Microsoft Comments On Adam Orth Tweets
Added: 05.04.2013 20:18 | 1 views | 0 comments
Game Informer - "We are aware of the comments made by an employee on Twitter. This person is not a spokesperson for Microsoft, and his personal views are not reflective of those of the company. We have not made any announcements about our product roadmap, and have no further comment on this matter."
From:
n4g.com
| Microsoft's Always-Online Debacle Is Playing into the PS4's Hands
Added: 05.04.2013 20:18 | 1 views | 0 comments
Push Square: "No publicity is bad publicity, or so the old adage goes but Microsoft executives must find themselves staring into a window of brutal GIFs wondering what to do next. The press surrounding the companys next generation platform has not been rosy for some time, but things escalated overnight when Adam Orth, the creative director on an as of yet unannounced Xbox title, mistakenly opted to use the public forum of Twitter to channel his opinion about the latest round of rumours regarding his employers impending console revision."
From:
n4g.com
| Microsoft Creative Director Defends Always-Online Consoles
Added: 05.04.2013 17:19 | 1 views | 0 comments
Microsoft Studios creative director Adam Orth defended always-online consoles and said that players who don’t like...
From:
megagames.com
| Microsoft Creative Director On Always-On Xbox 720: "Deal With It"
Added: 05.04.2013 14:32 | 7 views | 0 comments
Following the public outcry against yesterday's report that the next Xbox would require an always-on internet connection, Microsoft creative director Adam Orth took to Twitter to dismiss such complaints.
From:
www.gamerevolution.com
| Microsoft creative director doesn't get the 'drama' around an always-online Xbox
Added: 05.04.2013 11:04 | 5 views | 0 comments
Adam Orth argues that every device is now "always-on" and that customers are going to have to deal with it.
Microsoft Studios creative director Adam Orth has argued against the "drama" surrounding the concept of games consoles requiring an always-on Internet connection.
Speaking on (now private), Orth argued "sorry, I don't get the drama around having an 'always on' console. Every device now is 'always on'. That's the world we live in. #dealwithit".
Orth joined Microsoft in 2012 as a creative director on a currently unannounced project. He's previously worked on God of War 3, Star Wars: The Force Unleashed II, and on the Medal of Honor series at EA.
"Did you learn nothing from Diablo III or SimCity? You know some people's Internet goes out right? Deal with it is a sh***y reason," replied BioWare gameplay designer .
"Electricity goes out too," said Orth in response.
"The mobile reception in the area I live in is spotty and unreliable. I will not buy a mobile phone," Orth said as a joke.
While Orth later apologised for his comments, the debate arrives off the back of , and that all games will be suspended if the console stays offline for more than three minutes.
"Unless something has changed recently, Durango consumer units must have an active Internet connection to be used," said the source about the next Xbox.
During the announcement of the PlayStation 4, Sony were quick to assert that their next PlayStation .
Both Sony and Microsoft have explored ways to use a connected Internet connection to block pre-owned games in the past.
Tags: Studios, Dead, PlayStation, Star, Wake, Force, Bolt, Every, While, Microsoft, Media, Adds, Diablo, BioWare, Diablo III, Internet, Orcs, Soul, During
From:
www.gamespot.com
| News: Microsoft Studios creative director defends always-online devices
Added: 05.04.2013 10:04 | 5 views | 0 comments
Microsoft man takes to Twitter in wake of always-online Xbox rumours.
"Sorry, I don't get the drama around having an 'always on' console," Orth Tweeted. "Every device now is 'always on'. That's the world we live in. #dealwithit."
This comment riled BioWare designer Manveer Heir, who responded: "Did you learn nothing from Diablo III or SimCity? You know some people's internet goes out right? Deal with it is a shitty reason."
To this Orth replied: "Electricity goes out, too."
Heir added that whilst LA, San Francisco and Seattle are "very connected places" places likes Janesville, WI or Blacksburg, VA don't offer the same...
Tags: Studios, Dead, Wake, Xbox, Every, Help, Microsoft, San Francisco, Francisco, Diablo, BioWare, Diablo III, Orcs, Twitter
From:
www.videogamer.com
| Microsoft creative director defends always-online consoles, trades blows with BioWare
Added: 05.04.2013 9:30 | 1 views | 0 comments
More rumours as to next gen Xbox connected features surface.
Microsoft Studios creative director Adam Orth and Bioware designer Manveer Heir have had a bit of a spat on Twitter (thanks Gematsu) about Ye Olde Always-Online Gaming, beginning with Orth's declaration that he doesn't "get the drama around having an 'always on' console".
From:
www.oxm.co.uk
| Castlestorm Trailer Battles Orcs, Blows Up Castles
Added: 03.04.2013 20:36 | 14 views | 0 comments
From the makers of Pinball FX2 comes a new strategy game that focuses on physics, fun and destruction. It's like a perfect combination for a good time and a lot of stress relief. To keep gamers informed about the new title Zen Studios released a brand new trailer for the game.
From:
www.cinemablend.com
| Pocket Gamer: The Ories: Super Space Monsters Review
Added: 02.04.2013 10:18 | 9 views | 0 comments
Pocket Gamer: The Ories: Super Space Monsters! is a good name for a video game.
Let's break it down: the first two words force your brain to ask whether it knows what an Orie is, and when your Numskulls return empty-handed you notice that there's a colon.
From:
n4g.com
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