PS4Home: Tomb Raider: Definitive Edition PS4 Preview
Added: 26.01.2014 7:16 | 26 views | 0 comments
PS4Home: "If you have yet to experience Crystal Dynamics / Square Enixs 2013 reboot of the Tomb Raider franchise (and you happen to own a PS4) you might want to wait just a while longer."
From:
n4g.com
| Lara too Pretty to Bleed? Violence Toned Down In Definitive Tomb Raider
Added: 25.01.2014 4:16 | 17 views | 0 comments
Hardcore Gamer: Theres been a lot of controversy over whether or not Tomb Raider: The Definitive Edition is a worthy project. Crystal Dynamics tried to quell the backlash against Square Enix charging a full $59.99 for the next-gen re-release by basically saying because the game is awesome (a statement in which we did agree with), but not everybody has been too keen on the look of the game itself.
From:
n4g.com
| Tomb Raider Sequel Will Utilize The Same Engine As Definitive Ed But With "Significant Enhancements"
Added: 25.01.2014 1:16 | 15 views | 0 comments
GearNuke: "We all know that Crystal Dynamics are currently working on a sequel to their Tomb Raider reboot, that was released last year, and got a re-release on next generation consoles with a graphics overhaul. Crystal Dynamics have confirmed that they plan to use the same engine for their next game, but they will make 'Significant Enhancements' to that engine."
From:
n4g.com
| Crystal Dynamics Were Aiming For 60 FPS On PS4/XB1, Failed To Meet The Target On Xbox One
Added: 23.01.2014 15:16 | 10 views | 0 comments
GearNuke: "It has been recently revealed that Tomb Raider is running at an average of 30 fps on the Xbox One and an average of 60 fps on the PS4. This really shouldn't be taken as a surprise. According to an insider on popular gaming forums NeoGAF, Crystal Dynamics originally aimed to target 60 fps on both, the PS4 and Xbox One."
From:
n4g.com
| News: Crystal Dynamics considered creating new story content for Tomb Raider: Definitive Edition
Added: 23.01.2014 11:23 | 12 views | 0 comments
But was told not to by Square exec.
Discussing the development of the next-gen port during a GamesRadar livestream, Amos revealed that "there [were] things that we talked about [doing], even from the beginning. When somebody says you've got another year, let's go do something, we're like, let's add. Let's add this feature, let's add that storytelling, let's add that moment."
But unfortunately, that didn't work out.
"It was actually surprisingly early on when we started putting the constraints around this," he continued, "because our boss, Darrell [Gallagher], who's the worldwide head of studios, he...
From:
www.videogamer.com
| Crystal Dynamics: Differences between working on Xbox One PS4 vs. current-gen
Added: 22.01.2014 12:16 | 12 views | 0 comments
XMNR: Crystal Dynamics followed the release of one of the better looking PS3 and Xbox 360 releases in Tomb Raider last year by upgrading the game to bring next-gen visual fidelity to the PS4 and Xbox One. Executive producer Scott Amos talked with Examiner about the differences working with the two generations of consoles ahead of the release of Tomb Raider: Definitive Edition.
From:
n4g.com
| Tomb Raider on Xbox One PS4 will have 'up to 15 times more particles'
Added: 21.01.2014 15:16 | 12 views | 0 comments
XMNR: Tomb Raider: Definitive Edition is coming next week to the Playstation 4 and Xbox One nearly one year after its initial release to the PS3, Xbox 360 and PC. The opportunity to upgrade the graphics of the Lara Croft reboot to next-gen provided not just an opportunity for Crystal Dynamics to make things look prettier but also to improve the game's visual storytelling.
Tags: Torn, Xbox, Raider, Last, Tomb Raider, Croft, Lara Croft, Xbox 360, Playstation, Crystal, Dynamics, Crystal Dynamics, Xbox One
From:
n4g.com
| Tomb Raider: Definitive Edition and the gateway to next-gen - interview
Added: 21.01.2014 9:16 | 13 views | 0 comments
VG247: Tomb Raider: Definitive Edition executive producer Scott Amos explains to VG247s Dave Cook why the project is more than a mere port, how it gave Crystal Dynamics a foothold on PS4 and Xbox One, and why it bodes well for Laras future
From:
n4g.com
| Crystal Dynamics Focusing on Tomb Raider: Definitive Edition and its Sequel, No Story DLC Planned
Added: 20.01.2014 13:19 | 12 views | 0 comments
Crystal Dynamics has confirmed that their 2013 hit, Tomb Raider, will not be receiving any story-based DLC to coincide with the release of the Definitive Edition or in the future. The team has thrown all of their resources into developing the Definitive Edition for the PlayStation 4 and Xbox One, in addition to the games unannounced sequel.
From:
n4g.com
| Crystal Dynamics Focusing on Tomb Raider: Definitive Edition and its Sequel, No Story DLC Planned
Added: 20.01.2014 12:16 | 10 views | 0 comments
Crystal Dynamics has confirmed that their 2013 hit, Tomb Raider, will not be receiving any story-based DLC to coincide with the release of the Definitive Edition or in the future. The team has thrown all of their resources into developing the Definitive Edition for the PlayStation 4 and Xbox One, in addition to the games unannounced sequel.
From:
n4g.com
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