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From: www.gamesradar.com

From: www.gamesradar.com

From: www.gamesradar.com

A New Hitman is Coming to PS4, Xbox One, and PC

Added: 16.06.2015 3:36 | 7 views | 0 comments




A new Hitman was announced during Sony's Press Conference. Only CGI was shown, but its developer promises a constantly evolving experience, and the most ambitious from the series yet.

From: www.gamerevolution.com

Xbox One Backwards Compatibility FAQ Explains The Ins and Outs of Playing Your Old Xbox 360 Games

Added: 15.06.2015 20:16 | 3 views | 0 comments


Microsoft launched today the preview version of Xbox Ones backwards compatibility feature that will ultimately let you play Xbox 360 games on your news console. Alongside with the announcement, a post on the private preview forums by Program Manager Emily Hanson explains the full ins and outs of the feature in its current preview incarnation.

From: n4g.com

Spencer: Now is the Time to Move to Xbox One; Only a Fraction Shown Today

Added: 15.06.2015 19:16 | 0 views | 0 comments


Today's display was only a fraction of what's to come, says Phil Spencer. The Xbox head also urges other gamers to upgrade to the Xbox One as now is the best time to do so.

From: n4g.com

Hatred Review | The Game Scouts

Added: 15.06.2015 14:16 | 13 views | 0 comments


Palmer Sturman: In October of last year a trailer was released that shocked gamers and media alike. It was for, what looked like, an absurdly violent twin-stick shooter made by a small polish developer aptly known as Destructive Creations. Its controversy was linked to the games core concept: massacre as many civilians as possible. With media attention focused more and more on real acts of terrorism and mass shootings, the games presentation of such wanton violence struck a cord. The games title, appropriately named Hatred, is only the second game in the history of the ESRB to receive an Adults Only (AO), which in my opinion is based more on the games controversy and not necessarily its content. Hatreds shock-value propelled its popularity to the frontlines of games media coverage with sites much larger than us, presenting a number of differing opinions on the content of the game and how it should be perceived.

From: n4g.com

I've Only Completed Half The Games I Own - And It's Really Bugging Me

Added: 15.06.2015 13:16 | 3 views | 0 comments


Mark Butler: "There was a time when every single game I bought would be played completely and utterly to death; exhausted of all content for weeks and possibly months until I finally set it aside to gather dust on the shelf. "Those days seem to be long gone now."

From: n4g.com

For Gamers Only 15: E3 2015 predictions; NPD May 2015 results

Added: 15.06.2015 7:16 | 0 views | 0 comments


Buckle up, gamers, because this week, Glenn, Ben, Garri, and QueenQ have a LOT to discuss. Not only have NPD results for May dropped, but its E3 weekend, and its time to predict what the big event has in store for the ever-polarized gaming industry.

Tags: Onto, Games
From: n4g.com

Everything from Bethesda#39;s E3 2015 press conference

Added: 15.06.2015 4:57 | 35 views | 0 comments


For the first time, Bethesda put on its own E3 press conference and put the focus on a handful of fantastic-looking games. Bethesda showed off some footage of Elder Scrolls Online, and Battlecry (mostly to remind us that these things exist), and all we got of Dishonored 2 is a CGI trailer, but hey, at least we know that game is really happening. But we also got to see some fantastic footage from the new Doom and Fallout 4 - and we even found out Fallout 4 is coming out this year! How cool is that? Now that the show is over, it's time to review what we just saw. With that, welcome to our recap.

If you missed out on the announcements, worry not. We watched the entire thing, wrote a bunch of news articles about it, and summed up everything in one place - basically, all the cyberdemons, Pip-Boys, and Dishonored goodies you could ever want. All you need to do to catch up is scroll through this gallery. So go ahead, get all of the most important information from the Bethesda press conference on the following slides.

Doom has never looked this fast or fluid before. An extended gameplay demo showed off what looks to be some kind of space base or factory over-run with hellspawn. The biggest thing to take away is the fluidity - it almost turns into a ballet of blood and bullets as the player deftly maneuvers around the the corridors, clambering onto platforms, and exploding enemies into so many ludicrous gibs. And the game never seems to skip a beat, maintaining an almost hyper-realistic level of smoothness - even when time slows down when you select a gun from the weapon wheel. There's also incredible levels of detail, whether you're looking at a high-res monitor or the etchings on a new shotgun. Classic weapons return, like the plasma rifle, and the chainsaw - and yeah, it's as gory as you think it is, with demons splitting in half like a knife through butter. And you've even got finishing moves that let you rip an enemy's face apart.

It's Doom, so it's gonna get multiplayer, but you're also not limited to what multiplayer modes and maps that Id has cooked up. lets you create own competitive and co-operative multiplayer game types, and it looks like there's going to be a ridiculous amount of variety for you to dig into. You can start from predefined modes or make full custom games by editing the map layouts, the item placement, and even the game logic to make your own game-within-a-game.

It'll be hitting Xbox One, PS4, and PC some time early next year - , according to Bethesda - and it's bringing back the classic weapons and shooting you love, with a few modern twists. We're talking, of course, about the giant green plasma shots of the unmistakable BFG.

Looks like Bethesda's making its own online system along the lines of Blizzard's Battle.net. You'll be able to access account details, games, statistics, and more. And the first game that will be offered on the service will be the upcoming Battlecry. Bethesda's free-to-play online shooter/MOBA type thing will be hitting this fall, but if you're interested in a sneak peek, you can sign up for beta access now at battlecrythegame.com. Sign up before June 18th for priority access. What a twist! In , you'll be playing as Emily Kaldwin - fans will recognize her as the Queen's daughter from the first game. A CGI trailer shows a city in turmoil, as soldiers line up civilians and massacre them. Plague appears to be spreading through the town. And Emily traipses across a steampunk city with tentacles that shoot out of her arm and pull her around like a grappling hook. Fans of original Dishonored lead Corvo, worry not: you'll be able to play either character in Dishonored 2, though once you make your choice, you're stuck as that character for your playthrough. Nothing else was shown outside of this trailer, but it'll be coming to PS4, Xbox One, and PC by spring 2016. Yep, it's on Xbox One and PS4 now. It is a thing you can buy. Nothing else to see here. Only a brief sizzle reel was shown, so not much else is known. But it'll be a free-to-play game coming to mobile and PC. Holy crap. So yeah, basically since the team at Bethesda wrapped production on Fallout 3 in 2009, they immediately started work designing Fallout 4. Actual production took place over three years, however. When you start Fallout 4, you'll get a glimpse of a pre-apocalypse America. Character creation shows a man and a woman standing in front of a mirror, getting ready for their day. You can customize facial features, and can choose to play as either gender - whoever is standing in front of the mirror when you're done is who you'll play as. The game even generates a baby based on the couple you design. Oh, and your player character will be fully voiced as well. During your excursion into the wasteland (200 years post-apocalypse, but how that happens hasn't been explained yet), you'll meet a dog, and you'll quickly become friends. In fact, you can even point out objects in the environment and have your canine buddy fetch them for you. Your wrist-mounted Pip-Boy is no longer a glorified menu - it's a full-blown technological artifact that you can interact with. Yes, you can access your perks and equipment, but the menu is an actual object that exists on your character's arm. There are even game cartridges strewn about the world, and if the ghouls've got you down, you can kill some time with some Atari-inspired mini-games. One even looks kinda like Missile Command. Fitting. Most collector's editions are full of gimmicky junk, and yeah, this one's pretty gimmicky. But since Fallout 4's collector's edition comes with a life-size PIP-Boy, it's probably the best one ever. You can even put your mobile phone in it and load up the Fallout 4 app to interact with your menu - and maybe do a bit of LARPing around your town. There's a neat little app coming to the App Store tonight called Fallout Shelter. In it, you'll get to run your own, well, fallout shelter, building rooms and growing your population. It's completely free: there aren't any timers, there's no paywall, and you don't need an internet connection. Not a bad little bonus for Fallout fans. Back to Fallout 4, you'll be able to find scrap materials around the world and build your own houses. It looks really simple, letting you craft defenses, plant crops, set up power lines, and more. Continue to build, and people will start to move in, and before you know it, you'll have your own settlement. There's even some light programming, as you can assign commands to various computerized objects and weapons to help defend your burgeoning little town from raiders. Caravans will even run between your settlements, building a little self-sustaining economy for your city. You know all that useless junk lying around in Fallout 3? In Fallout 4, it actually has a purpose, as you can customize weapons and armor using these bits and bobs. It's not just a simple upgrade, either weapons will transform into several different permutations based on what items you've got lying around. You won't have to wait long to explore Boston's irradiated wasteland, as it will be headed to PS4, Xbox One, and PC on November 10, 2015. As long as it doesn't get pushed back, of course.
E3 2015: Multiple New Cities Coming to The Elder Scrolls Online: Tamriel Unlimited

Added: 15.06.2015 4:16 | 21 views | 0 comments


Hardcore Gamer: Some of the most gorgeous environments Tamriel has seen are going to be making their way to PlayStation 4s and Xbox Ones all across the world, according to footage shown during Bethesdas E3 Showcase.

From: n4g.com

Watch the E3 2015 Bethesda press conference livestream right here

Added: 15.06.2015 1:34 | 27 views | 0 comments


For the first time, Bethesda is putting on its own E3 press conference. With all of the buildup of having a making an appearance, Bethesda really set out to build anticipation for its presentation and make a huge impression. Now that the show is over, it's time to review what we just saw. With that, welcome to our recap.

If you missed out on the announcements, worry not. We watched the entire thing, wrote a bunch of news articles about it, and summed up everything in one place. All you need to do to catch up is scroll through this gallery. So go ahead, get all of the most important information from the Bethesda press conference on the following slides.

Doom has never looked this fast or fluid before. An extended gameplay demo showed off what looks to be some kind of space base or factory over-run with hellspawn. The biggest thing to take away is the fluidity - it almost turns into a ballet of blood and bullets as the layer deftly maneuvers around the the corridors, clambering onto platforms, and exploding enemies into so many ludicrous gibs. And the game never seems to skip a beat, maintaining an almost hyper-realistic level of smoothness - even when time slows down when you select a gun from the weapon wheel. There's also incredible levels of detail, whether you're looking at a high-res monitor or the etchings on a new shotgun. Classic weapons return, like the plasma rifle, and the chainsaw - and yeah, it's as gory as you think it is, with demons splitting in half like a knife through butter. And you've even got finishing moves that let you rip an enemy's face apart.

It's Doom, so it's gonna get multiplayer, but you're also not limited to what multiplayer modes and maps that Id has cooked up. Doom Snapmap lets you create own competitive and co-operative multiplayer game types, and it looks like there's going to be a ridiculous amount of variety for you to dig into. You can start from predefined modes or make full custom games by editing the map layouts, the item placement, and even the game logic to make your own game-within-a-game.

It'll be hitting Xbox One, PS4, and PC some time early next year, and it's bringing back the classic weapons and shooting you love, with a few modern twists. We're talking, of course, about the giant green plasma shots of the unmistakable BFG.

Looks like Bethesda's making its own online system along the lines of Blizzard's Battle.net. You'll be able to access account details, games, statistics, and more. And the first game that will be offered on the service will be the upcoming Battlecry. Bethesda's free-to-play online shooter/MOBA type thing will be hitting this fall, but if you're interested in a sneak peek, you can sign up for beta access now at battlecrythegame.com. Sign up before June 18th for priority access. What a twist! In Dishonored 2, you'll be playing as Emily Kaldwin - fans will recognize her as the Queen's daughter from the first game. A CGI trailer shows a city in turmoil, as soldiers line up civilians and massacre them. Plague appears to be spreading through the town. And Emily traipses across a steampunk city with tentacles that shoot out of her arm and pull her around like a grappling hook. Nothing else was shown outside of this trailer, but it'll be coming to PS4, Xbox One, and PC… some time. Only a brief sizzle reel was shown, so not much else is known. But it'll be a free-to-play game coming to mobile and PC.
Watch the E3 2015 Bethesda press conference livestream right here

Added: 15.06.2015 1:34 | 22 views | 0 comments


For the first time, Bethesda is putting on its own E3 press conference. With all of the buildup of having a making an appearance, Bethesda really set out to build anticipation for its presentation and make a huge impression. Now that the show is over, it's time to review what we just saw. With that, welcome to our recap.

If you missed out on the announcements, worry not. We watched the entire thing, wrote a bunch of news articles about it, and summed up everything in one place. All you need to do to catch up is scroll through this gallery. So go ahead, get all of the most important information from the Bethesda press conference on the following slides.

Doom has never looked this fast or fluid before. An extended gameplay demo showed off what looks to be some kind of space base or factory over-run with hellspawn. The biggest thing to take away is the fluidity - it almost turns into a ballet of blood and bullets as the layer deftly maneuvers around the the corridors, clambering onto platforms, and exploding enemies into so many ludicrous gibs. And the game never seems to skip a beat, maintaining an almost hyper-realistic level of smoothness - even when time slows down when you select a gun from the weapon wheel. There's also incredible levels of detail, whether you're looking at a high-res monitor or the etchings on a new shotgun. Classic weapons return, like the plasma rifle, and the chainsaw - and yeah, it's as gory as you think it is, with demons splitting in half like a knife through butter. And you've even got finishing moves that let you rip an enemy's face apart.

It's Doom, so it's gonna get multiplayer, but you're also not limited to what multiplayer modes and maps that Id has cooked up. Doom Snapmap lets you create own competitive and co-operative multiplayer game types, and it looks like there's going to be a ridiculous amount of variety for you to dig into. You can start from predefined modes or make full custom games by editing the map layouts, the item placement, and even the game logic to make your own game-within-a-game.

It'll be hitting Xbox One, PS4, and PC some time early next year, and it's bringing back the classic weapons and shooting you love, with a few modern twists. We're talking, of course, about the giant green plasma shots of the unmistakable BFG.

Looks like Bethesda's making its own online system along the lines of Blizzard's Battle.net. You'll be able to access account details, games, statistics, and more. And the first game that will be offered on the service will be the upcoming Battlecry. Bethesda's free-to-play online shooter/MOBA type thing will be hitting this fall, but if you're interested in a sneak peek, you can sign up for beta access now at battlecrythegame.com. Sign up before June 18th for priority access. What a twist! In Dishonored 2, you'll be playing as Emily Kaldwin - fans will recognize her as the Queen's daughter from the first game. A CGI trailer shows a city in turmoil, as soldiers line up civilians and massacre them. Plague appears to be spreading through the town. And Emily traipses across a steampunk city with tentacles that shoot out of her arm and pull her around like a grappling hook. Nothing else was shown outside of this trailer, but it'll be coming to PS4, Xbox One, and PC… some time. Only a brief sizzle reel was shown, so not much else is known. But it'll be a free-to-play game coming to mobile and PC.

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