GameDynamo - "After dying for the umpteen hundredth time in Donkey Kongs latest 2D platformer, you start to appreciate the little things: the jazzy jingle that plays whenever you die, the way Donkey Kong reaches for a vine that you were just inches away from grabbing, the animations of enemies hitting you when you unwittingly get too close, and that split-second moment after you press the jump button when you realize that you didnt press it hard enough and end up missing a nearby platform by miles."
Otaku Dome:
Donkey Kong Country Returns was a great platformer for the Nintendo Wii. Although it had its share of problems, the team at Retro Studios did a great job of balancing out originality and taking inspirations from the previous Rare titles. Proving that they are highly capable of creating fun and difficult platformers. Thanks to those praises, Retro Studios returns with another Donkey Kong title in Donkey Kong Country: Tropical Freeze. Once again showing that they have great ideas for platforming design and are very knowledgeable of the things Rare did with their DKC games.
Nintendo will showcase a large number of indie games, which use Unity Pro, at GDC 2014. Their new Nintendo Web Framework will also be on display for the first time in a Mario vs. Donkey Kong demo.
SuperPhillip Central writes, "WARNING: POSSIBLE SPOILERS AHEAD!
Can you believe we've reached the tenth installment of Best Levels in Gaming History? This series of articles delves into the levels that have impressed us the most, feature great design, are memorable to us even after years of not playing them, and/or contain elements that make them stand out from the competition. Some of the games represented this evening include BioShock, Metroid Prime 2: Echoes, and Donkey Kong Country: Tropical Freeze."
Nintendo's consoles are littered with platformers. And not only are there scores of games that focus on navigating 2D worlds, but they often sport a cartoony, family-friendly aesthetic that makes it difficult to distinguish one from another at a glance. Seriously, is there a major difference between Mario and Donkey Kong? They do both run from left to right, after all, and have a penchant for jumping. They're practically clones! Well, I don't buy into that reductionist belief one bit. Nintendo's franchises each fill a different gaming need, so I happily play new offerings to see what direction my favorite characters will go next.
So let's explore how Nintendo's four biggest platforming series compare to each other, and figure out which one to play depending on your gaming mood.
), we're given a new look at old franchises.
So, Nintendo does have lots of games starring their lovable mascots, but they fit so many different needs, and come in so many different forms, than they've been able to stay fresh even as the decades roll by.
Nintendo's consoles are littered with platformers. And not only are there scores of games that focus on navigating 2D worlds, but they often sport a cartoony, family-friendly aesthetic that makes it difficult to distinguish one from another at a glance. Seriously, is there a major difference between Mario and Donkey Kong? They do both run from left to right, after all, and have a penchant for jumping. They're practically clones! Well, I don't buy into that reductionist belief one bit. Nintendo's franchises each fill a different gaming need, so I happily play new offerings to see what direction my favorite characters will go next.
So let's explore how Nintendo's four biggest platforming series compare to each other, and figure out which one to play depending on your gaming mood.
), we're given a new look at old franchises.
So, Nintendo does have lots of games starring their lovable mascots, but they fit so many different needs, and come in so many different forms, than they've been able to stay fresh even as the decades roll by.