AC Syndicate Was Kind Of Teased Back in 2014
Added: 14.05.2015 9:16 | 13 views | 0 comments
Back in 2014, publisher Ubisoft had made a $28 million investment in their Quebec City development studio. Said developer had been helping Ubisoft Montreal on Assassins Creed titles up until AC III, in addition to various downloadable packages.
Tags: City, Ubisoft, Says, Creed, Kids, Ball, Teaser, Assassins Creed, Assassins, Assassins Creed, Montreal
From:
n4g.com
| Assassin's Creed Chronicles: China Review | NextPowerUp
Added: 01.05.2015 10:17 | 20 views | 0 comments
Assassin's Creed Chronicles is a 3D sidescroller, with platforming and adventure genres to boot. Following on from the Assassin's Creed series, this one takes a much die approach to things, utilising similar graphics styles as Child of Light (water colour), all packaged up in a Strider-like experience with the addition of a 3rd dimension. Created By Ubisoft Montreal in collaboration with Climax Studios, and published by Ubisoft themselves, the game is actually created in the Unreal Engine 3, as opposed to Child of Light's fancy UbiArt framework. General character and building models follow a more artsy cartoony approach, whereas the cut scenes, effects and backgrounds follow a much more hand-drawn artistic approach. All in all, it's an extremely high fidelity game, but without the bleeding edge realism.
From:
n4g.com
| An Interview With Richard Lemarchand
Added: 01.05.2015 6:17 | 20 views | 0 comments
These days when people think Playstation exclusive, Naughty Dog and their Uncharted series invariably come up as one of the new flagships. The story of a contemporary, globe trotting, treasure hunting, pirate killing explorer is the new icon for classic high adventure in the gaming medium. Its also got some of the best writing and snappy acting ever seen outside of a Hollywood film. But what does it take to get that level of storytelling into a game, and why does it seem so difficult for other games to do the same thing? At the Montreal International Games Summit, where he gave the introductory keynote, we sat down with Richard Lemarchand, Lead Game Designer at Naughty Dog to get some insight into one of the leaders of compelling, accessible storytelling in gaming today.
Tags: Games, Gain, With, There, Playstation, Uncharted, Naughty, Interview, Montreal, Leaf, Naughty Dog
From:
n4g.com
| Deus Ex: Mankind Divided on PC Being Handled by Nixxes
Added: 30.04.2015 16:54 | 18 views | 0 comments
Eidos Montreal may not be leading development on Deus Ex: Mankind Divided on PC, but the studio that is has heaps of experience.
From:
www.ign.com
| Secrets you may have missed in Deus Ex: Human Revolution
Added: 29.04.2015 12:40 | 36 views | 0 comments
With being surgically constructed as we type, there's rarely been a better time to return to Eidos Montreal's triumphant first attempt to augment the classic series for a new generation. Not least because there's so much you probably missed first time around.
Deus Ex: Human Revolution is so dense that it’s ripe for in-jokes, and Lead Narrative Designer Mary DeMarle, writer James Swallow and Art Director Jonathan Jacques-Belletete didn’t disappoint when we begged for enlightenment…
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A part that didn’t make the final cut was on the top tier of Hengsha. “Man, you should have seen the architecture we had. And the view!” says Jonathan Jacques-Belletete. “We had a look-out spot where you saw the eco city all the way across, with its layered districts influenced by rice paddies, and the Tai Yong Medical skyscraper monolithically standing in the middle of it all. All that with a humongous sun burning your eyes...”
In FEMA, a pocket secretary provides the names of Eidos Montreal employees that have been added to the ADEX list – troublemakers who should be rounded up and imprisoned. Meanwhile in Detroit, Detective Frank McCann and Officer Champagne are both named after designers, while Audio Director Steve Szczepkowski works at the local LIMB clinic.
The colour yellow gets quite an outing in DX:HR, so much so that the art team decided to leave multiple buckets of yellow paint in the game’s corridors and construction zones.
Nods to the original Deus Ex game abound in DX:HR – on news broadcast ticker-tape you could read predictions about everything from the earthquake that would sink California to mentions of the original’s famous lemon-lime fizzy pop. “Probably one of the most memorable for me,” adds Mary DeMarle, “is the diatribe that’s being delivered by a hobo ‘doomsayer’ during the Detroit riots. He’s trying to warn people about the danger posed by the Illuminati and pretty much predicts the coming of the Grey Death.”
Final Fantasy XXVII can be seen throughout the game, first added in the very week that Eidos was acquired by Square Enix. “You have no idea how serious the whole affair got!” laughs Jonathan Jacques-Belletete. “It went to the highest echelons of Square Enix’s hierarchy to get it approved for inclusion in the game.”
The most secretive email exchange in DX:HR is in a mini-storage unit in Hengsha – and it’s that of a hacker who recorded the opening conspirator conference. He’s also responsible for every Nigerian scam email in the game. “The last mail on his computer is an automated failure report from the program he created to send out these mails,” says Mary DeMarle. “It lists where every Nigerian email can be found. I love this mail especially, because it was written for me by one of the programmers!”
Meetings are good for something. “The first cutscene I wrote, I did to kill time while waiting for a meeting to finish,” James Swallow reveals. “It was used, almost totally unchanged, as the final scene in the game. Stay to the end of the credits, kids.”
Tags: Steve, Dead, Mask, Star, Cave, With, Fantasy, Revolution, Grab, Square, Final, James, Final Fantasy, Human, Human Revolution, LIVE, York, Montreal, Director, Leaf
From:
www.gamesradar.com
| Deus Ex Dev Fires Shots At Activision Treyarch After Black Ops III "Ember" Trailer
Added: 24.04.2015 7:17 | 13 views | 0 comments
After Activision and Treyarch released the new Black Ops III teaser trailer, Deus Ex Developer Eidos Montreal and its exective art director fired some shots at the publisher and developer for using the same setting.
From:
n4g.com
| Deus Ex Responds to New Call of Duty Trailer With Funny Cat Picture
Added: 23.04.2015 23:32 | 20 views | 0 comments
Today's new live-action developer Eidos Montreal has responded to the trailer with its own funny tweet directed at the Call of Duty Twitter page. Check it out below. Get some popcorn, folks, this is going to be a good one.
From:
www.gamespot.com
| Deus Ex Responds to New Call of Duty Trailer With Funny Cat Picture
Added: 23.04.2015 23:32 | 6 views | 0 comments
Today's new live-action developer Eidos Montreal has responded to the trailer with its own funny tweet directed at the Call of Duty Twitter page. Check it out below. Get some popcorn, folks, this is going to be a good one.
From:
www.gamespot.com
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