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From: www.gamesradar.com

The Best Movies Ever About Video Games

Added: 27.06.2015 0:25 | 16 views | 0 comments


Video Games: Hollywood



With the release of the Adam Sandler movie Pixels, video games will once again come to life on the big screen. Games haven't always had the easiest transition to cinema, but there's plenty of good stuff for fans of the medium to watch. (Photo credit: Sony Pictures)


Ecstasy of Order: The Tetris Masters (Average Critic Score: 85.5)



Ecstasy of Order follows Tetris lover Robin Mihara as he tries to find the top players of the game. With incredible storytelling and a phenomenal soundtrack, the 2011 documentary won the Audience Award for Documentary Feature at the Austin Film Festival. (Photo credit: Reclusion Films)


The King of Kong: A Fistful of Quarters (Metacritic Score: 83)



The documentary tracks Steve Wiebe's quest to beat Billy Mitchell's 25-year high-score record in Donkey Kong. Chock-full of classic games, plus a few real-life heroes and villains, King of Kong is a must-see for fans. (Photo credit: Picturehouse)


The Lego Movie (Metacritic Score: 83)



Lego's, of course, started as a toy, but it's evolved into a booming video game franchise. The 2014 Lego Movie brings some of your favorite block-sized characters to life. From Batman to Gandalf to Superman, everything is fun, imaginative and awesome! (Photo credit: Warner Bros.)


Free to Play: The Movie (Average Critic Score: 82)



The 2014 documentary chronicles three Dota 2 gamers as they play The International 2011 tournament. Love eSports or hate them, you'll love the trials gamers go through to be professionals. Spoiler alert: Don't miss out on a great NBA cameo in the film too!


WarGames (Average Critic Score: 81.5)



Starring as a high school slacker, Matthew Broderick (Ferris Bueller's Day Off) hacks into a computer called Joshua and, by accident, almost starts World War III. Broderick's David Lightman must outsmart the supercomputer before it's too late. (Photo credit: MGM)


Minecraft: The Story of Mojang (Average Critic Score: 81.5)



Funded through Kickstarter, the documentary illustrates the creation and success of the incredibly popular open-world game. Whether you're a fan of the game or a future indie developer, The Story of Mojang will inspire your creative juices. Distributor 2 Player Productions released the documentary via XBox Live and the torrent site Pirate Bay. (Photo credit: 2 Player Productions)


Tron (Average Critic Score: 75.3)



The original Tron saw Jeff Bridges in the role of Kevin Flynn, a man forced to enter a virtual gaming platform by an AI named Master Control. In 1982, Disney released a companion arcade game with the original movie release. (Photo credit: Comic Vine)


Wreck-It Ralph (Metacritic Score: 72)



Wreck-It Ralph yearns to evolve from villain to hero, and he enters a new video game to make that happen. The only problem: Ralph accidentally unleashes a super bad guy that endangers everything. Incredibly fun set pieces along with a retro-gaming look makes this an entertaining watch for all ages. (Photo credit: Comic Vine)


The Last Starfighter (Average Critic Score: 71.5)



Outshone by films like Star Wars, The Last Starfighter brings to life two things we all love: video games and space. After attaining the high score in Starfighter, Alex Rogan is recruited by the game's creator to pilot a ship in an intergalactic war. (Photo credit: Comic Vine)


Scott Pilgrim Vs. The World (Metacritic Score: 69)



Michael Cera (Superbad, Arrested Development) stars as Scott Pilgrim, a nerdy drummer in the garage band Sex Bob-omb. Pilgrim falls for Ramona Flowers, but he must defeat her seven evil exes to win her heart. Directed by Edgar Wright, the film uses classic game tropes along with an engaging visual style to tell the story. (Photo credit: Comic Vine)


Tron: Legacy (Metacritic Score: 49)



The long-gestating sequel to Tron finally arrived in 2011. Jeff Bridges reprised his role as Kevin Flynn, whose son, Sam, must now enter the Grid. Tron's visuals and the incredible Daft Punk soundtrack made the sequel fun for fans old and new. (Photo credit: Disney)


Grandma's Boy (Metacritic Score: 33)



Allen Covert (any Adam Sandler movie) plays Alex, a video game programmer in this stoner-movie classic. The cast is filled with hilarious folks like Nick Swardson, Jonah Hill and, of course, Linda Cardellini doing her best rendition of Salt-N-Pepa's "Push It." (Photo credit: 20th Century Fox).


From: www.gamespot.com

Why Return of the Jedi Made 1983 Awesome

Added: 24.06.2015 19:51 | 1 views | 0 comments


The Jedi returns and arcades wave goodbye until the 90s in this week's History of Awesome: 1983.

Tags: Mask, Jedi
From: www.ign.com

The Witcher 3: Wild Hunt Review | Quarter to Three

Added: 18.06.2015 17:16 | 9 views | 0 comments


"It raises the bar on story and personality so much higher than its been for RPGs. After spending some time as Geralt, its tough to shake the sense that being Commander Shepard, The Dragonborn, or even a Jedi Knight is so much less exciting than simply being a monster-hunter in fantasy Poland. Saving the universe is nothing compared to the look youll get when you confirm someones worst fears."

From: n4g.com

Star Wars: Battlefront delivers E3#39;s most dazzling demo

Added: 18.06.2015 16:08 | 22 views | 0 comments


Star Wars Battlefront has always been exciting. But you know what’s better than exciting? Giga-exciting. And fortunately, that’s exactly what DICE’s game now very much is, after its Hoth-based E3 gameplay demo.

It looks insane. It plays like someone just threw a first-person camera into a Star Wars movie battle. It has all the exciting, flash-bang bombast you want, and all the chaotic, intimate, human focus Star Wars needs. It is, quite frankly, a relentless, giddy, air-punch generator, and if you haven’t watched that demo yet, you must do so immediately, below, before you click on to learn all the new Battlefront details from . Also, some guy called Skywalker turned up. We hear he’s quite a big deal.

Also, why not check out everything we know about while you're here? Seriously, why the hell not? It's going to be great!

You know that really smarmy trick devs and publishers play when they know they have a really good looking game? The one where they run what looks like a cut-scene, then reveal it to be in-game just as you’re waiting for the cut? For once, we don’t actually begrudge EA or DICE that smugness. Seeing the gun and HUD come up over that Hoth corridor was, visually at least, the holymotherfuckingshitballs moment at E3. And it continued.

Although transparently choreographed to show the game at its most cinematic, Battlefront’s E3 2015 gameplay demo has us sold. In terms of fidelity, it’s stunning, DICE’s take-photos-of-ever-Star-Wars-prop-ever-and-use-them-for-textures strategy turning in genuinely unbelievable results. Seeing the game running for the first time is – at last – a real next-gen moment. But beyond that it’s the feel of the damn thing. TIE fighters move in just the right way as they scream and bank through the sky. AT-ATs shuffle and judder exactly as they should. Explosions and blaster fire have that same presence and texture you instinctively know is right. Even the radio chatter, right down to the acting style, is 100% Star Wars.

There might not be a strict class system in Battlefront, but that doesn’t mean that this is all-shooting, all the time. Although not formally discussed during the game’s on-stage E3 demo, we saw plenty of very cool, very Star Wars points of difference between the characters in play.

Some have small booster packs allowing quick, extended jumps, ideal for dodging out of the way of incoming fire or beating an opponent in the race to an objective. AT-AT drivers look to be able to pepper the ground with airstrikes. Orbital bombardments are in as well. And to defend against those, some players can also pop up impromptu bubble shields to protect anyone who can hop under them in time. Combined with Battlefront’s breakneck pace and constant pockets of aggression around multiple objectives, the resulting sense of giddy, dynamic, organised chaos feels… well it just feels very, very Star Wars.

It may seem an innocuous point to make, but it’s not. Obviously, this is something that should just happen, but if it didn’t, then the whole deal would be off. It would be catastrophic. Star Wars Battlefront would be over. But fear not. Taking down AT-ATs with Snowspeeder tow-cables is totally a thing. We’re not currently entirely sure how complex a process it is (as in, whether you need to actually aim and fire the cable, before carefully, manually snaring the legs, or whether it’s automated after doing a certain amount of damage), but it happens, it looks brilliant, and those big laser-dogs crump down just as they should. That’s what matters.

Don’t pretend you won’t 100% lose your mind when you first do it. Because you will. It will be lost.

Battlefront purists, fear not. While you may have – understandably – worried that some of the essence of the series would be lost via DICE’s transition from thirdto first-person shooting, that is not the case. This is an equal opportunities Star Wars shooter. Whether you want the immersion of FPS, or the wider viewing angle of TPS, Battlefront has you covered.

As the E3 demo switched between multiple viewpoints, both rebel and imperial, so too did the camera mode. It seems that either perspective will be freely available at the touch of a button. Old fan or new, this Battlefront should let you liberate the galaxy or blast rebel scum in exactly the fashion you wish. Huzzah!

Gameplay aside, this is the other big E3 reveal. Well, insofar as something that was obviously going to happen can be deemed a reveal. Joining the already announced Darth Vader and Boba Fett, Skywalker The Younger is a playable hero character in Star Wars: Battlefront. Sporting an insta-kill lightsaber and a very meaty Force push, Luke is Godzilla to normal ground troops, and a fearsome match for enemy hero units.

Though don’t judge us if we push our nerd glasses up our faces for a moment and question the canonical validity of Return of the Jedi Luke appearing in the battle of Hoth. We’re going to judge ourselves harder than you ever could, believe us.

Star Wars: Battlefront has arrived. At this year's Star Wars Celebration convention, we got the chance to see Battlefront in action and speak with the developers about what to expect from this new game. There's a lot to comb through, but at the top of the pile is the release date, which is currently set for November 17 in North America and November 20 in the UK. It's coming to PlayStation 4, Xbox One, and PC through Origin.

Not long after that, the first DLC pack will be released, but we'll get to that in just a moment. Did you know that you can play in either first or third-person? We've got those details and so much more straight from the show floor, so read on and prepare yourself for the intergalactic battle of a lifetime.

Meanwhile, here's the latest trailer for December's movie, and our breakdown of its secrets.

If your favorite skirmish from the Star Wars franchise is the Gungan battle on Naboo, well, I've got some bad news for you. Star Wars: Battlefront will focus primarily on the original trilogy, with warzones across four planets: Endor, Hoth, Tatooine, and Sullust. Those first three should come as no surprise to Star Wars fans, as we've seen 'em all before. But that last one, Sullust, is largely unknown outside of the now-defunct expanded universe.

According to Wookieepedia, "All of Sullust was composed of multicolored rock, veined by lava channels; the planet went through atmospheric blackouts caused by gouts of smoke and ash." It's basically a hellish volcano planet, neat. The developers also revealed their first free DLC update for the game, which will be the Battle of Jakku. Naturally, this will take place on Jakku, and will help explain why the planet looks the way it does when you see in it Episode VII.

This DLC will be released to all SWB players on December 8, though if you pre-order the game you'll get the DLC a week early on December 1.

If you were hoping to hop in an X-Wing and fly from the jungles of Endor to the Death Star's core, well, maybe next time. Similar to the developer's own Battlefield franchise, Battlefront will feature three primary ways to wreak havoc on the other teams: troops, vehicles, and aircraft. In the demo we saw, X-Wings, TIE Fighters, Snowspeeders, AT-ATs, AT-STs, Speeder Bikes, and the Millennium Falcon were shown - all of which will be fully playable. They'll also be confined to the planet they're currently stationed on, so don't think you can just bail on a fight by flying into the stratosphere.

Star Wars games, especially the multiplayer ones, have all faced the same problem: everyone wants to be a Jedi (or Sith). Who has time for a lowly Stormtrooper when you could be a lightsaber-wielding, lightning-shooting badass? All the footage we saw featured Stormtrooper and Rebel Alliance soldiers fighting with various blasters and other ranged weapons - that is, until freaking Darth Vader popped in at the end a ripped a few Rebels a new one.

No, there's no Darth Vader character class or anything like that. By fulfilling certain conditions (that are still unknown), players will be able to spawn in as an iconic Star Wars character, such as Darth Vader or Boba Fett. Each of these legendary warriors will be packing their own special weapons and abilities (yes, Vader can force choke people). As for those certain conditions, DICE couldn't confirm if these transformations will be earned as Killstreak rewards or via some other means.

If you and a friend want a more relaxed Star Wars: Battlefront experience - meaning you're not dying over and over in multiplayer - then the co-op missions might be more your speed. These are specific challenges that recreate iconic moments from the original trilogy, such as the battle for Hoth. They're designed to be highly replayable with various customization settings, and can be tackled online with a buddy, or offline via split-screen (also with a buddy).

Partnerships are a sacred contract between you and another player, and once you've entered one you're entitled to certain benefits. For starters, you and your partner can always see each other on the minimap, and you can always spawn on that person so that you're never apart. Presumably, this only applies if both players are on the same team; otherwise, this could lead to some real unfortunate respawns.

Partners can also share unlocks with each other. While the developers weren't ready to talk about all the character progression options in the game, they did note that if one player had unlocked a special, high-powered weapon, they could share that weapon with their partner, even if they're at a much lower level. In this way, players can use partnerships to boost others up who are perhaps new to Battlefront.

Not much more to say about this one. Unlike developer DICE's Battlefield 4, which capped out at 64 players, Battlefront will feature games that hold up to 40 players total. If you're looking for something more manageable, the game will support multiplayer with as few as eight players (or those two-person missions mentioned earlier).

During our demo of the game, we noticed the person playing earned more points for scoring headshots, grenade kills, or other extravagant executions. And then there was the ominous 'Nemesis bonus'. DICE wouldn't comment on what the Nemesis bonus entailed, or if it's attached to a larger Nemesis system, but all those secrets will surely be revealed in the coming months leading up to Battlefront's release.

And for more on all things Star Wars, check out our .


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