German developer Navel has just got in touch to let us know that its action-adventure Globosome: Path of the Swarm will be available on iOS on May 22nd.
We were also able to get hands-on with this intriguing and wonderful game.
Globosome has you co-ordinating swarms of globos - dark spherical beings - to accomplish tasks as a group. You can use the default tilt controls - which work well - o...
Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 -- 4v4 maps.
This new Assault Squad game brings significant game engine and visual improvements as well, with special attention paid to ones that were highly requested by the players.
Available digitally and through selected retailers in English, French, Italian, German and Spanish languages.
May is the month for E3 predictions for us at GameRevolution, and the Ubisoft press conference, as it does on yearly basis, forces us to remind ourselves of what the developer has on the horizon. One of the highlights is Valiant Hearts: The Great War, which at first glance might seem like a Japanese strategy RPG based on World War I, something on the lines of . Or something like that.
But it's actually a logic puzzle adventure based on real-life letters written during the war with a story centered around four strangers helping a young German soldier return to his love. Not what you were expecting, huh? During the start of the war in the summer of 1914, the French government mandates that all Germans must leave the country, separating husband Karl from his wife and her father Emile. While Karl is forced into the German military, Emile is conscripted into the French army, leading to a literal conflict of interest.
"We wanted to do a game about the war but not a war game, so that's why you don't kill people. The war kills them, but you don't kill them." That's what lead designer Julian Chevalier said when I asked him about the concept behind Valiant Hearts: The Great War, Ubisoft's upcoming game about World War I.
When I played Valiant Hearts recently at a preview event, I saw that the game wastes no time in putting a human face on war, focusing not on military strategy and the motivations of huge political powers but on how the machinations of those powers impacted the lives of ordinary people. The game starts as Karl, a German who has been living in France with his wife and newborn child, is forcibly separated from his family when the war breaks out. Back in Germany, Karl is conscripted into the German army, while his wife's father, Emile, is forced to enlist on the French side; Valiant Hearts isn't a story of good versus evil, but of regular people swept up in a conflict that is beyond their control.
as a game that aims to depict war not as an explosive, action-packed spectacle, but as a tragic event that tears ordinary lives asunder, and I'm glad to see games that are attempting to tell stories about war that strive not to empower you, but to make you feel like you're just doing what little you can in a situation that's much bigger than you are. Valiant Hearts will be released on June 25 for the Xbox One, Xbox 360, PlayStation 3, PlayStation 4, and PC.
"We wanted to do a game about the war but not a war game, so that's why you don't kill people. The war kills them, but you don't kill them." That's what lead designer Julian Chevalier said when I asked him about the concept behind Valiant Hearts: The Great War, Ubisoft's upcoming game about World War I.
When I played Valiant Hearts recently at a preview event, I saw that the game wastes no time in putting a human face on war, focusing not on military strategy and the motivations of huge political powers but on how the machinations of those powers impacted the lives of ordinary people. The game starts as Karl, a German who has been living in France with his wife and newborn child, is forcibly separated from his family when the war breaks out. Back in Germany, Karl is conscripted into the German army, while his wife's father, Emile, is forced to enlist on the French side; Valiant Hearts isn't a story of good versus evil, but of regular people swept up in a conflict that is beyond their control.
as a game that aims to depict war not as an explosive, action-packed spectacle, but as a tragic event that tears ordinary lives asunder, and I'm glad to see games that are attempting to tell stories about war that strive not to empower you, but to make you feel like you're just doing what little you can in a situation that's much bigger than you are. Valiant Hearts will be released on June 25 for the Xbox One, Xbox 360, PlayStation 3, PlayStation 4, and PC.