Out This Week: Smash Bros, Mordor More! - IGN Daily Fix
Added: 29.09.2014 21:03 | 0 views | 0 comments
This week highlights include Middle-Earth: Shadows of Mordor, Super Smash Bros. for the 3DS and more. We're here to help with a weekly round-up of the biggest game releases each every week.
From:
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| Styx: Master of Shadows Gameplay Making Of Video (HD)
Added: 27.09.2014 0:19 | 3 views | 0 comments
Commented by Julien Desourteaux (Game Director Level Designer), Guillaume Blanchard (Project Manager) et Mathias Chataignier (Game Designer) from Cyanide Studio, this 5 minutes video lets us learn more about the game, its mechanics, its level design, as well as the intentions of the developers when they designed its infiltration gameplay.
Learn how the developers created the mechanics to make of Styx: Master of Shadows a challenging game, back to the source of infiltration games. The playable character a fragile but resourceful goblin played a huge role in this task, as much as the level design, which is both open and highlights the vertical perspective, and prompts players to experiment to reach their objectives in very different ways.
From:
www.gamershell.com
| Styx: Master of Shadows Sound Design Making Of Video (HD)
Added: 27.09.2014 0:19 | 2 views | 0 comments
Learn how the developers created the mechanics to make of Styx: Master of Shadows a challenging game, back to the source of infiltration games. The playable character a fragile but resourceful goblin played a huge role in this task, as much as the level design, which is both open and highlights the vertical perspective, and prompts players to experiment to reach their objectives in very different ways. The sound design and the musics from Game Audio Factory will immerse the players as well as they will give gameplay hints/info.
From:
www.gamershell.com
| Styx: Master of Shadows Music Making Of Video (HD)
Added: 27.09.2014 0:19 | 2 views | 0 comments
Learn how the developers created the mechanics to make of Styx: Master of Shadows a challenging game, back to the source of infiltration games. The playable character a fragile but resourceful goblin played a huge role in this task, as much as the level design, which is both open and highlights the vertical perspective, and prompts players to experiment to reach their objectives in very different ways. The sound design and the musics from Game Audio Factory will immerse the players as well as they will give gameplay hints/info.
From:
www.gamershell.com
| Styx: Master of Shadows The Team Making Of Video (HD)
Added: 27.09.2014 0:19 | 2 views | 0 comments
Learn how the developers created the mechanics to make of Styx: Master of Shadows a challenging game, back to the source of infiltration games. The playable character a fragile but resourceful goblin played a huge role in this task, as much as the level design, which is both open and highlights the vertical perspective, and prompts players to experiment to reach their objectives in very different ways. The sound design and the musics from Game Audio Factory will immerse the players as well as they will give gameplay hints/info.
From:
www.gamershell.com
| Styx: Master of Shadows The Team Making Of Video (HD)
Added: 27.09.2014 0:19 | 2 views | 0 comments
Learn how the developers created the mechanics to make of Styx: Master of Shadows a challenging game, back to the source of infiltration games. The playable character a fragile but resourceful goblin played a huge role in this task, as much as the level design, which is both open and highlights the vertical perspective, and prompts players to experiment to reach their objectives in very different ways. The sound design and the musics from Game Audio Factory will immerse the players as well as they will give gameplay hints/info.
From:
www.gamershell.com
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