Massive Group-Play Action Platformer Choice Chamber Now Available
Added: 22.07.2015 2:18 | 10 views | 0 comments
Marcus Estrada writes: "Choice Chamber is an incredibly unique action platformer where stream chatters can affect the game. It was funded back in March 2014. Along the way, developer Studio Bean provided a fair amount of backer updates to keep folks in the loop. Now, the game is finally available for everyone to check out."
From:
n4g.com
| Niko: Through The Dream - First Impressions + 15 Minutes Playthrough
Added: 21.07.2015 13:18 | 13 views | 0 comments
DSOGaming writes: "Niko: Through The Dream is a minimalist puzzle adventure game in which players accompany Niko in her return to her world. The good folks over at Studio Paint were kind enough to provide us with a review key for it. Below you can read our first impressions of it, and watch a 15-minute gameplay playthrough."
From:
n4g.com
| Adventure Game Studio 3.3.4 / 3.4.0.5 Alpha
Added: 21.07.2015 11:02 | 5 views | 0 comments
A useful tool for creating adventure game as quickly and easy as possible. Enjoy!
From:
spd.rss.ac
| Peter Molyneux's Studio Working to Make Good on Godus Promises
Added: 21.07.2015 2:00 | 8 views | 0 comments
The new CEO of developer 22cans, Simon Phillips, is quickly working to repair the developer's image after low morale and broken promises threatened to sink it earlier this year. Phillips spoke of his plans in an interview with winner who came away with almost nothing--Phillips works to make amends there as well. "It would be so easy for us to go, let's just sort Bryan out," Phillips said. "That's a bit of a cop-out. I've made it my goal to talk to him and say, 'Look, we know we fu***d up with this, let's try and do something.' I'm in contact with him now. It's my remit to talk to him. "We can either do it. Or we can't do it. Or we don't know. It falls into one of those categories."
From:
www.gamespot.com
| Peter Molyneux's Studio Working to Make Good on Godus Promises
Added: 21.07.2015 2:00 | 6 views | 0 comments
The new CEO of developer 22cans, Simon Phillips, is quickly working to repair the developer's image after low morale and broken promises threatened to sink it earlier this year. Phillips spoke of his plans in an interview with winner who came away with almost nothing--Phillips works to make amends there as well. "It would be so easy for us to go, let's just sort Bryan out," Phillips said. "That's a bit of a cop-out. I've made it my goal to talk to him and say, 'Look, we know we fu***d up with this, let's try and do something.' I'm in contact with him now. It's my remit to talk to him. "We can either do it. Or we can't do it. Or we don't know. It falls into one of those categories."
From:
www.gamespot.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|