Friday, 29 November 2024
News with tag Speed  RSS
Need for Speed Movie Sequel in the Works

Added: 08.04.2015 15:12 | 0 views | 0 comments


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Tags: Speed
From: www.gamespot.com

DirectX 12 Will Speed Up Xbox One Dashboard, One Of Microsoft's Priorities

Added: 08.04.2015 13:17 | 2 views | 0 comments


Team Xbox head Phil Spencer asserts that the dashboard makes the most of the Xbox One capabilities.

From: n4g.com

Live for Speed S2 v0.6H Released

Added: 07.04.2015 19:22 | 0 views | 0 comments


This version adds a newly rebuilt and extended version of the Westhill racing environment

Tags: Live, Speed
From: www.gamershell.com

Live for Speed 0.6G to 0.6H Patch

Added: 07.04.2015 19:13 | 10 views | 0 comments


Increased max cars in race from 32 to 40 Increased AU Autocross grid from 16 to 20 Increased BL Rallycross grids from 24 to 30 Maximum multiplayer car draw distance up from 300 to 500 Regenerated lightmaps and visible object lists on most tracks Added paths at Fern Bay to cover road near Club and mini oval InSim ISP_NCI packet added to give host fo about new guest AI drivers hit wall entering pit lane at SO Classic / Town Removed a corner marker from some configurations at Aston Some tyres at Kyoto National disabled in other configs Updated translations - thank you translators

From: www.gamershell.com

Live for Speed 0.5Z to 0.6H Patch

Added: 07.04.2015 19:13 | 3 views | 0 comments


Increased max cars in race from 32 to 40 Increased AU Autocross grid from 16 to 20 Increased BL Rallycross grids from 24 to 30 Maximum multiplayer car draw distance up from 300 to 500 Regenerated lightmaps and visible object lists on most tracks Added paths at Fern Bay to cover road near Club and mini oval InSim ISP_NCI packet added to give host fo about new guest AI drivers hit wall entering pit lane at SO Classic / Town Removed a corner marker from some configurations at Aston Some tyres at Kyoto National disabled in other configs Updated translations - thank you translators

From: www.gamershell.com

Live for Speed 0.5Z to 0.6H Patch

Added: 07.04.2015 19:13 | 28 views | 0 comments


Increased max cars in race from 32 to 40 Increased AU Autocross grid from 16 to 20 Increased BL Rallycross grids from 24 to 30 Maximum multiplayer car draw distance up from 300 to 500 Regenerated lightmaps and visible object lists on most tracks Added paths at Fern Bay to cover road near Club and mini oval InSim ISP_NCI packet added to give host fo about new guest AI drivers hit wall entering pit lane at SO Classic / Town Removed a corner marker from some configurations at Aston Some tyres at Kyoto National disabled in other configs Updated translations - thank you translators

From: www.gamershell.com


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