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From: www.gamesradar.com

The lost Kojima games we#39;ll never play

Added: 10.09.2015 19:00 | 99 views | 0 comments


I watched Silent Hills along with everyone else as it burst - Hindenburg-esque - into flames and crash-landed all over the internet. And despite my best attempts to plug that pyramid-shaped , it festers to this day. But what I didn't appreciate until recently is that the tragedy of Silent Hills and Kojima's unceremonious departure from Konami doesn't end there. It gets even worse.

Over the years, the prolific game designer has hinted at a handful of other ideas and projects he'd love to puruse. In fact, it was this hinting that landed him the ill-fated Silent Hills gig in the first place. But between his recent departure and Konami's... shall we say... new direction, it's unlikely any of these ideas will ever been seen or heard from again. Here's a look at what could have been:

Back in 2012, Konami held a special, Zone of the Enders-centric event in Japan where they 'Enders Project' was in development. The game would utilize the Fox Engine (which now powers Phantom Pain) and would be the Enders series' first major release since 2003's 2nd Runner. At the same event, the company also announced a release for the much-anticipated Zone of the Enders HD Collection, which would help kick off the hype train for Enders Project.

Except the exact opposite happened. One year later, Kojima went on his online radio show (because of course he has one) and announced Enders Project was scrapped. "Right now," Kojima said (via from the HD Collection, following his departure from Konami, and the series is quietly fading into obscurity.

The Boss - mentor of Solid Snake's father, Big Boss - is one of the strongest, most complex characters in gaming. Hell, even Volgin is this idea in a video interview about Metal Gear Rising, stating "I had several ideas for a game featuring The Boss and the Cobra Unit during the invasion of Normandy."

Ultimately, it was Metal Gear Rising that won out, but the idea of a Boss-centric Metal Gear obviously stuck with Kojima. In 2012, during a PAX Prime presentation, he that while he wasn't a "huge fan of spin-offs," a Metal Gear starring The Boss was still something he'd "definitely love to make." I imagine it as Saving Private Ryan except Tom Hanks is a woman and her teammates include a dude who controls bees and someone who talks to ghosts. This would also be a great opportunity to showcase the Philosophers, an organization who immense capital fueled the plot of Snake Eater.

Turns out Phantom Pain isn't the only open world Metal Gear game Kojima was interested in creating. Speaking at the 2015 Taipei Game Show, the developer he'd love to someday play an open-world version of Shadow Moses but that currently no developer had come forward offering to make it.

This builds upon comments Kojima made months earlier when asked about remaking his games. "Personally, I’m not too fond of remakes," he said (via ) "But I would have to go with MGS1. If it was going to be a remake, I wouldn’t want to make a standard remake, but something similar to Planet of the Apes: Bringing the best of the past to the present and doing something new."

Considering how many changes (read: ) the Metal Gear universe has undergone since 1998, the original Metal Gear Solid would gain a lot from an updated script that recognized everything that has happened over the years.

In a game filled with bizarre, creepy moments, Metal Gear Solid 3's '' minigame is one of the creepiest and most bizarre. It is presented as a dream sequence (or nightmare) that triggers after Naked Snake endures the game's infamous torture scene. Beaten and broken, he collapses on a cot in his prison cell, dozes off to sleep, and then everything changes. The player is now some sort of hook sword-wielding convict who butchers zombie police officers in a hack-and-slash minigame. Everything is desaturated and there's no music, which heightens the surrealness of this sequence. Eventually, after hacking up enough enemies, Snake stirs from his slumber.

Not much else is known about 'Guy Savage' or what it was supposed to become. The game was removed from later versions of MGS3, along with any references to it. Shuyo Murata, co-director on MGS4 and writer on MGS5, is goes, Guy Savage was actually a demo for a future Konmai game that was later canceled. Now (almost) all traces of the game have faded away, much like PT.

The smoldering embers of our once blazing passion for this Silent Hill reboot/revival/reimagining still smolder across the internet. Kojima. Del Toro. A dream team mashup of two offbeat visionaries tackling a series made famous for its mind games. We're talking Chrono Trigger levels of game developer collaboration here. And then it all went up in flames. A Scorched Earth policy that burned Silent Hills to the ground and took Kojima Productions along with it, searing away Kojima's name from Konami's recent history; a revisionist history.

The silver lining, at least, is that Hideo Kojima apparently still has a passion for creating things, as evidenced by this from the Metal Gear series and has even mentioned a passion for writing and making movies. Chances are, outside of a pachinko machine, the ideas in this list will likely never see the light of day. However, there are certainly more adventures to come from the original Big Boss.

EA Access feat. The Lucas Brothers - The Real Deal

Added: 10.09.2015 10:17 | 48 views | 0 comments


Play the best of EA on Xbox One for $4.99 a month.Instantly expand your gaming library with The Vault, a growing collection of EAs best Xbox One games. Battlefield 4, FIFA 15, Plants vs. Zombies Garden Warfare, Dragon Age: Inquisition play all these and more as much as you want.

From: n4g.com

4:33 Creative Lab Mobile games publisher expands in US market

Added: 07.09.2015 12:17 | 52 views | 0 comments


4:33 Creative Lab recently revealed three mobile games heading to the United States as part of the Korean companys Western expansion: Champion, Cubicar Adventures and Plants War 2. All three titles will launch later this year and early next year. 4:33 Creative Lab was founded by Joon-Mo Kwon, former CEO of Nexon and Nexon Mobile, with $110 million invested by LINE and Tencent.

From: n4g.com

Kiwi voice director Simon Peacock interview

Added: 07.09.2015 8:17 | 53 views | 0 comments


GamePlanet chat with voice director SIMON PEACOCK about his work on DEUS EX, ASSASSIN'S CREED, FAR CRY, and more.

Tags: Kids, Planet
From: n4g.com

September 5, 2015 Game News Update

Added: 06.09.2015 9:17 | 38 views | 0 comments


BNR: This week in game news, we're giving away Steam keys for Planet of the Eyes, Microsoft and Machinima got in trouble with the FTC, Batman: Arkham Knight is much closer to being fixed and as per usual, some great games have been released, and a Mega Man movie is coming- all this and the Blackman 'N Robin Game News Update.

From: n4g.com

Earth Defense Force 2: Invaders From Planet Space Features Trailer

Added: 06.09.2015 8:53 | 59 views | 0 comments


Standing as a direct predecessor to the series’ first North American release (Earth Defense Force 2017, known as Earth Defense Force 3 in Japan), and widely regarded by fans as the best entry in the franchise, Earth Defense Force 2 is making its way to the western hemisphere for the very first time with this greatly expanded remake. In Earth Defense Force 2: Invaders From Planet Space, players will take the role of one of three distinct military classes and fend off hordes of invading giant insects from a third-person perspective by way of conventional weaponry, armored vehicles, jetpacks, air strikes, trip mines, energy weapons, and more. The game will arrive in North America for the PS Vita with a number of improvements and additions helmed by the original developers at Sandlot, including up to four-player online co-op, an entirely new Air Raider class, and a new English dub. Please visit the Earth Defense Force series Facebook page! https://www.facebook.com/XSEEDEDF

From: www.gamershell.com

Mega Man Headed To The Big Screen By 20th Century Fox

Added: 04.09.2015 11:17 | 53 views | 0 comments


Chernin Entertainment and 20th Century Fox have revealed the blue bomber Mega Man is headed to the big screen. Chernin Entertainment and Fox are collaborating with David Ready and Michael Finfer overseeing for Chernin while Peter Chernin will be producing the film. David and Michael have a solid history of creating quality sci-fi action films including the recent Planet of the Apes films. Ryan Horrigan and Mike Ireland will be in Fox's corner ensuring a quality adaptation.

From: n4g.com


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