Tuesday, 07 January 2025
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Q.U.B.E: Director's Cut | Start Replay Review

Added: 16.08.2015 2:18 | 10 views | 0 comments


Josh from SR writes, "At first sight Q.U.B.E (Quick Understanding of Block Intrusion) seems very much like a Portal rip off, caught in the spirit of Thomas Was Alone. However, whilst the clean aesthetic, manipulation of your environment and low-key score bear a resemblance, its intentions are wholly different."

From: n4g.com

LEGO Dimensions Gamescom2015 Preview | Hands-On | Start Replay

Added: 15.08.2015 22:18 | 19 views | 0 comments


Josh from SR writes, "Making toys come to life through video games isnt anything new, Skylanders started the trend and Disney Infiniti followed suit. Now though, its time for LEGOs attempt to cram a bunch more plastic into your living room."

From: n4g.com

Q.U.B.E: Director's Cut | Start Replay Review

Added: 15.08.2015 22:18 | 11 views | 0 comments


Josh from SR writes, "At first sight Q.U.B.E (Quick Understanding of Block Intrusion) seems very much like a Portal rip off, caught in the spirit of Thomas Was Alone. However, whilst the clean aesthetic, manipulation of your environment and low-key score bear a resemblance, its intentions are wholly different."

From: n4g.com

Battleborn Gamescom2015 Preview | Hands-On | Start Replay

Added: 15.08.2015 22:18 | 53 views | 0 comments


Josh from SR writes, "If theres one thing that Gearbox Software knows how to do its make an FPS, its in their blood. So with Battleborn theyre continuing their penchant for guns, and after my hands-on it appears chock full of their best qualities."

From: n4g.com

Warframe: Echoes of the Sentient Online Client 17.1.5 Hotfix

Added: 15.08.2015 20:15 | 10 views | 0 comments


Join the war and defeat the vast armies of the Grineer in this awesome F2P co-op third-person shooter.

From: spd.rss.ac

Angry Birds 2 Review | Cubed Gamers

Added: 15.08.2015 14:18 | 49 views | 0 comments


Joss Woodend tells us why Angry Birds 2 fails to hit its target.

From: n4g.com

Mario Memories: Pre-Internet Timeline Confusion and the Joys of Computer Club

Added: 15.08.2015 12:00 | 20 views | 0 comments


Article: Mario Memories: Pre-Internet Timeline Confusion and the Joys of Computer Club

The first rule of Computer Club...

From: www.nintendolife.com

Ubisoft Details AnvilNext Improvements - 10X More Objects, "1-2 Orders of magnitude less drawcalls"

Added: 15.08.2015 8:20 | 39 views | 0 comments


John of DSOGaming writes: "During this years SIGGRAPH, Ulrich Haar and Sebastian Aaltonen talked about the latest iteration of the AnvilNext Engine that was powering Assassins Creed: Unity. According to the devs, AnvilNext was able to push 10X more objects/instances than previous Assassins Creed games."

From: n4g.com

Ubisoft Details AnvilNext Improvements - 10X More Objects, "1-2 Orders of magnitude less drawcalls"

Added: 15.08.2015 6:18 | 9 views | 0 comments


John of DSOGaming writes: "During this years SIGGRAPH, Ulrich Haar and Sebastian Aaltonen talked about the latest iteration of the AnvilNext Engine that was powering Assassins Creed: Unity. According to the devs, AnvilNext was able to push 10X more objects/instances than previous Assassins Creed games."

From: n4g.com


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