New Witcher 3 Patch on the Way to Resolve Its Small, Hard-to-Read Text
Added: 21.05.2015 18:48 | 3 views | 0 comments
Being an RPG, there's a fair amount of reading to do in . This largely deals with fixing various bugs and improving performance, but the console version of the patch said to be coming "very soon" might also deal with the text issue. We've contacted CD Projekt Red to find out more and will report back with anything we learn. In the meantime, here are the full patch notes for the PC version of patch 1.03: - Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
From:
www.gamespot.com
| New Witcher 3 Patch on the Way to Resolve Its Small, Hard-to-Read Text
Added: 21.05.2015 18:48 | 4 views | 0 comments
Being an RPG, there's a fair amount of reading to do in . This largely deals with fixing various bugs and improving performance, but the console version of the patch said to be coming "very soon" might also deal with the text issue. We've contacted CD Projekt Red to find out more and will report back with anything we learn. In the meantime, here are the full patch notes for the PC version of patch 1.03: - Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
From:
www.gamespot.com
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