the tools and means of sharing so Nintendo can put off developing another real installment until probably the next console or handheld generation. You know, the basics.
From:
n4g.com
| Donkey Kong, Link, Samus and Wario PDP Wired Fight Pads for Wii U released in U.S.
Added: 21.03.2015 16:18 | 18 views | 0 comments
The new Donkey Kong, Link, Samus and Wario variations of the Wired Fight Pads for Wii U have been released in the United States region.
From:
n4g.com
| Weirdness: Watch A Complete Sadist Play Dark Souls With Some Donkey Konga Bongos
Added: 21.03.2015 13:00 | 5 views | 0 comments
A different beat
From:
www.nintendolife.com
| Mario vs. Donkey Kong: Tipping Stars 3DS theme available now in Europe
Added: 21.03.2015 1:18 | 8 views | 0 comments
Nintendo of Europe has announced that a rather awesome Mario vs. Donkey Kong: Tipping Stars 3DS/2DS theme is now available in the Nintendo eShop.
From:
n4g.com
| GameEnthus Podcast ep219: Heretic'd Hexic or Apathy Train
Added: 20.03.2015 2:18 | 26 views | 0 comments
This week Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron(@Ind1fference) chat with Carly(@PoisonPinkFluff)about: Overdog, Pax East 2015, Afro Samurai 2, Steam World Heist, The Mommy Gamers, TinyBuild, Mike Rose, Upsilon Circuit, Wing Commander, Codename S.T.E.A.M, Powers, Rock Band 4, iphone, Pixels, Pac-man, Donkey Kong, Space Invaders, DojoQuest, Shower with my Dad simulator, Unbreakable Kimmy Schmidt, Deuce Bigalow European Gigalow, Conkers Bad Fur Day, Amy, The Orders 1886, TitanFall, Warp Pipe, Nintendo NX, DeNA, Lego Games, Playstation Vue, SlingTV, Ori and the Blind Forest, Mass Effect, D4, Dark Dreams Dont Die, A Link Between Worlds, New 3DS XL, Swordy, FrogShark Games, Pneuma, Gang Beasts, Swery65, Go Plague Monkey Go!, SparseVector, Neon the Ninja, A.N.N.E., Games By Mo, Darius Twin, White Night, Helldivers, Hotline Miami 2, Pokemon Shuffle, Battlefield: Hardline, Splatoon, Resident Evil Revelations 2, LA Cops, Elliots Quest, Proun+, Scram Kitty DX, Grapple, Axiom Verge,...
Tags: Steve, Evil, Resident Evil, Resident, Nintendo, Games, World, Mask, Gain, Wake, Easy, Daly, Donkey, With, Live, Space, While, Ball, Down, European, Mini, Roll, Playstation, Pokemon, Plague, Evil Revelations, Revelations, Podcast, Shack, Dreams, Rock Band, Leaf
From:
n4g.com
| Mario vs. Donkey Kong: Tipping Stars Review | Den of Geek US
Added: 19.03.2015 21:18 | 5 views | 0 comments
The minis are really starting to wind down in this unimaginative puzzler.
From:
n4g.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|