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News with tag Shadow  RSS
Take a look at Shadow of the Beasts stunning gameplay

Added: 18.06.2015 13:16 | 6 views | 0 comments


Matt Birch, CEO of Heavy Spectrum Entertainment talks us through 16 wonderful minutes of Shadow the Beast gameplay at E3.

From: n4g.com

E3 2015: Exploring the Connections Between Ico, Shadow of the Colossus, and The Last Guardian

Added: 18.06.2015 9:16 | 1 views | 0 comments


Overmental: This years E3 finally saw the long-anticipated re-emergence of the Team Ico game The Last Guardian. Initially announced way back in 2009, the game is the development companys latest project after Ico and Shadow of the Colossus. So how are the three games connected?

From: n4g.com

Horizon: Zero Dawn Easter Egg Spotted In Killzone: Shadow Fall

Added: 17.06.2015 22:16 | 12 views | 0 comments


One eagle-eyed Twitter user uploaded the video, he then asked Mathijs de Jonge who is the game director of Killzone 2,3, Liberation and the upcoming PS4 exclusive Horizon Zero Dawn, he subsequently confirmed the clue. "Well spotted," he replied. "The robot did undergo some changes, though."

From: n4g.com

Fumito Ueda on The Last Guardian’s Grand E3 Reveal

Added: 17.06.2015 20:47 | 16 views | 0 comments


There are few games that inspire such passion and devotion among gamers than those of Fumito Ueda. His twin PS2 classics, Ico and Shadow of the Colossus, are rightly beloved for their extraordinary atmosphere, thoughtful mechanics and evocative storytelling. Duly, it was no surprise that his ambitious third game, The Last Guardian, was met with feverish enthusiasm when first announced for PS3 back in 2009.

From: feedproxy.google.com

Fumito Ueda on The Last Guardians grand E3 reveal

Added: 17.06.2015 20:16 | 1 views | 0 comments


By: Fred Dutton // SCEE Blog Manager: There are few games that inspire such passion and devotion among gamers than those of Fumito Ueda. His twin PS2 classics, Ico and Shadow of the Colossus, are rightly beloved for their extraordinary atmosphere, thoughtful mechanics and evocative storytelling. Duly, it was no surprise that his ambitious third game, The Last Guardian, was met with feverish enthusiasm when first announced for PS3 back in 2009. Since then as is well documented everything largely went quiet, but finally the wait is nearly over. Its re-reveal for PS4 this week was a real lump-in-the-throat moment and forgive my shameless partisanship one of the highlights of a packed E3 week, where big announcements have come thick and fast.

From: n4g.com

E3 2015 exclusive Shadow Warrior 2 impressions video - PSU

Added: 17.06.2015 17:16 | 8 views | 0 comments


PlayStation Universe writes: "Live from E3 2015, the PSU team has spent some quality time with the guys and games from Devolver Digital. Following our hands-on impressions of Mother Russia Bleeds, Adam and Will now take a look at Shadow Warrior 2. Shadow Warrior 2 is a reboot of the 1997 first-person shooter and features the charismatic (and very funny) Lo Wang. Check out our thoughts."

From: n4g.com

Kingdom Hearts III Shows Sora at His Most Powerful

Added: 17.06.2015 2:44 | 6 views | 0 comments


"Our goal is, because you are able to obtain world-specific Keyblades after you beat certain worlds, the transformations of each Keyblade will be related to the world you visit," Yasue explained. "We've made each transformation unique to the world.”

Another thing you can expect from Kingdom Hearts III is giant, Shadow of the Colossus-style boss battles. There will be fights against smaller enemies, but some of KHIII's bosses will be gargantuan, allowing Sora greater freedom of movement and room to experiment with attacks--including the new theme-park-ride summon attacks.

"When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element," Nomura said of designing gameplay, "and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new instalment."

He added: "The gameplay mechanic is the skeleton, the root of building the game. As an example of how some concepts come about… the game system in Dream Drop Distance where you switch between Sora and Riku and interchange, that concept fell into place first and then I built the story.”

Kingdom Hearts III still doesn't have a release date. For more details, check out our trailer breakdown below.

From: www.gamespot.com

Kingdom Hearts III Shows Sora at His Most Powerful

Added: 17.06.2015 2:44 | 6 views | 0 comments


"Our goal is, because you are able to obtain world-specific Keyblades after you beat certain worlds, the transformations of each Keyblade will be related to the world you visit," Yasue explained. "We've made each transformation unique to the world.”

Another thing you can expect from Kingdom Hearts III is giant, Shadow of the Colossus-style boss battles. There will be fights against smaller enemies, but some of KHIII's bosses will be gargantuan, allowing Sora greater freedom of movement and room to experiment with attacks--including the new theme-park-ride summon attacks.

"When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element," Nomura said of designing gameplay, "and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new instalment."

He added: "The gameplay mechanic is the skeleton, the root of building the game. As an example of how some concepts come about… the game system in Dream Drop Distance where you switch between Sora and Riku and interchange, that concept fell into place first and then I built the story.”

Kingdom Hearts III still doesn't have a release date. For more details, check out our trailer breakdown below.

From: www.gamespot.com


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