Pachter on Nintendo's Delusion
Added: 12.02.2015 20:10 | 3 views | 0 comments
"Michael Pachter, popular video game industry critic, had some harsh words to say about Nintendo and the Wii U. According to Pachter, "I think that they are still in denial about the Wii U failure. You keep seeing this stat so we're up 82 percent yeah, 40,000 units went to 70,000 units. Who cares? You're still trailing the other guys by a mile."
Apparently, we are still having this discussion. Still talking about how Nintendo has screwed themselves over with the Wii U, how Nintendo cannot survive without third party titles, and how Nintendo should just bow out now and move all resources towards a new, more powerful system."
From:
n4g.com
| Team Dignitas boss calls for eSports governing body
Added: 12.02.2015 17:10 | 3 views | 0 comments
Team Dignitas boss Michael 'ODEE' O'Dell has told PCR that eSports needs a governing body to truly flourish.
From:
n4g.com
| Xbox One price will never go back up, Pachter predicts
Added: 11.02.2015 15:10 | 1 views | 0 comments
An Xbox One will probably retail for $349 from now on, according to industry analyst Michael Pachter.
From:
n4g.com
| The Escapists Review - Destructoid
Added: 09.02.2015 18:10 | 3 views | 0 comments
"If you've ever seen the intro to Keenan Kel, that's basically how Escapists works. Your mission, if you choose to accept it, is to escape from prison by any means necessary. Whether you're Shawshanking it or divining an elaborate Michael Scofield-esque Prison Break scheme, the prison is your oyster, as the game is very open-ended in nature."
From:
n4g.com
| Pachter expects Activision to announce a new IP at E3
Added: 06.02.2015 20:14 | 1 views | 0 comments
Wedbush Securities analyst Michael Pachter expects Activision to announce a "compelling new IP" at this year's E3, following comments made by the publisher last night.
From:
n4g.com
| Shadow of Mordor’s ‘Nemesis System’ was inspired by pro sports
Added: 06.02.2015 16:41 | 1 views | 0 comments
Monolith Productions' creative director Michael de Plater ran through a presentation on the topic of player-led narratives at this week's DICE Summit event. Discussing his company's work on the well-received Middle-earth: Shadow of Mordor and its clever Ä‚Ë€ÂÂNemesis System', de Plater revealed that the initial concept was inspired by multiplayer games and pro sports. ( Middle-earth: Shadow Of Mordor , PC [...] Via Shadow of Mordor's Ä‚Ë€ÂÂNemesis System' was inspired by pro sports
From:
videogames.gameguidedog.com
| Sledgehammer Not Working on CoD Remaster; Studio Head Expects Female Lead in Future Call of Duty
Added: 06.02.2015 14:12 | 1 views | 0 comments
Sledgehammer's studio chief Michael Condrey speaks about the possibility of a remastered Call of Duty collection, what steps the studio are taking during pre-production for their next game and how players should expect to see a female lead character in future Call of Duty games.
From:
n4g.com
| Designing Shadow of Mordor's Nemesis system
Added: 06.02.2015 9:13 | 2 views | 0 comments
Last year, WB Games studio Monolith had an unexpected hit with the release of Middle-earth: Shadow of Mordor. It's a superb game overall, but it was the game's Nemesis system, and its ability to facilitate player-driven story and narrative, that really made the game standout from the typical triple-A relase.
Michael de Plater, design director on the game, gave a quick run-down of the system at the DICE Summit in Las Vegas.
From:
n4g.com
| Designing Shadow of Mordor's Nemesis system
Added: 06.02.2015 8:10 | 4 views | 0 comments
Last year, WB Games studio Monolith had an unexpected hit with the release of Middle-earth: Shadow of Mordor. It's a superb game overall, but it was the game's Nemesis system, and its ability to facilitate player-driven story and narrative, that really made the game standout from the typical triple-A relase.
Michael de Plater, design director on the game, gave a quick run-down of the system at the DICE Summit in Las Vegas.
From:
n4g.com
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