Friday, 17 January 2025
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Divinity: Original Sin Enhanced Edition, and the Art of Split-Screen Adventuring

Added: 18.06.2015 0:42 | 1 views | 0 comments


"How many CRPGs on console can you think of that feature split-screen co-op?"

This question from Larian Studios creative director Swen Vincke gave me pause, because honestly, I couldn't think of any. Cooperative action role-playing games are clearly represented on consoles, but split-screen play, and co-op outside of the Diablo-esque realm, are hardly common. The other reason this question struck me was that Vincke used the term "CRPG"--that is, Computer RPG--instead of the more common "Western RPG" moniker. Vincke and I understand each other; we were playing games at a time when different terms were used and different styles were cultivated.

Of course, one of the things I adored about

The fundamentals, however, remain beautifully intact. As you (or you and your local/online cooperative partner) navigate Rivellon, you move objects around when they block the way, solve environmental puzzles, engage in conversation minigames with other characters, improve your core attributes, and, of course, use the elements to your benefit by, for instance, spreading oil on the ground and then setting it aflame with a fire spell. Aiming spells is a breeze using a controller, and the conversation interface has been enhanced to make dialogue simple to handle. (Don't expect Witcher 3-style complaints about font size, in other words.) Then there is that Divinity charm, evident when Wincke and I encountered a pair of inebriated guards who were almost too silly in their drunkenness to keep alive. Almost.

Divinity: Original Sin Enhanced Edition is due out this fall--hopefully October, if Wincke has his way. After playing it, I'm excited to get back to Rivellon all over again. I am also excited to see the game gain a new audience on consoles. Original Sin has lost none of its unique flavor in the transition, and I can't wait to compare notes with everyone stepping foot into this world for the first time.

From: www.gamespot.com

Cliffy B on Project Bluestreak and creating guns for 40-year-olds

Added: 17.06.2015 17:16 | 2 views | 0 comments


Boss Key Studios head Cliff Bleszinski took some time to talk about his latest game, an arena shooter called Project Bluestreak, during the PC Gaming Show at E3 2015.

From: n4g.com

Project CARS - New Rain Effects Come Close To Those Of Driveclub

Added: 17.06.2015 10:16 | 9 views | 0 comments


Driveclub has undeniable some of the best rain effects we've ever seen in a racing game. And while Project CARS looks amazing, its rain effects did not come close to those found in its big console rival. But that may change as Slightly Mad Studios is working on improving Project CARS' rain effects.

From: n4g.com

Worry not, pet lovers - Fallout 4's Dogmeat can't die

Added: 17.06.2015 4:16 | 0 views | 0 comments


GR: "I'm sure a few things ran through your head when you saw that adorable dog show up in the Fallout 4 reveal. First: "Awwwwwww, how adorable!" Second: "Wait, that dog is going to die, isn't he?" Well, I'm here to put your fears to rest. According to a Tweet sent out by Bethesda Studios quoting Fallout 4 producer Todd Howard, your canine companion Dogmeat can't die."

From: n4g.com

Sony Is Not Making Any Big Vita Games

Added: 17.06.2015 0:11 | 1 views | 0 comments


The president of Sony’s Worldwide Studios says no AAA games are on the way to its handheld from first party studios.

Tags: Studios, Vita, Soul
From: www.ign.com


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