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Valve refunded BioShock Infinite gamer upset over religious scene

Added: 17.04.2013 13:07 | 12 views | 0 comments


Half-Life studio reportedly gave gamer full refund after he explained situation and demanded his money back.

This post contains spoilers about the BioShock Infinite campaign.

Early on in that he refused to accept the digital baptism and demanded a refund from Valve.

"As baptism of the Holy spirit is at the center of Christianity--of which I am a devout believer--I am basically being forced to make a choice between committing extreme blasphemy by my actions in choosing to accept this 'choice' or forced to quit playing the game before it even really starts," Malmberg said.

"Of course I cannot hold true to my beliefs and also commit this act, so I am therefor[e] forced to not play the game," he added.

Malmberg then penned a letter to Valve, because he purchased the game for PC through Steam, explaining the situation. Valve reportedly gave Malmberg a full refund, though the company has not confirmed this publicly or with GameSpot.

BioShock Infinite is not the first game to conflict with religious teachings, but this instance was different for Malmberg, because there was no other option; no way to continue the game unless his character accepted baptism.

"The difference here is that you are forced to make a decision that violates those beliefs in order to continue with the game--which is not something I have run into very often," he said.

This is not the first time BioShock Infinite has made headlines for its religious themes. During the game's development, an Irrational Games employee was . He would end up staying with the company and in fact, his discussions with creative director Ken Levine would end up being instrumental in the game's writing of antagonist Comstock.

From: www.gamespot.com

Bioshock Infinite: Infinitely Disappointing

Added: 16.04.2013 16:18 | 17 views | 0 comments


Just like almost everyone else on planet earth, I anticipated Bioshock Infinites release for a long time. Infinite was the successor to a game which enraptured me from the very start with its unique art style and gameplay. With almost six years to think about how to proceed with the new games storytelling and direction, youd think that creative director Ken Levine would knock up something pretty special in this long awaited follow up. Sadly, he did not.

From: n4g.com

Bioshock Infinite Review at CalmDownTom

Added: 15.04.2013 13:18 | 30 views | 0 comments


Bioshock Infinite is the third game in the Bioshock franchise. But unlike the two predecessors Infinite acts as a precursor of sorts. As opposed to the dingy fallen city you would expect, you are greeted by the soaring heights of Columbia. Ken Levine and Irrational Games have been drip feeding us the details over the past few years, accumulating many E3 and other prestigious awards, which has all culminated in the marvel that lies in front of us now, and although we did have some waiting to do after the 3 unexpected delays applied to the release.

From: n4g.com

Review: Bioshock Infinite | Gizmag

Added: 14.04.2013 5:18 | 6 views | 0 comments


Levine has woven an intricate tale, and though the final twist is less surprising than some of those along the way, the roller coaster last act will keep you glued to your thumbsticks, and itching to return to both Colombia and Rapture, to consider these cities anew in light of Infinite's revelations.

From: n4g.com

BioShock Infinite - aggregate reviews

Added: 13.04.2013 8:18 | 24 views | 0 comments


Bioshock Infinite is a first-person shotter created by the team of the first Bioshock, Ken Levine with leading the team. On this occasion, a floating city called Columbia is the main character. The title will be in the year 1912, and interpret a guy named Booker DeWitt, who must rescue a mysterious girl named Elizabeth.

From: n4g.com

Did Ken Levine pull off a Molyneux with BioShock Infinite?

Added: 10.04.2013 13:18 | 15 views | 0 comments


The gaming industry is blessed with brilliant minds that continue to deliver great experiences to the consumers. Ken Levine and Peter Molyneux are just two of them.

From: n4g.com

Witness How Much BioShock Infinite Has Changed Over The Past Few Years

Added: 08.04.2013 22:19 | 11 views | 0 comments


Kotaku - Yes, the critically-acclaimed shooter has changed quite a bit over the past couple of years. Blame it on the rigors of development, or maybe it's just director Ken Levine's creative style. Maybe Levine and his team at Irrational Games just intended to show off what BioShock Infinite could look like, not what it would look like.

From: n4g.com

Witness How Much BioShock Infinite Has Changed Over The Past Few Years

Added: 08.04.2013 21:18 | 13 views | 0 comments


Kotaku - Yes, the critically-acclaimed shooter has changed quite a bit over the past couple of years. Blame it on the rigors of development, or maybe it's just director Ken Levine's creative style. Maybe Levine and his team at Irrational Games just intended to show off what BioShock Infinite could look like, not what it would look like.

From: n4g.com


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