Friday, 31 January 2025
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Ubisoft Quebec taking the lead on new Assassin's Creed game

Added: 02.07.2014 14:55 | 2 views | 0 comments


Montreal passes over the baton as Quebec studio expands its operations.
Ubisoft Quebec is in the process of ramping up to lead the production of one of the next instalments in the Assassin's Creed series.

From: feedproxy.google.com

Valiant Hearts: The Great War Review [Capsule Computers]

Added: 02.07.2014 7:19 | 12 views | 0 comments


Zac Elawar of Capsule Computers writes: "Valiant Hearts: The Great War follows the recent, critically acclaimed entries in the Rayman series, and Child of Light, all developed within the UbiArt Framework. Child of Light proved that Ubisoft Montreal what many would call the flagship studio amongst the lot has the breadth in creativity to create a smaller, uniquely original and off-type game by their own standards, but Ubisoft Montpellier started this trend of painterly, digital releases with Rayman Origins in 2011, and are back for some healthy, in-house competition (although, theyll never claim that) with Valiant Hearts: The Great War. Its a gutsy move, a game about the personal struggles, loss and sorrows of World War I that isnt just a downward spiral into depressionhell, its actually insane to attempt! And hard! This isnt a shooter where you can easily relish in killing the unequivocally evil Nazis, after all."

From: n4g.com

To Nepal And Back: How Ubisoft Montreal Created A New Country In 'Far Cry 4'

Added: 26.06.2014 18:14 | 8 views | 0 comments


Gameinformer: "Video games often take us to exotic new worlds and fantastical places, but those worlds and places dont feel real unless a developer fills them with people and items that are grounded in reality. This makes developing a new world from nothing particularly challenging. How does a developer create a universe from scratch? For Far Cry 4, Ubisoft Montreal knew it wanted to place the game inside the dangerous but exotic country of Nepal, but it didnt want to recreate a carbon copy of that South Asian state, so the team traveled to Nepal on a research trip that helped them craft the fictional world of Kyrat. They didnt know it at the time, but that trip would fundamentally changed the games design."

From: n4g.com

Far Cry 4 to Have Deeper Faction Conflicts and a More Reactive Open World

Added: 25.06.2014 10:14 | 4 views | 0 comments


When Ubisoft Montreal first approached the conception of Far Cry 4, the conversation did not include elephants, mountains, or snow. The team thought about staying on Far Cry 3's Rook Islands, bringing back Jason Brody as the protagonist, and plumbing the depths of how that experience could be evolved.

From: n4g.com

Assassin's Creed Unity: everything we know so far

Added: 24.06.2014 23:13 | 6 views | 0 comments


John Bedford (Eurogamer): Leaked a little early and then officially fanfared at E3 earlier this month, Assassin's Creed: Unity is the next proper Assassin's Creed game, for which Ubisoft Montreal eschews the likes of Renaissance Italy and the seven seas in favour of a Paris poised for revolution. Think of earlier Assassin's titles, then, but with bad make-up, big hair and heads on sticks - that sort of thing - and you've got a pretty fair measure of the game.

From: n4g.com

Far Cry 4: The 11 Things You Need to Know

Added: 24.06.2014 9:14 | 2 views | 0 comments


GR-UK writes: "11 things we've learnt (including details on the time-limited free-roam co-op that you can play without a copy of the game, the game's mission structure, when we can get wing suits, and whether Ubisoft Montreal can top Blood Dragon) after our E3 2014 interview with Far Cry 4's creative director."

From: n4g.com

Far Cry 4 to Have Deeper Faction Conflicts and a More Reactive Open World

Added: 23.06.2014 17:00 | 10 views | 0 comments


When Ubisoft Montreal first approached the conception of

"There were moments where you could game that," says Hay. "So we wanted to make the AI significantly smarter. If you are being stalked by a tiger, and you climb a ladder, the tiger won't just wander around--it will still act like a tiger. If you climb a ladder, the tiger goes, 'Okay, I can jump. I can climb.' They're going to be hyperreactive."

Far Cry 3 also encouraged stealthy players to dive underwater, as the tropical depths provided almost total camouflage. With Far Cry 4's new mountainous, snowy environment, Hay says the game will include new, environment-specific methods of concealment.

From: www.gamespot.com


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