Wednesday, 27 November 2024
News with tag However  RSS
Assassin's Creed IV: Black Flag - Freedom Cry Review

Added: 18.12.2013 18:47 | 2 views | 0 comments


As the sea-faring partner in crime to Edward Kenway, Jackdaw quartermaster Adewale often projected a sense of self that made him a ripe candidate for the assassins. Adewale is now ready to forge own path, though Freedom Cry is just a small window into Adewale's solo exploits; we don't bear witness to his initiation into the Brotherhood, and this downloadable content merely teases us with a Templar pursuit in its opening minutes, which quickly goes awry in a storm.

If this stormy start rings a bell, it's because it curiously mirrors the beginning of Black Flag, except now it's Adewale lying on a beach in the West Indies with a mystery package from the Templars. While he's eager to resume his mission, his detour in tracking the package's recipient leads him to Bastienne, a madam in Port-au-Prince. Given Adewale's firsthand experience as a slave and his inherent sense of justice, his interests in freeing the local slaves align with the madam's. Considering Bastienne's association with the Templars, their alliance is a tenuous one, which is further complicated when they don't see eye to eye on how to best initiate a rebellion.

Fortune favors the stealthy strategist.

Between the dense town of Port-au-Prince and the adjacent jungle that provides cover for freed slaves, island life can feel rather confining. So it's to Freedom Cry's credit that it features the same mainline and optional content ratio of Black Flag. That includes a segment of the Caribbean available to explore by sea with no fewer than nine question marks worth investigating, as well as fort-invading, harpooning, and diving for treasure within sunken ships. While this gameplay loop very much resembles what you would experience on the seas of Black Flag, the added presence of slave ships to liberate provides a new, albeit minor, level of strategy in ship combat. The challenge comes in destroying escorts without damaging slave ships, a tough task depending on how close to each other ships remain in relation to your cannons' trajectories. The one drawback is that these opportunities to save large groups of slaves at sea in a single battle undermine the value of spending time freeing slaves on land one person at a time.

Adewale has a much cooler head than Edward Kenway, so it's easy to picture him adept at wielding swords and pistols while gracefully taking over enemy ships. Yet because of the limited resources of the resistance, he spends most of the game with brutal tools like a heavily used machete and the blunderbuss. However crude, the machete affords Adewale the same counter and break defense moves that we've seen from many other assassins. As a rare shotgun-style weapon for the series, the blunderbuss is highly effective in killing at least four colonists in a single round, and dubiously so when you have slaves and other bystanders in the line of fire. Since the main missions take less than four hours to clear, upgrading both Adewale and his ship is a much more abbreviated--and ultimately optional--endeavor than the deeper enhancement paths in Black Flag. You gain access to rope, sleep, and berserk darts early on, as well as the smoke bomb, which is a crowd-stunning weapon that, as it always has, gives too much power to the player.

Freedom Cry plays like a sampler platter of the many mission types in Black Flag.

From the infectious sea shanties to the jovial singing circles at the taverns, Black Flag was certainly the most musically vocal game in the series. Freedom Cry manages to match that, which is an achievement when you find out it doesn't feature sea shanties. This time, the in-game singing comes from the slaves tending the fields. Whether the songs were the earliest form of slave songs or merely hymns that evolved from African origins, I couldn't discern. Whatever their sources, the songs add texture to this cast of captive non-player characters, not to mention the game overall. Even Adewale participates when he uses a one-line chant as a password within the resistance movement. And while the non-vocal Pirates of the Caribbean-inspired music of Black Flag was functional at best, Freedom Cry's soundtrack gives the sea combat an epic atmosphere that the ship battles of the main game lacked. This suspiciously memorable soundtrack compelled me to check the game's credits, and where I learned that the music was composed by Remember Me's talented Olivier Deriviere.

With the strongest ensemble cast in the franchise, Assassin's Creed IV: Black Flag wasn't short of assassins and pirates worthy of their own playable tales, DLC or otherwise. Freedom Cry is more than just another Assassin's Creed IV chapter with a reskinned protagonist, but its troubled handling of dark themes makes this a turbulent voyage.

From: www.gamespot.com

PlayStationing Resogun Review

Added: 17.12.2013 1:16 | 9 views | 0 comments


PlayStationing.com writes: "Housemarque have always amazed gamers with their intense shooters like Super Stardust HD and Dead Nation, as well as the intriguing art style and direct of Outland, so when they announced a PS4 project we all assumed, and longed for a sequel to Super Stardust HD. However this wasnt the case, instead they threw us a curve ball and unveiled Resogun, which I must admit I was a tad disappointed by. The screenshots were a little underwhelming, but I decided to keep my mind open and give these guys the benefit of the doubt. So did they manage to convince me otherwise?"

Tags: Dead, However
From: n4g.com

5 Great Party Games

Added: 16.12.2013 4:17 | 5 views | 0 comments


Every now and then at a party someone will ask around if anyone wants to play a game of something. If youre that person then this article is for you. However at a party you dont want to be anti-social or play a game too competitive. Of course the games that youd play varies greatly with the people who you play with. If youre like me, you have friends who enjoy video games and friends who dabble a little but still enjoy playing games.

From: n4g.com

Injustice Gods Among Us Ultimate Edition PS4 Review | ImpulseGamer

Added: 10.12.2013 3:16 | 32 views | 0 comments


IG - "Carrying on from the hit series Mortal Kombat, NetherRealms Injustice Gods Among Us was their next fighting instalment which also happened to fulfil every fanboy and girls dream (myself included) to play as DCs most powerful superheroes. However with the onset of the PlayStation 4, NetherRealm have released Injustice Gods Among Us Ultimate Edition which includes all the DLC content (e.g. S.T.A.R. Lab Missions and Zombie Mode) on this next-gen console. It is the penultimate version of game and the PS4 version also comes with an exclusive costume for Black Adam from the New 52."

From: n4g.com

Salon.com really needs to stop publishing articles about video games

Added: 10.12.2013 1:16 | 9 views | 0 comments


For anyone lucky enough not to have stumbled onto Salon.com, it is a online liberal publication that specializes in giving any Berkeley educated radical the opportunity to cry about social and political issues that no one cares about. So to no surprise they have published several ill-written articles that have been very critical of the video game industry and culture. However unlike their typical crybaby banter; none of the writers could be considered experts because most of them admit to not having actually played the video games they are discussing. Gamer should not silently sit aside while Salon.com gives a voice to fake gamers who are slandering the culture.

Tags: Games, However
From: n4g.com

Why Nintendo needs to announce Zelda Wii U at the VGX

Added: 05.12.2013 13:16 | 22 views | 0 comments


mii-gamer: With the news that Reggie will be showing a new look of an upcoming game one cannot help but speculate on what the announcement could be. I dont want to over hype the event as it will only leads to disappointment. In truth I am expecting a new trailer for Donkey Kong Country, Monolith Softs X or Bayonetta. However in my opinion, this is a golden opportunity for Nintendo to grab the limelight for the Wii U by announcing Zelda Wii U.

From: n4g.com

Need for Speed Rivals review | Gameplanet

Added: 04.12.2013 11:18 | 5 views | 0 comments


Rivals sees recently renamed EA studio Ghost Games taking its first swing at the venerable Need for Speed franchise. However rather than take risks, and with the vast majority of Criterion Games' staff on board, Ghost is aiming to consolidate the series' somewhat disparate character. Matt Maguire checks out the result.

From: n4g.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved