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From: www.gamesradar.com

Final Fantasy XIV 3.05 Content Detailed with Screenshots: Alexander Savage Raid and More PvP

Added: 18.07.2015 2:21 | 7 views | 0 comments


Final Fantasy XIV: Heavensward patch 3.05 will be released on July 21st, and it will come with the new savage version of the Alexander: Gordias raid, and with new Frontlines PVP content.

From: n4g.com

Devil May Cry 4: Special Edition Review - The Digital Fix

Added: 17.07.2015 16:15 | 33 views | 0 comments


Remasters and remakes are currently at the peak of their popularity in 2015, and with the recent announcement of the Final Fantasy VII Remake, it looks like we wont be seeing the last of them for a long time. Not that thats a bad thing. However, one or two of them have left us scratching our heads a little and asking ourselves, Who really wants this? Devil May Cry 4 Special Edition was one of those remasters that left us a little puzzled after its brother, DMC: Devil May Cry, received a definitive edition earlier in the year. But after taking a closer look, it appears that not only is this special edition a graphical enhancement, but also an edition that introduces new characters, fighting styles and new modes. This is the same Devil May Cry 4 you remember from 2008, but with a few new things for you to play around with.

From: n4g.com

Shenmue 3 Kickstarter's Highest Funded Video Game, Passes Bloodstained in Final Hours

Added: 17.07.2015 15:15 | 8 views | 0 comments


"Koji Igarashi's Kickstarter campaign for Bloodstained: Ritual of the Night became the website's most funded video game when its campaign ended at $5,545,991. This form of funding is relatively young, however, so records don't last a long time. Just now, Shenmue 3's Kickstarter has overtaken the mark set by Bloodstained." -PSLS

From: n4g.com

Bungie re-balances Destiny#39;s entire weapon roster. Here are the 10 biggest nerfs and buffs

Added: 17.07.2015 14:35 | 42 views | 0 comments


What's changed in Destiny's 2.0.0 re-balance? Rather a lot, actually. A hell of a lot, in fact. But these are the big 10 adjustments you should be aware of first.

Increased base damage.

Damage falloff starts closer to the player to emphasize the AR's role as a close to medium-range weapon.

Small reduction in base stability. Landing shots at optimal range is unaffected, but repeated precision hits require more weapon control to land consistently.

Boost damage by 10% against AI combatants.

Damage falloff starts closer to the player to limit long range lethality.

Small reduction in ADS accuracy, targeted at making long range snap-shooting less reliable.

Reduction in final accuracy when firing from hip. Fast firing from hip is less reliable.

Reduction in magazine size for all base inventory stats.

Reduction in base Optics (zoom) for all Hand Cannons. ADS now grants more width in favor of depth.

Increased base damage for medium to high rate of fire scout rifles. Does not affect time-to-kill in PvP on a Guardian with full health.

Increased magazine size for all base inventory stats.

Reduced Final Accuracy when firing from hip. Fast firing outside of ADS will be less accurate.

Damage bosted by 5% against AI combatants.

Shotgun perks that enhance lethality at range should be less effective when combined with a high initial Range stat. Shot Package accuracy buff decreased by 30%. Rangefinder adds a 5% base Range increase on ADS (was 20%).

Reduced Precision Damage multiplier on Shotguns by 10%.

Reduced damage against AI combatants by 10%.

Damage of Wolfpack rounds reduced. Intent is to reduce Gjallarhorn's status as 'the one true weapon', and thusly avoid situations in which Raid parties will not entertain players without it. Which is nice.

Range stat reduced to 10 (was 20), Stability reduced to 20 (was 30).

Reduced effective range while in ADS.

Increased accuracy and precision damage aim assist scale when firing from the hip.

Fixed bugs with Hipfire damage bonus applying incorrectly.

Reduced base damage of Thorn’s Mark of the Devourer DoT (Damage over Time) to roughly 1/3 of what it was in PVP and PVE.

DoT can now stack up to 5x across multiple landed projectiles.

This is a net buff for Thorn’s DoT, but reduces the lethality of the weapon in PVP.

Recharge time for Ice Breaker's self-replenishing rounds increased to 1 every 8 seconds. Was previously 1 round every 5 seconds. The intent here is to add extra tension to those moments when Ice Breaker will utterly destroy the problem in front of you, but you're still waiting for that one.. bullet... to reload...

Added a stack limit to Luck in the Chamber and Holding Aces so that only 2 of the bonus perks will ever stack on one round. This should prevent Hawkmoon from 1-hit killing full health players in PvP.

Add 2 rounds to Hawkmoon’s magazine when Holding Aces is unlocked.

Luck in the Chamber damage bonus reduced by 3%.

Base Stability increased to 60 (was 40).

Magazine size increased.

Cursebringer perk will always trigger on a precision kill.

Cursebringer explosion has increased radius and deals more damage.

In other words, Necrochasm isn't the total, blistering disappointment it used to be. Hooray!

No, We Dont Need to Remake Final Fantasy IX

Added: 17.07.2015 11:15 | 4 views | 0 comments


DoV writes: "So now that the Final Fantasy VII remake is a reality, you would think that everyone would be happybut nope. I cant tell you how inundated the internet has been with comments, rage videos, etc with crap like: - They should be remaking Final Fantasy IX (really, people want them to remake all of em, but IX comes up a lot) - Final Fantasy VII is overrated - My feelings hurt Before I go on, I want to make something clear. This is not meant to spark a debate on which game is better. There are pros and cons of each game. This is not the point of this article. Now, without further adieu, here are 2 reasons why I think we dont need to remake Final Fantasy IX."

From: n4g.com

Norn9: Var Commons Trailer

Added: 17.07.2015 10:29 | 10 views | 0 comments


Visit http://www.aksysgames.com/norn9 for formation. _______________________________ Aksys Games and Idea Factory (creators of the Hakuoki series) proudly present Norn9: Var Commons. The game will be available for the PlayStation®Vita handheld entertainment system. Legendary maestro Nobuo Uematsu (Final Fantasy series) lends his talents to weave a soul swaying composition unlike anything heard before. Famed artist Akiba Minoru (Pokemon the Movie) provides expansive landscapes and awe inspiring visuals. A 50+ hour story, branching story path and multiple endings ensure a deep and engrossing gaming experience. Complete all routes to reveal the truth! Re-live your favorite moments with gallery mode! Explore mini games, collect points to unlock bonus illustrations and much more!

From: www.gamershell.com

Final Fantasy VIII': Ultimecia is every bit as epic as her name suggests

Added: 17.07.2015 10:18 | 1 views | 0 comments


SoS writes: Theres a particularly telling moment toward the end of Final Fantasy VIII that really lets you know what kind of finale youre in for. After a climactic space battle with the sorceress, Adel, players are blasted through time, 1000 years into the future, to face their true foe. When they arrive they find the last members of a dead army, their dead army, still valiantly committed to fighting the war against evil. Unfortunately, they have failed. As the party traverses a desolate landscape, littered with their dead comrades, a mournfully operatic tune evokes a sense of menace to this already horrific future. Finally the player crosses a giant chain, one of many, that holds Ultimecias Gothic castle aloft in the sky.

From: n4g.com


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