Until Dawn is an upcoming PS4 exclusive that is being developed by Supermassive Games. While it was originally in development for the PS3, the developers shifted their focus to the PS4 in late 2013 and it was officially announced for PS4 in August 2014. This has allowed the developers to use the Killzone: Shadow Fall engine for their game, resulting in graphics that fit the cinematic nature of the game, often looking like pre-rendered movies.
Star Ocean 5 is the upcoming major release from Tri-Ace, who recently attended SIGGRAPH 2015 to talk about their rendering techniques in detail. In one of their presentation, Tri-Ace revealed the basic implementation of Bokeh depth-of-field effect in their engine. This also included a short segment related to its implementation in Star Ocean 5.
CryZENx has released a new DirectX 12 fan tech demo for Unreal Engine 4. This time, CryZENx combined his Metroid Prime project with Epics Sun Temple Demo.