Wednesday, 27 November 2024
News with tag Dungeons  RSS
Dungeons of Wor II Beta 1

Added: 20.03.2014 2:39 | 3 views | 0 comments


This is the sequel of Dungeons of Wor that now features isometric heroes and monsters along with improved dungeon graphics

Tags: Been, Dungeons
From: games.softpedia.com

Birthright 1.0

Added: 18.03.2014 18:15 | 3 views | 0 comments


A very useful tool for Dungeons and Dragons Birthright Campaign

From: games.softpedia.com

Minecraft Mod - Slime Dungeons 1.6.0

Added: 17.03.2014 15:42 | 3 views | 0 comments


This is the Slime Dungeons modification for Minecraft

From: games.softpedia.com

Dungeons of Dredmor - Trainer 1.1.4 (PATCH 03.12.2014) (PC)

Added: 14.03.2014 15:05 | 40 views | 0 comments


Stuck? Check out the latest hints cheats for this game!

From: www.videogamer.com

Meet Darkest Dungeons Grave Robber

Added: 13.03.2014 18:15 | 7 views | 0 comments


Red Hook Studios have issued the following HD image as well as some info about the Grave Robber, a female character who can be part of your team in their roguelike RPG featuring turn-based combat.

From: n4g.com

Shadowrun: Dragonfall Review

Added: 11.03.2014 17:29 | 3 views | 0 comments


The Shadowrun franchise has seen several video game adaptations, but until last year's , for example, is based heavily on a table RPG and uses fundamental mechanics from Dungeons amp; Dragons. KOTOR is just as linear as Dragonfall, yet it maintains the illusion of a much bigger world, of which you see only a tiny sliver. Part of that is supported by the ability to loot bodies for items, especially unique ones, and part of that comes from the game's crafting system. Both mechanics are bare-bones, but they keep you from knowing everything the game has to offer up front. That creates mystery and encourages you to explore to find better gear and neat little secrets. Sadly, Dragonfall relies exclusively on monetary quest rewards and the occasional item or two in a storage locker. That means all of your really great equipment comes from merchants, and while it is true that your inventory grows as the game progresses, the absence of gear you find in the field robs you of one of the most vital experiences in these kinds of games: finding something truly amazing that you didn't expect.

Thankfully, that knock doesn't do much to dull Shadowrun: Dragonfall's sharp edge. Harebrained Schemes has shown that it is committed to improvement. It has fixed a lot of the critical problems from the first entry (most notably that abhorrent save system), and the writing is leaps and bounds better here, making Dragonfall the first game that truly capitalizes on this incredible universe's great potential.

From: www.gamespot.com

Shadowrun: Dragonfall Review

Added: 11.03.2014 17:29 | 1 views | 0 comments


The Shadowrun franchise has seen several video game adaptations, but until last year's , for example, is based heavily on a table RPG and uses fundamental mechanics from Dungeons amp; Dragons. KOTOR is just as linear as Dragonfall, yet it maintains the illusion of a much bigger world, of which you see only a tiny sliver. Part of that is supported by the ability to loot bodies for items, especially unique ones, and part of that comes from the game's crafting system. Both mechanics are bare-bones, but they keep you from knowing everything the game has to offer up front. That creates mystery and encourages you to explore to find better gear and neat little secrets. Sadly, Dragonfall relies exclusively on monetary quest rewards and the occasional item or two in a storage locker. That means all of your really great equipment comes from merchants, and while it is true that your inventory grows as the game progresses, the absence of gear you find in the field robs you of one of the most vital experiences in these kinds of games: finding something truly amazing that you didn't expect.

Thankfully, that knock doesn't do much to dull Shadowrun: Dragonfall's sharp edge. Harebrained Schemes has shown that it is committed to improvement. It has fixed a lot of the critical problems from the first entry (most notably that abhorrent save system), and the writing is leaps and bounds better here, making Dragonfall the first game that truly capitalizes on this incredible universe's great potential.

From: www.gamespot.com


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