Best Final Fantasy spin-offs
Added: 17.03.2015 18:22 | 109 views | 0 comments
Final Fantasy is one of those rare constants in the gaming world, with every year seeing another release for the RPG standard bearer. And while the numbered entries in the series get increasingly experimental, it's the Final Fantasy spin-offs that often allow Square Enix to really flex its creative muscle. From Final Fantasy Legend all the way up to , spin-offs are where FF gets experimental, with varying results that simply beg to be ranked.
At the outset, we disqualified possible entries like Chrono Trigger and Bravely Default, because true spin-offs must contain actual FF elements, be it characters, settings, or monsters. From there, our catalog included genres as diverse as fighters, kart racers, and rhythm games, all connected by a devotion to Moogles and Chocobos. All have now been ranked for all time (until we update it again), so read on to see where your favorite side quest ended up...
Looking back on its mid-’90s release, perhaps fans were a little too harsh on Mystic Quest. Released on the SNES in place of the more challenging Final Fantasy 5, Mystic Quest is meant for western gamers might be unfamiliar with the basic concepts of role-playing games. All these years later, when Mystic Quest isn’t standing in FF5’s shadow, this modest adventure isn't so bad.
From a design team led by veterans of the SaGa series, Mystic Quest is undeniably stripped down to the RPG basics, but it gets those basics right. If Final Fantasy’s massive exposure in the west hadn’t made it redundant, it would still function as a fine primer for the series, and RPGs in general. Meanwhile, the soundtrack remains essential, and is arguably the most underrated in FF history. Should you never pick up the game, at least give the music a listen.
3D brawlers like Tekken and Virtua Fighter were in vogue in the 32-bit era, so even RPG publishers like Square did their best to cash-in. FF's owner started a partnership with developer Dream Factory to helm the imperfect Tobal series, and the teams were looking for a fresh start with Ehrgeiz. The wild fighter has a weird cast of characters and some projectile combat to make it stand out, but its enhanced PlayStation port has a secret ingredient: Most of Final Fantasy 7's cast is playable.
In the late ‘90s, few games were bigger than Final Fantasy 7, but Square steadfastly avoided exploiting its popularity with FF crossovers. Bringing Cloud, Sephiroth, Yuffie, Tifa, Zack, and Vincent into the wacky arenas of Ehrgeiz was certainly unexpected. Ehrgeiz hasn't aged the best, but there's a charm to its manic, unbalanced combat, and said charm extends to its dungeon-crawling/brawling hybrid Quest mode. If you can forgive its dated looks, it's a fine distraction for FF completionists.
No series has truly 'made it' in terms of spin-offs until it has a kart racer. Chocobo Racing finally made Final Fantasy’s karting wishes come true in 1999 by having the series’ signature chubby bird head to the raceway. The yellow fowl competes against other beasts like Mog, Bahamut, and Cactuar, with FF8's Squall and Parasite Eve's Aya sneaking in as unlockable kart enthusiasts to fill out the roster.
Square does an admirable job channeling Mario Kart 64 and Crash Team Racing, even adding some signature Final Fantasy locations, spells, and abilities to shake things up. However, using sprite character models that clash with its polygonal world means Chocobo Racing isn't all that modern. Enjoying it now makes you wish Square Enix hadn't cancelled a 3DS sequel. Still, blasting around in the Chocobo's rocket boots and hitting competitors with Firaga will always be a little fun, so the classic is worth searching out.
Another of FF's cutesy side games, this time the doll-sized Chocobo goes underground to search out his fortune in an expansive series of random caves. The iconic bird is accompanied by a brand new Cid, a young man out to collect treasure so he can build - you guessed it - an airship. There's also a ton of amnesia, just to check off another Final Fantasy trope. Made in the famously hardcore mystery dungeon style, each step the Chocobo takes is matched by the unseen enemies, which adds a lot of planning to the action-strategy mix.
What puts this one over the Chocobo's previous mystery dungeon game on DS? The colorful Wii graphics help, but it also separates itself from other Roguelikes by borrowing the core FF job system. Cid and Chocobo can switch up abilities, and the dungeons adapt to reflect that, adding to the dense game's replayability. Plus, there are few things cuter than seeing a Chocobo dressed as a Black Mage. The 2008 game is the last of the Fables sub-series, marking the end of an all too brief collection of all ages FF games.
This is one of the Chocobo's simplest titles, but that doesn't mean this FF spin-off should be overlooked. Arriving on the Nintendo DS when the touch controls still felt novel, Chocobo Tales follows the title character's quest for magical story books that expand into numerous minigames. Usually the bottom screen recreates some classic FF actions, from casting magic to steering in a Chocobo race.
There's also a card game mechanic that works almost as well as the touch controls, and the lovely child's book art design helps to cover the occasional misfires. Chocobo Tales also offers up multiplayer variations on some of its best minigames, making it a rare FF treat that can be shared with more than one person. If you're tired of the FF's dark and brooding side, Chocobo Tales satisfies like a potion in a boss battle.
FF gets more and more complicated with each entry, and while innovation is welcome, sometimes you're nostalgic for a nocent time. You know, with less existential dread and more saving princesses and crystals. The 4 Heroes of Light is just such a throwback, drawing inspiration from the earliest FF titles, while streamlining many of the best parts and adding new facets to the combat.
There's the Crown system, a clever, hat-based approach to the standard FF job system, and the Boost mechanic to turn-based combat means fights take a bit more planning. The character design apes the spare style of FF's DS remakes to great effect, and the music is grand enough to fit its legacy. The only major negative to the game is that it's overshadowed by its spiritual successor, Bravely Default.
One of the newest entries on the list, Type-0 is a game that seemed like it would never be available to English-speakers. Released late on the PSP, Sony's portable was dead by the time Type-0 came to the system in Japan, dooming it to stay unlocalized forever. But the HD port to PS4/Xbox One makes dreams come true, so consider it a gift even if the militaristic game isn't perfect.
In case you've yet to see our , the game's biggest issues are some obtrusive menus, finicky camera, and merely tolerable voice acting, but there are definitely some positives to be found. The tone is darker and bloodier than any FF before it, including an opening segment where a bleeding Chocobo is executed by soldiers. The grittier feel and intense circumstances win out most of the time, and it has a singular style many recent FF games lack.
Final Fantasy 12 is a very divisive title for the fanbase, offering a plot that's either compellingly complex when exploring a massive world, or annoyingly obtuse and lacking in a clear main character. Strange, then, that the late-era PS2 game would see a slimmed down spin-off on the DS of all systems. Stranger still that the side story is essentially a real time strategy game.
Taking place midway through FF12, Revenant Wings also has Vaan as the leading man, but with the decidedly less messy goal of being a successful airship captain. FF12's battle system is helpfully streamlined with RTS mechanics, allowing for armies of the signature beasts to be at your command. And the game’s chapter structure makes it easier to play on the go. Revenant Wings is just the type of light epilogue its heavy predecessor needs.
This fighting game is officially pronounced Dissidia Duodecim, but don't hold that odd titling against it. This is a dream crossover for longtime fans, bringing together the beloved leads from almost every FF entry, from Cecil to Lightning and everyone in between. And the story does its best to service the fans who've always dreamed of seeing Cloud and Squall smash each other with their ridiculous swords. (That’s sounds dirtier than we mean.)
The action does its best to keep up with the premise, even when the gameplay gets more stat-based than a brawler like it requires. [012] is also both a remake and a prequel to the first Dissidia, making it the ultimate Final Fantasy fighting game, for now anyway. If you never checked out this celebration of everything FF, it's worth downloading to your Vita - or PSP, if you can find it.
In 1996, the Final Fantasy series officially left Nintendo's systems and went exclusively to PlayStation. For fans that grew up with FF on the SNES, it was a sad turn of events, and it made the eventual homecoming all the sweeter. But Crystal Chronicles changes many of the series most established elements. It ditches active time battles and solo exploration, replacing them with speedy teamwork and innovative dual screen play.
That innovation comes at a cost, namely three Game Boy Advances and three cords to plug them into your GameCube to make for ideal co-op. Predating tablets, the DS, and Wii U Gamepad, all but one player control their character with a GBA, using the extra screen to manage attacks and items. If you have all the tech, exploring the miasma together makes for some engrossing couch co-op, and none of its sequels could top the original's unique approach.
For a very brief period of time, WiiWare seemed like the hot place to publish short-but-sweet games. Before Square Enix abandoned the platform like most third parties, it released two surprisingly fun tower defense games as Wii downloadables. Spinning off from Crystal Chronicles - itself a spin-off - My Life as a Darklord is slightly better than its predecessor, mainly thanks to the darker edge of playing from the bad guy's perspective.
Set right after FFCC: My Life as a King, you play as Mira, the new Darklord who commands a kingdom's worth of monsters. Would-be heroes keep invading her tower, so you set up special traps on the fly to keep them from reaching the dark crystal. Fighting wave after wave will keep your attention, as will the nefarious thrill of playing as a big bad in an FF title. My Life as a Darklord is perhaps the best original game WiiWare ever saw - too bad you can't download it from anywhere else.
Did anyone expect a team-up between Final Fantasy and Disney to be one of the most popular series in modern gaming? Kingdom Hearts is just the action-RPG to prove it possible, and while later entries may ease up on the FF content, the original game features Cloud, Aerith, Squall, and most of FF10's cast in major roles. Their more complex emotions and backgrounds deepen the world of Kingdom Hearts in ways Mickey and the gang’s unending positivity can’t.
Beyond the confusing sight of Aerith talking to Donald, the story of Kingdom Hearts is a heartfelt one of love, loss, and friendship. Sora must master the Keyblade to find his best friends, and he'll have to vanquish almost every notable Disney villain to do it. The core FF titles that follow adapt some of Kingdom Heart’s combat, and Kingdom Hearts’ visuals and soundtrack hold up well in the recent HD rerelease. Kingdom Hearts has grown into something much bigger, but it all began here, as an excellent Final Fantasy spin-off.
One of FF’s most consistent features is its music, with composers like Nobuo Uematsu, Masashi Hamauzu, and more crafting some of gaming’s most harmonious songs. If you were ever going to make a spin-off rhythm game, it’d need to be massive to soak in just how many wonderful tunes are in the series’ catalogue. The more than 200 tracks included show Curtain Call is just such a game.
Virtually every FF title, spin-off or otherwise, is represented in Theatrhythm: Curtain Call, all with at least a stage or two exploring a given game’s best moments. More than any other release on this list, Theatrhythm: Curtain Call is the most succinct recognition of Final Fantasy’s legacy, while also being a quality music game in its own right. Tapping along with your stylus is catchy fun, making another listening of ‘Eyes on Me’ feel special all over again.
Crisis Core is a prequel to one of the most beloved Final Fantasy games ever, but rather than focus on its main characters, it tells the story of the mysterious Zack Fair from SOLDIER. A friend of Cloud’s, and Aerith’s first boyfriend, Zack only made a brief appearance in the original game. His past was ready to be explored, and we're glad Square Enix finally got around to it. Crisis Core fleshes out Zack's history, and creates a poignant story that’s very much worth telling.
A contrast to the moody leading men of the series, Zack is likeable, friendly and easy to connect with, which makes the inherent tragedy much more heartbreaking. The game looks gorgeous on PSP, with memorable cutscenes and great gameplay. A fast-paced action-RPG, it is designed to be played in short bursts, delivering what fans have been waiting for... Well, short of a full-on remake of of Final Fantasy 7.
Final Fantasy Tactics seems like a potential misfire. It cuts out the fancy graphics and much of the storytelling, and triples the amount of stats, a potential recipe for boredom. But instead of putting players to sleep, Tactics is a cult success, and at launch FFT made the hardcore genre more famous than ever to western gamers. Despite some excellent sequels, the original and its remake are still kings of the isometric battlefield.
The demanding turn-based combat keeps you saying ‘just one more’ over and over again in each grid-based map, but the true main event is the Job system, which uses Final Fantasy 5’s masterful class mechanic, beefing it up with an even more diverse set of skills and abilities. Assigning jobs to the massive roster of characters allows an incredible amount of team customization that consistently rewards trial and error. Later sequels try too hard to mix things up, making the originator not just the best in the sub series, but the best spin-off in Final Fantasy history.
Those are the best side games that FF has ever seen, but what are your feeling on the rankings? I'm sure you want to just dive into the comments and tell us how right we are. Well, get on it already!
And if you're looking for more things fantastical and final, check out .
Tags: Nintendo, Mario, PlayStation, Vita, Mask, Gain, Wake, Heroes, Says, When, Cave, Black, Xbox, Live, Disney, Another, Fate, Fantasy, Test, There, Quest, Croft, Legend, Been, Released, Code, Wings, Racing, Dream, Kingdom, Kingdom Hearts, Hearts, Fighter, Tales, Most, Square, Final, Enix, Final Fantasy, Mickey, Light, Square Enix, Crystal, Karl, Beyond, Crisis, Chronicles, Cute, Clone, Soul, Despite, Crabs, Xbox One
From:
www.gamesradar.com
| D23 Expo Japan 2015 and Kingdom Hearts Fan Event announced
Added: 17.03.2015 8:18 | 9 views | 0 comments
Disney will hold another D23 Expo Japan this November 6 through 8 at Tokyo Disney Resort, the company announced.
Additionally, Disney announced a tentatively titled Kingdom Hearts Fan Event to be held on November 3 at Cinema Ikspiari in Chiba, suggesting well get our next update on Kingdom Hearts III.
The last D23 Expo Japan was held in 2013, and brought us the announcement of Kingdom Hearts HD 2.5 Remix, and first gameplay of Kingdom Hearts III.
From:
n4g.com
| Concept Art for Canceled Kingdom Hearts Mobile Game Emerges
Added: 16.03.2015 23:00 | 19 views | 0 comments
News of a canceled Kingdom Hearts game for mobile devices recently emerged, and now the GFL Animation Studios website features concept art that further details the abandoned project.
Disney was developing Kingdom Hearts: Fragmented Keys for iOS and Android. The concept art reveals a series of familiar worlds from popular franchises such as Aladdin, Frozen, Star Wars, and Wreck It Ralph.
From:
www.gamerevolution.com
| Cancelled Kingdom Hearts Game Had Star Wars, Frozen Characters
Added: 16.03.2015 22:32 | 23 views | 0 comments
Try not to moan in ultimate sorrow too loudly, crossover fans, because it looks like a Kingdom Hearts game was headed to mobile a couple of years ago that included content from both the Star Wars universe as well as Disneys most recent animated blockbuster, Frozen...And then it got cancelled.
From:
www.cinemablend.com
| Final Fantasy Type-0 HD Review | AOTF
Added: 16.03.2015 14:18 | 9 views | 0 comments
AOTF:
Final Fantasy Type-0 made its debut in Japan nearly three and a half years ago, exclusively for the PlayStation Portable, but showed absolutely no signs of making its way West until E3 2014. Choosing to forgo the portable PS Vita that many expected it to be ported to for a release outside of Japan, Square Enix surprised everyone with the reveal it was coming to the now current-gen PlayStation 4 and Xbox One. Finally arriving in the US as Final Fantasy Type-0 HD, this game offers gameplay more akin to the Kingdom Hearts series while also still feeling definitively like a Final Fantasy game.
Tags: PlayStation, Vita, Japan, Xbox, Fantasy, Review, Kingdom, Kingdom Hearts, Hearts, Square, Final, Enix, Final Fantasy, Square Enix
From:
n4g.com
| PC Gamer UK April issue: Fable Legends
Added: 15.03.2015 1:18 | 7 views | 0 comments
PCGamer:
Fable Legend's intriguing premise is simple: four co-op heroes face off against a player-controlled villain with an army at their beck and call. We've played both roles, and examine Lionhead's innovative take on the Fable world in this month's six-page cover feature.
But it's not all wizards this month! Oh wait, to be honest there are a lot of wizards. The PC Gamer team of newbies, under the instruction of our seasoned Dota 2 aficionado, Chris, don robes and take on the PCG alumni at RPS. Wizard drama ensues. Elsewhere, we get strategic with Sid Meier's Starships, Blitzkrieg 3 and Hearts of Iron IV, and hit the open roads of American Truck Simulator. Plus, there's a chance to win an Apple Watch inside every issue.
From:
n4g.com
| 15 Most Badass Swords in Video Game History
Added: 09.03.2015 7:49 | 13 views | 0 comments
1. Keyblade - Kingdom Hearts
Sora's weapon of choice in Disney's Kingdom Hearts franchise. The Keyblade serves two functions: the sword delivers massive damage and--bonus!--opens doors to different Disney worlds. 2. Lightsaber - Pretty Much Any Star Wars Game
No sword collection is complete without the Jedi Knight's tool for battle, the lightsaber. Powered by rare crystals, the laser sword uses a beam of energy to slice through...anything, pretty much. 3. Soul Edge - SoulCalibur
Use the Soul Edge at your own risk. SoulCalibur's incredibly powerful sword has its own soul and can transform depending on who wields the weapon. 4. Blades of Chaos - God of War
Created in the depths of Hades, Kratos' blades are bound to him after pledging his allegiance to Ares, the God of War. Kratos was able to use these lethal blades to eviscerate enemies from a distance or at arm's length. 5. Energy Sword - Halo 2
Playing Halo multiplayer with your friends is all fun and games until you see your enemy wielding this beast. The Energy Sword is by far one of the most deadly weapons in the franchise's storied history. 6. High-Frequency Blade - Metal Gear Solid 2: Sons of Liberty
The HF Blade isn't playable until the end of Metal Gear Solid 2, but Raiden's sword ability is upper echelon as he fights his way through the Big Shell. 7. Rebellion - Devil May Cry
Dante, the hero from Devil May Cry, was impaled by the Rebellion sword in the third entry into the series. But being stabbed by a powerful sword actually helped Dante, giving him the ability to tap into his Devil Trigger. 8. Buster Sword - Final Fantasy VII
Arguably the best game in the Final Fantasy franchise has to have the best sword, right? Right. Who would've thought that someone named after the clouds could carry a sword that looks bigger than his body. 9. Raiden's Katana - Metal Gear Solid 4: Guns of the Patriots
In the jump from Metal Gear Solid 2 to Metal Gear Solid 4, Raiden becomes a complete badass. And a big thanks to that is due to Raiden's Katana, which cuts through Metal Gear's like a knife through warm butter. 10. Time Dagger - Prince of Persia
Not only does the Prince of Persia's dagger destroy enemies, but it also holds the power to control time. If only we had such power in real life. 11. Dragon Sword - Ninja Gaiden
The primary weapon used by Ryu, and if you're lucky enough you're able to create the ultimate form, the True Dragon Sword. The True Dragon Sword is one of the most powerful swords in the game. 12. Masamune - Chrono Trigger
You may have heard of the Masamune sword from the Final Fantasy series, but Chrono Trigger on SNES showed the real power of the weapon. 13. Excalibur II - Final Fantasy IX
The Final Fantasy franchise was known for being standalone games, but there is one common theme: Excalibur. In Final Fantasy IX, only Steiner could equip the piece of steel, but it is the most powerful sword in the RPG game. 14. Frostmourne - World of Warcraft
The blade that the Lich King, Ner'Zhul, wielded was destroyed when the new king, Arthas, was defeated. Rumor has it that the Frostmourne was loosely based on King Arthur's Excalibur. 15. Master Sword - Legend of Zelda
Also known by the name the Blade of Evil's Bane, the Master Sword is a recurring legendary weapon in the Zelda franchise. The Master Sword is drawn to heroes who must earn the right to wield it.
Tags: Hack, World, Star, Trek, Gain, Wake, Gear, Video, Black, Metal, Metal Gear, Solid, Live, Disney, Fantasy, Ninja, Kratos, Raider, Time, Kids, Legend, Video Game, Also, Devil, Devil May, Master, Star Wars, Sword, Kingdom, Kingdom Hearts, Hearts, Most, Gear Solid, Final, Playing, Gulf, Final Fantasy, Dragon, Chart, Edge, Zelda, Soul, Jedi
From:
www.gamespot.com
| 15 Most Badass Swords in Video Game History
Added: 09.03.2015 7:49 | 9 views | 0 comments
1. Keyblade - Kingdom Hearts
Sora's weapon of choice in Disney's Kingdom Hearts franchise. The Keyblade serves two functions: the sword delivers massive damage and--bonus!--opens doors to different Disney worlds. 2. Lightsaber - Pretty Much Any Star Wars Game
No sword collection is complete without the Jedi Knight's tool for battle, the lightsaber. Powered by rare crystals, the laser sword uses a beam of energy to slice through...anything, pretty much. 3. Soul Edge - SoulCalibur
Use the Soul Edge at your own risk. SoulCalibur's incredibly powerful sword has its own soul and can transform depending on who wields the weapon. 4. Blades of Chaos - God of War
Created in the depths of Hades, Kratos' blades are bound to him after pledging his allegiance to Ares, the God of War. Kratos was able to use these lethal blades to eviscerate enemies from a distance or at arm's length. 5. Energy Sword - Halo 2
Playing Halo multiplayer with your friends is all fun and games until you see your enemy wielding this beast. The Energy Sword is by far one of the most deadly weapons in the franchise's storied history. 6. High-Frequency Blade - Metal Gear Solid 2: Sons of Liberty
The HF Blade isn't playable until the end of Metal Gear Solid 2, but Raiden's sword ability is upper echelon as he fights his way through the Big Shell. 7. Rebellion - Devil May Cry
Dante, the hero from Devil May Cry, was impaled by the Rebellion sword in the third entry into the series. But being stabbed by a powerful sword actually helped Dante, giving him the ability to tap into his Devil Trigger. 8. Buster Sword - Final Fantasy VII
Arguably the best game in the Final Fantasy franchise has to have the best sword, right? Right. Who would've thought that someone named after the clouds could carry a sword that looks bigger than his body. 9. Raiden's Katana - Metal Gear Solid 4: Guns of the Patriots
In the jump from Metal Gear Solid 2 to Metal Gear Solid 4, Raiden becomes a complete badass. And a big thanks to that is due to Raiden's Katana, which cuts through Metal Gear's like a knife through warm butter. 10. Time Dagger - Prince of Persia
Not only does the Prince of Persia's dagger destroy enemies, but it also holds the power to control time. If only we had such power in real life. 11. Dragon Sword - Ninja Gaiden
The primary weapon used by Ryu, and if you're lucky enough you're able to create the ultimate form, the True Dragon Sword. The True Dragon Sword is one of the most powerful swords in the game. 12. Masamune - Chrono Trigger
You may have heard of the Masamune sword from the Final Fantasy series, but Chrono Trigger on SNES showed the real power of the weapon. 13. Excalibur II - Final Fantasy IX
The Final Fantasy franchise was known for being standalone games, but there is one common theme: Excalibur. In Final Fantasy IX, only Steiner could equip the piece of steel, but it is the most powerful sword in the RPG game. 14. Frostmourne - World of Warcraft
The blade that the Lich King, Ner'Zhul, wielded was destroyed when the new king, Arthas, was defeated. Rumor has it that the Frostmourne was loosely based on King Arthur's Excalibur. 15. Master Sword - Legend of Zelda
Also known by the name the Blade of Evil's Bane, the Master Sword is a recurring legendary weapon in the Zelda franchise. The Master Sword is drawn to heroes who must earn the right to wield it.
Tags: Hack, World, Star, Trek, Gain, Wake, Gear, Video, Black, Metal, Metal Gear, Solid, Live, Disney, Fantasy, Ninja, Kratos, Raider, Time, Kids, Legend, Video Game, Also, Devil, Devil May, Master, Star Wars, Sword, Kingdom, Kingdom Hearts, Hearts, Most, Gear Solid, Final, Playing, Gulf, Final Fantasy, Dragon, Chart, Edge, Zelda, Soul, Jedi
From:
www.gamespot.com
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