Wednesday, 27 November 2024
News with tag Mask  RSS
Mass Effect Andromeda Has No Returning Characters, Uses New Graphics Engine

Added: 14.08.2015 2:18 | 64 views | 0 comments


BioWare has stated on multiple occasions that Mass Effect Andromeda is not a continuation of Mass Effect 3 and, as such, does not feature Commander Shepard. In fact, it has no returning characters from the Mass Effect Trilogy and uses an entirely new graphics engine.

From: n4g.com

Final Fantasy XIVs Naoki Yoshida Talks Raids, User-Made UI Mods, Xbox One, NX and More

Added: 14.08.2015 1:21 | 8 views | 0 comments


Were close to the second anniversary of Final Fantasy XIV: A Realm Reborns successful launch, and players are enjoying the Heavensward expansion. In order to get the pulse of the game, DualShockers had a chat with Producer and Director (and moogle taskmaster) Naoki Yoshida at Gamescom.

From: n4g.com

Australian Wins 2015 Nissan PlayStation GT Academy

Added: 14.08.2015 1:18 | 11 views | 0 comments


Australian Matt Simmons has won the 2015 Nissan PlayStation GT Academy. The 26 year old from Brisbane participated in this year's GT Academy against a field of other skilled Gran Turismo players. Graduating from a controller to behind the wheel of an actual race car, Matt emerged on top.

From: n4g.com

Activision CEO talks about Destiny's simple strategy: 'Make awesome stuff'

Added: 14.08.2015 1:18 | 1 views | 0 comments


Activision and Bungie spent years working on Destiny and last year, they finally saw their vision of Destiny realized in its September 2014 release. The game has evolved and changed since then, but the strategy that Activision and Bungie have embraced for the game hasn't.

From: n4g.com

The Vita Cast Episode 88: Make Kyle Minecraft

Added: 14.08.2015 1:18 | 4 views | 0 comments


The Vita Cast is back for another full episode of Vita content.

From: n4g.com

Final Fantasy XIVs Naoki Yoshida Talks Raids, User-Made UI Mods, Xbox One, NX and More

Added: 13.08.2015 22:18 | 4 views | 0 comments


Were close to the second anniversary of Final Fantasy XIV: A Realm Reborns successful launch, and players are enjoying the Heavensward expansion. In order to get the pulse of the game, DualShockers had a chat with Producer and Director (and moogle taskmaster) Naoki Yoshida at Gamescom.

From: n4g.com

Jade Raymond Talks About Her Work On Star Wars, Her New Studio, And Hardline's Future

Added: 13.08.2015 22:18 | 33 views | 0 comments


A month ago, EA announced that it was giving former Assassin's Creed producer Jade Raymond a new home in Montréal. Co-located with the BioWare team working on Mass Effect Andromeda, a new studio named Motive was founded to work on its own new IP and play a major role with Visceral's Star Wars project.

From: n4g.com

New Game:Space Incident

Added: 13.08.2015 20:34 | 120 views | 0 comments


An interactive story about two astronauts and one ufologist in spaceship somewhere between Mars and Earth Talk with astronauts, choose your answers and remember that your decision is there lifes! 10 different ends of this story and a little bit of psychology in this small interesting game. Fresh vision!

Tags: Mask, Space, Tale
From: armorgames.com

How The Witcher 3 Perfected Non-Linear Storytelling

Added: 13.08.2015 20:18 | 58 views | 0 comments


Jake will never forget the first time he visited Virmire in Mass Effect. After a gripping face-off with Saren, still one of the best villains in gaming, Commander Shepard is left with a choice: You must leave one of two squadmates behind to arm a bomb and detonate it. He remember sitting at that screen for minutes flipping back and forth between the options. The Mass Effect trilogy was littered with hundreds of decisions, big and small, but this was easily one of the toughest he had to make during my journey. Not only did it affect the story for the next two games, but the game did not tell you which decision was good and which was bad. Up until this point, it was easy to distinguish between the paragon and renegade options. In some cases the options were labeled red and blue, and then you could track how good or bad you were through an arbitrary scale in the options menu.

From: n4g.com


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