Extended Fondling Sonic Spinball Episode 4
Added: 21.08.2014 15:12 | 12 views | 0 comments
You spin me round Sonic.
John and Laura go retro with Sonic Spinball.
Our Fondling video series lets editors play the games for your entertainment purposes. They come in many flavors, but all taste equally sweet.
From:
n4g.com
| August's Xbox One update is out today
Added: 18.08.2014 9:49 | 5 views | 0 comments
Extended activity feed! Mobile purchases! Battery alerts! The future!.
Writing up these update announcement stories is a little like watching some smiling diplomat presenting an emergency press conference about an upcoming war as high-calibre shells whizz over his head - you already know what's happening, I'm just here to confirm that it's definitely taking place. Hello!
From:
www.totalxbox.com
| Ori and the Blind Forest: Extended 1080p60 Gameplay - IGN Live: Gamescom 2014
Added: 16.08.2014 17:09 | 0 views | 0 comments
Watch us narrowly avoid death as we explore new abilities with the game's creator in this gorgeous Xbox One platformer.
From:
feeds.ign.com
| Dragon Age: Inquisition Extended Gameplay Demo - IGN Live: Gamescom 2014
Added: 15.08.2014 17:28 | 3 views | 0 comments
BioWare stops by the IGN booth with a brand new demo of Dragon Age: Inquisition, live from Gamescom.
From:
feeds.ign.com
| Extended Fondling Sacred 3
Added: 15.08.2014 14:13 | 15 views | 0 comments
Sexy pants!
Ken and Drew play through Sacred 3, well most of it in this three-part series.
Our Fondling video series lets editors play the games for your entertainment purposes. They come in many flavors, but all taste equally sweet.
From:
n4g.com
| Alien Isolation Extended Gameplay Demo - Gamescom 2014
Added: 15.08.2014 9:18 | 3 views | 0 comments
IGN - Creative Lead, Alistair Hope, walks us through a level with tips and strategies to staying alive.
From:
n4g.com
| Alien: Isolation Extended Hands-On Preview and Dev Interview | AusGamers
Added: 15.08.2014 5:13 | 3 views | 0 comments
AusGamers was recently given the chance to check out Creative Assembly's Alien: Isolation in both a hands-on preview and developer interview and writes:
We really wanted to go back to the sensation of the first film. Its very upright, very tall, something that looks down on a player, not runs around like angry dogs. It wasnt any kind of bug or insect. This is the Alien. Thats one of the mantras we had: to re-Alien the Alien, to really reclaim it as the ultimate killer, not just any other generic sci-fi creature. One of the things is to enable the player for the first time to really experience an encounter with that Ridley Scott Alien. We were never going to make lots of different Alien types.
From:
n4g.com
| Alien Isolation Extended Gameplay Demo - IGN Live: Gamescom 2014
Added: 14.08.2014 15:30 | 2 views | 0 comments
Creative Lead, Alistair Hope, walks us through a level with tips and strategies to staying alive.
From:
feeds.ign.com
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