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Magicka 2 Review

Added: 29.05.2015 23:36 | 0 views | 0 comments


Put .

Magicka 2 is even harder than its predecessor, which is really saying something.

Other changes are fairly minor. Movement is now smoother, and you can cast spells and run at the same time. You can pick a location, click to run to it, and then blast away at trailing enemies as you shuffle backwards. I found this incredibly helpful when retreating from crowds of monsters (well, at least until the game decided not to let me back up any farther). The old checkpoint save system has been automated with regular save locations that prevent a fair bit of backtracking (although there are some aggravating moments, and you are always set too far back if you get killed during boss battles). You can use unlockable artifacts to tweak gameplay, offering the ability to adjust everything from your health to enemy attacks and introducing goofy frills, like adding sitcom laughter to deaths. It’s an interesting concept, although I didn’t experiment much here. Artifacts seem to hold promise in boosting replayability, though.

Visuals and sound are in the same ballpark as the original game, although the graphics are more colorful and better detailed and the sound is a little more amped up and cartoony. As with the first game, there is a pleasant atmosphere to everything, with a bright color palette, NPCs speaking gibberish, and constant self-lampooning jokes--right up until the moment the first wizard explodes into shreds of red goo. Nothing here is funny in a laugh-out-loud way, although the combination of good cheer and bloody murder is twisted enough to raise a few smiles.

Playing cooperatively is the only way to experience the murderous mayhem that is Magicka 2.

Bugs are something of a concern. The game is stable enough that I didn’t experience any crashes, but I did run into a couple of glitches playing solo. Every so often, getting killed by the exit to a level’s section during the campaign would throw me into the next section as if I’d slain the bad guys. Given the spectacular difficulty of many of these fights, I wasn’t complaining. Still, there’s obviously a bug here.

Respawning is messed up in solo play. Almost without fail, getting killed once in the midst of a mob of enemies results in getting killed twice in the midst of a mob of enemies because you always respawn within inches of where you were murdered in the first place. To make matters even worse, you can sustain damage almost from the moment you appear, and magicks (including Haste, which is spectacularly useful in these situations), are greyed out for what seems like a thousand years after you pop back into existence. Because getting taken out twice sends you back to a save point, this automatic second strike is incredibly annoying.

Battles can get just a teensy bit chaotic, especially in Magicka 2 co-op, which is really the best and only way to experience the game.

A lot of the discussion above sounds pretty negative. That’s with good reason--I have to admit that at many times, solo Magicka 2 almost made me throw my mouse through my office window. But the terrific magic system, joyous carnage, and the ability to ditch single-player for the vastly more enjoyable co-op rescued the game and made it almost as compelling as the typical “after” model featured in a late-night infomercial. If you’re a social type, this is a must-play. But loners might want to give this one a pass, at least until the developers scale the difficulty better for single mages.

From: www.gamespot.com

Kill, Survive, And Kill Some More in Forest Warrior

Added: 29.05.2015 21:16 | 3 views | 0 comments


Marcus Estrada writes: "Sometimes, gamers want to play something with a vast array of systems and potential such as The Witcher 3. Other times, all we might want is an incredibly simplified action experience. The latter is what Forest Warrior appeals to. It is a wave-based 2D action game where you are the eponymous "forest warrior" seeking to survive for as long as possible. For whatever reason, the forest is filled with monsters and no one else can save you."

From: n4g.com

NVIDIA - Upcoming Kepler Fix Will Increase Performance In Other Games As Well

Added: 29.05.2015 10:16 | 5 views | 0 comments


DSOGaming writes: "A couple of days ago, we informed you about NVIDIAs intentions to address the somehow fishy performance of The Witcher 3 on its Kepler GPUs. However, it appears that Kepler owners will enjoy a performance boost in even more games."

From: n4g.com

Manhunt 2, Leisure Suit Larry and Other AO Rated Games Banned From Twitch

Added: 28.05.2015 9:23 | 9 views | 0 comments


Streaming platform Twitch.tv has announced a policy preventing games rated Adults Only by the Entertainment Software Ratings Board from being streamed on its service.

In a .

From: www.gamespot.com

Manhunt 2, Leisure Suit Larry and Other AO Rated Games Banned From Twitch

Added: 28.05.2015 9:23 | 0 views | 0 comments


Streaming platform Twitch.tv has announced a policy preventing games rated Adults Only by the Entertainment Software Ratings Board from being streamed on its service.

In a .

From: www.gamespot.com


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