It's clear that narrative is an important part of video games and something that the audience deeply relates to. However, the strengths of interactive media are player participation, the ability to experience content in different ways on different playthroughs and the fact that the content is not static. It's time for narrative to deeply embrace these elements.
," meaning all but 15 staffers had lost their jobs. Levine is working on a "smaller, more entrepreneurial" project for Take-Two with those remaining at the company.