Assassin's Creed, Splinter Cell Producer Jade Raymond Leaves Ubisoft
Added: 20.10.2014 16:49 | 8 views | 0 comments
Jade RaymondVeteran Ubisoft producer Jade Raymond--who worked on franchises such as Assassin's Creed and Splinter Cell--has left the French publisher after ten years, it was announced today. Most recently, she served as managing director of Ubisoft Toronto. "Today, Ubisoft announced that after 10 years of collaboration, the company and Jade Raymond have agreed to pursue future opportunities separately," Ubisoft said in a statement. Raymond will be replaced by Alexandre Parizeau, a founding member of Ubisoft Toronto, as managing director of the studio. Alex Parizeau"I've spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games," Raymond said. "This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I'm confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. "Stay tuned for more on what's next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors," she added. Raymond served as producer on the original Assassin's Creed, and worked as an executive producer on Assasssin's Creed II. Other credits include Watch Dogs and Splinter Cell: Blacklist. She served as Ubisoft Toronto's managing director since 2009. Raymond will officially depart Ubisoft Toronto on October 29, at which time Parizeau will become managing director. Parizeau is a 15-year veteran of the video game industry, and served as senior producer on Splinter Cell: Blacklist and producer on Splinter Cell Conviction and Rainbow Six Vegas. Parizeau will report directly to Ubisoft Montreal and Toronto CEO Yannis Mallat. "On behalf of Ubisoft, I'd like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures," Mallat said. "The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio's growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games." Got a news tip or want to contact us directly? Email news@gamespot.com
Tags: Star, Ubisoft, Creed, Watch, French, Down, Also, Cell, Most, Splinter, Splinter Cell, Blacklist, Jack, Watch Dogs, Montreal, Other
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| rAge 2014: We Discuss Far Cry 4s Explosions And Elephants
Added: 18.10.2014 16:12 | 9 views | 0 comments
EGMR writes: "Far Cry 4 is both a bit of a turning point in the franchise and alarmingly similar to Far Cry 3. For the first time in the franchise, the protagonist will be a native to the country youre given as a giant explosive sandbox, but the title still plays very similarly to its predecessor.
Caveshen and I got to sit down with Ryan Boyer, Ubisoft Montreal Production Manager, and discuss Far Cry 4, elephants and explosions."
Apologies for the poor microphone quality. Last minute issues prevented us having a proper microphone setup.
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| Far Cry 4 hands-on preview | Gaming Trend
Added: 15.10.2014 17:13 | 3 views | 0 comments
Gaming Trend Editor Jay Malone got hands-on time with the much-anticipated sandbox title, Far Cry 4. Here's a nibble from his preview: "As for the much-lauded gameplay in the Far Cry series, it returns in full force for Far Cry 4. It is clear Ubisoft Montreal recognized the successes of Far Cry 3 and brought them directly over into Far Cry 4, including the healing, climbing, crafting, and upgrade systems; most of all, though, playing the game is simply fun. Part of that fun is a testament to the controls, which provide little to no frustration and work effortlessly as an instrument to propel the game forward."
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| Interview: Autelia Discusses Human Orbit and Why It Went With AI Overlords | TGH
Added: 15.10.2014 3:12 | 6 views | 0 comments
Vaughn Highfield writes on TheGamersHub:
"At Eurogamer Expo we we shown an incredibly intriguing game from the indie studio Autelia. Comprised of former EA, Media Molecule and Eidos Montreal developers, Human Orbit certainly has the pedigree that such an ambitious project could do with to realise its potential.
"That's because Human Orbit, it's a God game with a big difference: you play as an artificial intelligence. That might not sound all that different, but imagine the fact that this is a reality that could one day become possible thanks to the work of people like Deep Mind.
"So, the general crux of Human Orbit is that what powers of both physical and emotional manipulation could a fully sentient AI have if it had access to the lives of a society? Set in a remote space station, the inhabitants lives are in your hands.
"I'll go into more detail about Human Orbit in our upcoming preview, but in the meantime I sat down with - or more accurately sent some emails across to...
From:
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| Hitman: Sniper Demo Released Across Canada
Added: 06.10.2014 13:27 | 10 views | 0 comments
Developer Square Enix Montreal has soft-launched a demo version of its next , on mobiles and tablets this year. Got a news tip or want to contact us directly? Email news@gamespot.com
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