NHL 16 Developer Interview -The Critics Spoke, The Fans Yelled, and EA Sports Listened
Added: 27.08.2015 20:18 | 10 views | 0 comments
COG writes - There's no question that both fans and critics alike had some harsh words for EA Sports in regards to NHL 15. We had a chance to sit down with the Produce for NHL 16 and he let us know that none of the criticisms were ignored when the team moved on to NHL 16.
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| Check Out Our Interview With Disney Infinity Designer Asher Einhorn
Added: 27.08.2015 13:18 | 27 views | 0 comments
If you've ever played a game in the Disney Infinity series, you may have wondered what goes on in the mind of the games designer.
I was given the opportunity to interview Asher Einhorn the man responsible for enemy design in Disney Infinity: Guardians of the Galaxy and the mission designer and scripter in Disney Infinity: Pirates of the Caribbean.
Without delay , lets dive head first into the interview and see what Asher can share with us.
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| Interview with Shin'en about How FAST Racing Neo Came Together
Added: 26.08.2015 8:18 | 15 views | 0 comments
NWR:"In this interview, Daan has a chat with Martin Sauter from Shin'en. The team has brought various games to Nintendo systems and they are currently polishing FAST Racing Neo to perfect shine. The interview talks about the decision to make the sequel, the variety of content and the options that are available to the players.''
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| Deus Ex: Mankind Divided Interview with Eidos Montreals Steve Szczepkowski
Added: 25.08.2015 20:18 | 58 views | 0 comments
Austin Flynn writes: "With long-running series Deus Exs latest instalment, Mankind Divided, slated for next year and plenty of information already circulating the series of tubes that is the internet, Power Up Gaming was recently given the opportunity to sit down with the creative minds behind the sci-fi franchise, Eidos Montreal. After getting hands on with a demo build of the game, we had the privilege to speak with the studios executive audio director, Steve Szczepkowski, about enhanced audio and aesthetics, player choice and even a hypothetical pub encounter with Metal Gear Solids Snake."
Tags: Steve, Dead, Gear, Power, With, Metal, Metal Gear, After, Gaming, Flys, Interview
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| The Technomancer Interview With Spiders CEO: Combat, Customization and More
Added: 25.08.2015 12:18 | 13 views | 0 comments
SegmentNext - The Technomancer is an upcoming post-apocalyptic role-playing set on Mars during the War of Water. We recently had a chance to speak with Spider-Games CEO and Co-Founder Jehanne Rousseau to talk more about the upcoming RPG, features which distinct it from other post-apocalyptic role-playing games, and more
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| Lost Naughty Dog Interview Reveals The Last of Us Working Titles Name Development Process
Added: 25.08.2015 4:18 | 20 views | 0 comments
Naughty Dog considered several names for their critically acclaimed post-apocalyptic survival action game before eventually settling on The Last of Us, according to a lost interview with game director Bruce Straley.
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n4g.com
| Elex Interview - If we were to do another Gothic title, we feel like were in a closet
Added: 24.08.2015 17:18 | 7 views | 0 comments
How much Gothic can we find in Elex? How will our cooperation with factions work? Gamepressure team had a chance to talk to Bjorn Pankratz, the game director at Piranha Bytes, and they asked him to shed some more light on their upcoming RPG.
From:
n4g.com
| Mafia III Exclusive Interview and Gameplay with Adam Wilson from Hanger 13
Added: 23.08.2015 10:18 | 9 views | 0 comments
Connected Digital World writes: Just before Gamescom, 2K Games announced Mafia III and I got to talk to Adam Wilson from Hanger 13 about it.
From:
n4g.com
| Mirrors Edge Catalyst Exclusive Interview with Sara Jansson from DICE
Added: 22.08.2015 20:18 | 18 views | 0 comments
Connected Digital World writes: At Gamescom, I sat down with Sara Jansson from DICE to learn more about Mirror's Edge Catalyst, and theres some gameplay in there too!
From:
n4g.com
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