GemRB Game Engine 0.8.2 / BuildBot 0.8.3-107
Added: 06.08.2015 18:54 | 7 views | 0 comments
Am open-source game engine that's built for RPG titles and is based om Bioware's Infinity Engine
From:
spd.rss.ac
| Five Nights At Freddy's Looks So Much Better In Unreal Engine 4
Added: 05.08.2015 23:43 | 29 views | 0 comments
In case Five Nights at Freddys wasnt already terrifying enough for you, a clever programmer decided to recreate some of the games imagery in Unreal Engine 4, making things look a whole lot more real. Because, you know, who needs to fall asleep tonight?
From:
www.cinemablend.com
| Doomsday Engine 1.15.0 / Dev 2.0.0 Build1677
Added: 05.08.2015 22:49 | 4 views | 0 comments
A tool that provides everything you need in terms of resources to support newer versions of Doom, Heretic and Hexen
From:
spd.rss.ac
| GemRB Game Engine 0.8.2 / BuildBot 0.8.3-101
Added: 05.08.2015 20:42 | 7 views | 0 comments
Am open-source game engine that's built for RPG titles and is based om Bioware's Infinity Engine
From:
spd.rss.ac
| GemRB Game Engine 0.8.2 / BuildBot 0.8.2-989
Added: 04.08.2015 15:38 | 5 views | 0 comments
Am open-source game engine that's built for RPG titles and is based om Bioware's Infinity Engine
From:
spd.rss.ac
| Stingray Game Engine Detailed, To Be Launched On August 19th
Added: 04.08.2015 14:21 | 14 views | 0 comments
Autodesk has announced that its new Stingray game engine will be available to game developers worldwide beginning August 19th. Later this summer, Autodesk will also offer Autodesk Maya LT Desktop Subscription customers access to Autodesk Stingray as part of their subscription.
From:
n4g.com
| Doomsday Engine 1.15.0 / Dev 2.0.0 Build1675
Added: 03.08.2015 23:11 | 6 views | 0 comments
A tool that provides everything you need in terms of resources to support newer versions of Doom, Heretic and Hexen
From:
spd.rss.ac
| Frictional Games Tech Interview - CPU Multi-threading, Chromatic Aberration, HPL Engine Tech Details
Added: 01.08.2015 18:19 | 5 views | 0 comments
DSOGaming writes: "A couple of days ago, we had the pleasure of interviewing Frictional Games co-founder, Thomas Grip. Thomas shared some details about the engine powering their latest horror title, SOMA, as well as the games inspirations, its CPU multi-threaded capabilities, and whether there will be an option to turn off Chromatic Aberration."
From:
n4g.com
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