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News with tag Oculus  RSS
GameEnthus Podcast ep231: My Boy Blue! or #E32015

Added: 20.06.2015 1:16 | 10 views | 0 comments


This week Aaron (@Ind1fference), Tiny (@Tiny415), Mike (@AssaultSuit) are joined by Ben (@BCTerps) to talk about: E3, Waze, backward compatability, The Witcher 3, Skyrim, Forza Horizon 2, The Porshe Experience, Jurassic World, Jurassic Park, Conker's Bad Fur Day, Nintendo 64, Winback, Kill.Switch, Hexen 64, Glover, Command Conquer, Beetle Adventure Racing, StarCraft 2, Banjo-Tooie, Freedom Planet, Combat Core, Micah Betts, PS E3 Experience, Extra Life Charity, Kickstarter, Oculus Rift, Clang, BloodStained, Yooka-Laylee, Harmonix, Amplitude, Hitman, Phantom Dust, Ken Lobb, Quantum Break, ScaleBound, FireWatch, Dream, Devolver Digital, Ronin, Mother Russia Bleeds, Batman Arkham Knight, Disney Infinity 3.0, Playstation Vue, Star Wars BattleFront, Xbox One streaming and more.

From: n4g.com

I Used The Final Oculus Rift. Here Are The Games Worth Playing.

Added: 19.06.2015 18:16 | 12 views | 0 comments


Sean Hollister writes "I dont know what the final Oculus Rift virtual reality headset will cost. The fact that it wont come with its amazing motion controller makes me want to wait. But even with just an Xbox One gamepad, there are already mindblowing experiences to be had. Here are all of them.

From: n4g.com

The Oculus hockey game might be more fun than NHL 16 - GameCrate

Added: 19.06.2015 5:16 | 3 views | 0 comments


You know how sometimes games claim to be able to make you better at the real-wold activities they simulate? Like how Rocksmith can teach you to play guitar and pool games can help you learn to judge angles on a real table? Well in its own funny little way, the hockey portion of VR Sports Challenge might actually help you become a better hockey player -- or at least a better spectator. That's because one of the core gameplay elements of the title involves keeping your eyes focused on the puck.

From: n4g.com

Sony and Oculus share notes on making virtual reality mainstream

Added: 18.06.2015 23:16 | 8 views | 0 comments


Shuhei Yoshida: "We know each other very well," Yoshida said. "Brendan [Iribe, the CEO of Oculus] used to work at Gaikai. Palmer [Luckey, the founder of Oculus], before he started the Kickstarter, we knew him. So we share the same understanding that when a company like ours makes efforts, commercial efforts, as a well-funded company with commercial backing, and they are now as well with Facebook backing." "We have to make sure that system is super good, because the worse thing, and Palmer always said that the worst thing that could happen to VR is that some big company comes up with some mid-quality system and muddy the water. He was actually talking about us. He was talking to us," Yoshida said. "When we were talking at GDC we always invite each other to demos and exchange opinions," Yoshida said. "And we were laughing, because [Luckey] was very happy to try this years Morpheus. I was like, 'oh yeah we passed the Palmer test. We almost passed the John Carmack test and the Mik...

From: n4g.com

Xbox 360 Game Streaming to Oculus Rift Confirmed

Added: 18.06.2015 18:16 | 12 views | 0 comments


VRFocus reports on the confirmation that the Xbox One will allow backwards-compatible Xbox 360 titles to be streamed to the Oculus Rift HMD.

From: n4g.com

New Chronos Poster Art Released

Added: 18.06.2015 5:16 | 13 views | 0 comments


Chronos poster art from Gunfire Games for the Oculus Rift head-mounted display, on show at Electronic Entertainment Expo E3 2015.

From: n4g.com

When Halo and HoloLens Merged at E3 2015, Magic Happened

Added: 18.06.2015 0:44 | 9 views | 0 comments


During the HoloLens reveal in January, Microsoft showed off a , talking about base locations, describing enemy types, and offering strategies for success.

Perhaps it was because my HoloLens was not perfectly fitted to my face, but I had trouble seeing the full scene at my natural eye level. I had to tilt my head downwards somewhat to see the scene as it should be. This was a little unfortunate, but the overall demo was still very impressive.

Watch the video below to see it in action.

Microsoft was very clear that we were not allowed to take photos or shoot video. But the HoloLens headset I tried looked nearly identical to the one Microsoft showed off back in January. It felt relatively light on my head and fit comfortably after some adjustments.

It should also be noted that this was only an experience--and one conducted in a closed Microsoft environment, not in a home where you may eventually use HoloLens. In addition, there was no gameplay involved; I never held a controller. The experience served only as an elaborate introduction to Warzone.

The Halo demo was my first experience with HoloLens and it's one that left me pretty excited about the technology. Whereas Oculus Rift and Morpheus block out your entire vision and fully bring you into a virtual world, HoloLens blends the real world with the virtual for a different effect that is striking in an entirely new way.

HaloLens was meant to make you feel like an actual Spartan preparing for battle, but it's not quite there. While there is clearly some promise in this early stage, for now, it's just an experiment--albeit an impressive one.

From: www.gamespot.com

When Halo and HoloLens Merged at E3 2015, Magic Happened

Added: 18.06.2015 0:44 | 1 views | 0 comments


During the HoloLens reveal in January, Microsoft showed off a , talking about base locations, describing enemy types, and offering strategies for success.

Perhaps it was because my HoloLens was not perfectly fitted to my face, but I had trouble seeing the full scene at my natural eye level. I had to tilt my head downwards somewhat to see the scene as it should be. This was a little unfortunate, but the overall demo was still very impressive.

Watch the video below to see it in action.

Microsoft was very clear that we were not allowed to take photos or shoot video. But the HoloLens headset I tried looked nearly identical to the one Microsoft showed off back in January. It felt relatively light on my head and fit comfortably after some adjustments.

It should also be noted that this was only an experience--and one conducted in a closed Microsoft environment, not in a home where you may eventually use HoloLens. In addition, there was no gameplay involved; I never held a controller. The experience served only as an elaborate introduction to Warzone.

The Halo demo was my first experience with HoloLens and it's one that left me pretty excited about the technology. Whereas Oculus Rift and Morpheus block out your entire vision and fully bring you into a virtual world, HoloLens blends the real world with the virtual for a different effect that is striking in an entirely new way.

HaloLens was meant to make you feel like an actual Spartan preparing for battle, but it's not quite there. While there is clearly some promise in this early stage, for now, it's just an experiment--albeit an impressive one.

From: www.gamespot.com


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