The Santa Barbara Killer Is a Product of Our Culture, and We Shouldn't Hide From That Fact.
Added: 28.05.2014 17:00 | 0 views | 0 comments
Near the University of California Santa Barbara on Friday night, one man took part in a murderous spree in which seven people died and many more were injured. It was a shocking tragedy, one that makes us draw closer to those we love, mourn those who were affected, and try to figure out how such a terrible event could possibly happen. Although the killer died in the attack, we do have a glimpse at what he was thinking beforehand, and what could have led him to commit such atrocities; he Artists should be able to express themselves without fear that their work is going to be banned. But just because there aren't any rules dictating what kind of ideas authors, directors, and game developers can explore, they still have a responsibility to themselves and the world at large that shouldn't be ignored. Media does not force people to commit violent acts, and to imply that's the case is dangerous and unfair. Still, creators have to be cognizant of what messages they are sending out there. If they continue to demean a certain segment of the population, if they dehumanize our friends and loved ones, then it may be worth reexamining those beliefs. We, as consumers, have our own role in this healing process. We have to accept that the media we hold near to our hearts can still have troubling messages. To hide from this fact is disingenuous. Admit that major themes may be damaging, that you understand and respect that others feel uncomfortable, and yet still celebrate the elements that you enjoy. Our voices are important. It doesn't help anyone to stick our heads in the sand, to pretend that everything is all right even when so many people think otherwise. There's nothing wrong with liking media that others find disgusting. Yes, I am a little embarrassed to say that I enjoyed Killer Is Dead amid the controversy that surrounded its release, but at the same time, I can't hide who I am, and I am fully aware of what kind of messaging it has. So don't stop playing the games you love, or watching the movies that speak to you. But don't brush off the criticisms directed toward them, either. Video games are supposed to be an escape. They're where I go when I want to relax for a few hours, or to visit a world very different from my own. I recognize that games are power fantasies, fictional endeavors in which I can jump higher than real gravity would allow, withstand bullets without dying, and dunk a basketball from the three-point line. Those power fantasies are what often draw me into games. But it's when those fantasies shift from exaggerating my own physical strengths to turning women into mere objects that things stop being fun. We have to recognize the cultural impact of our artistic expression. Only by talking openly about what we're enjoying, and examining how it affects the world at large, can we better understand how a person like the Santa Barbara killer could have such troubling ideas about women to begin with.
From:
www.gamespot.com
| The Evil Within - Preview
Added: 27.05.2014 16:00 | 5 views | 0 comments
The Evil Within, The Good Without.
Forget about PAX East. At least where The Evil Within is concerned. A vocal portion of the press commented that the event was negative, but it was all based on hands-off footage in a theatre. Perhaps spurred by this, Bethesda and Tango Gameworks has seen fit to provide a two-hour hands-on session with two demos for The Evil Within during my stay during the pre-E3 Judges Week in Santa Monica. And while the claims that the game will revive the survival horror genre are idealistic for sure, it's surprisingly within striking distance.
I almost wish that Tango Gameworks would have kept the Japanese name of the title, Psychobreak, over to the American version because it perfectly describes the intent of The Evil Within to bridge the eerie psychosis of
From:
www.gamerevolution.com
| The Evil Within Preview | GameRevolution
Added: 27.05.2014 15:14 | 1 views | 0 comments
GR: Forget about PAX East. At least where The Evil Within is concerned. A vocal portion of the press commented that the event was negative, but it was all based on hands-off footage in a theatre. Perhaps spurred by this, Bethesda and Tango Gameworks has seen fit to provide a two-hour hands-on session with two demos for The Evil Within during my stay during the pre-E3 Judges Week in Santa Monica. And while the claims that the game will revive the survival horror genre are idealistic for sure, it's surprisingly within striking distance.
From:
n4g.com
| Deep Silver Reveals Further Details on Metro: Redux
Added: 22.05.2014 18:00 | 13 views | 0 comments
Deep Silver, at a pre-E3 event in Santa Monica, has given further details on Metro: Redux, a remastered compilation of Metro 2033 and Metro: Last Light by 4A Games for PC and next-gen consoles. A trailer has been revealed above, though a teaser video on Vine was posted yesterday.
From:
www.gamerevolution.com
| Civilization: Beyond Earth - Video Preview | Gamereactor
Added: 22.05.2014 11:14 | 17 views | 0 comments
Two Gamereactor editors meet up in Santa Monica and discuss Civilization: Beyond Earth, the Civ sequel from Firaxis where players will be building an empire on a strange new planet.
From:
n4g.com
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