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News with tag Fixes  RSS
PS4 Exclusive Bloodborne's Patch 1.03 Includes Several Unlisted Changes, Fixes and Nerfs

Added: 25.04.2015 18:17 | 5 views | 0 comments


Bloodbornes Patch 1.03 was released two days ago, and besides the changes included in the official patch notes, and evident ones like the new loading screens, it included quite a few unlisted changes.

Tags: Patch, Fixes
From: n4g.com

3DMark Windows v1.5.893 Installer

Added: 25.04.2015 15:11 | 23 views | 0 comments


This is a minor update. Benchmark scores are unaffected. Compatibility Fixed a bug that could cause the API Overhead feature test to hang on Windows 10 Technical Preview build 10061. Steam version only Fixed an issue that prevented Steam Achievements from being unlocked.

From: www.gamershell.com

Dark Souls 2 Patch Fixes Weapon Durability Bug

Added: 25.04.2015 9:22 | 29 views | 0 comments



Bandai Namco Games recently published a new changelog for an upcoming Dark Souls 2 patch. The update addresses a durability bug that's tied to the game's framerate.

From: www.cinemablend.com

New Xbox One May Update Preview Fixes Party Voice Commands, Prepares for Wireless Display

Added: 23.04.2015 21:17 | 8 views | 0 comments


Today a new Xbox One update has been launched for preview members, fixing issues (prominently, the inability to use voice commands while on the initial screen of the Party app) and preparing for the previously announced Miracast support. That hasnt been enabled yet.

From: n4g.com

Bloodborne's New Patch Amends Long Load Times

Added: 23.04.2015 18:30 | 17 views | 0 comments




The folks over at Sony and From Software have just released a patch that minimizes the long load times found in its PlayStation 4-exclusive action game Bloodborne.

The version 1.03 patch reduces wait times by 5-15 seconds (depending on the circumstance), and serves up a few other changes as well, including: Fixed bug that left certain lifts and elevators inoperable Fixed bug that resulted in bosses becoming immobilized Fixed bug that left players unable to advance NPC events during multi-play When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play This will resolve matchmaking issues related to Suspend/Resume. ​Bloodborne launched exclusively on PlayStation 4 just last month. You can read Ninja Nick Tan's favorable review for more on From Software's punishing and supremely difficult action game.

From: www.gamerevolution.com

Top 10 Fixes for Assassin's Creed Chronicles: China Crash, Error, Freeze, UPlay, Low FPS, Resolution

Added: 23.04.2015 12:17 | 6 views | 0 comments


This Crash Wiki guide lists the top game-breaking issues in Assassin's Creed Chronicles: China including crashes, errors, freezing, and their best fixes.

From: n4g.com

Destiny Reef Reveal: Bungie Fixes the Game And Calls It An Expansion

Added: 23.04.2015 11:20 | 9 views | 0 comments


This afternoon Bungie streamed some live game footage from the upcoming House of Wolves expansion revealing Reef the new social space and several improvements to the RPG mechanics. Sadly they did not reveal very much about the House of Wolves content and the main take away was what they plan to fix.

From: n4g.com

Bloodborne 1.03 Update Now Live, Slashing Loading Times

Added: 23.04.2015 10:30 | 10 views | 0 comments


A new update to the PlayStation 4 exclusive that it was "exploring" possibilities to expedite wait times, the result of which is this new patch that reduces loading screen durations by 5-15 seconds.

The 1.03 update, which has begun to roll out across North America, Japan, and Europe, weighs 2.7GB and brings a number of other improvements and tweaks.

Among the new changes is the implementation of text pages displayed during loading screens. Whereas before loading screens used a basic image of the Bloodborne logo, now they cycle through various descriptions of items that players encounter throughout the game.

Bloodborne's patch notes can be found below:

  • Reduced loading times (approx 5-15 seconds; May vary by circumstance)
  • Fixed bug that left certain lifts and elevators inoperable
  • Fixed bug that resulted in bosses becoming immobilized
  • Fixed bug that left players unable to advance NPC events during multiplayer
  • When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play. This will resolve matchmaking issues related to Suspend/Resume.
  • Other various bug fixes

From: www.gamespot.com

Bloodborne 1.03 Update Now Live, Slashing Loading Times

Added: 23.04.2015 10:30 | 3 views | 0 comments


A new update to the PlayStation 4 exclusive that it was "exploring" possibilities to expedite wait times, the result of which is this new patch that reduces loading screen durations by 5-15 seconds.

The 1.03 update, which has begun to roll out across North America, Japan, and Europe, weighs 2.7GB and brings a number of other improvements and tweaks.

Among the new changes is the implementation of text pages displayed during loading screens. Whereas before loading screens used a basic image of the Bloodborne logo, now they cycle through various descriptions of items that players encounter throughout the game.

Bloodborne's patch notes can be found below:

  • Reduced loading times (approx 5-15 seconds; May vary by circumstance)
  • Fixed bug that left certain lifts and elevators inoperable
  • Fixed bug that resulted in bosses becoming immobilized
  • Fixed bug that left players unable to advance NPC events during multiplayer
  • When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play. This will resolve matchmaking issues related to Suspend/Resume.
  • Other various bug fixes

From: www.gamespot.com


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