DFG Pulled Before 2015 LoL DGL
Added: 06.02.2015 15:10 | 1 views | 0 comments
A few days before the start of the 2015 League of Legends Telkom DGL Summer Leg, Riot Games removed Deathfire Grasp from League. League player Ashley Underwood talks about her opinions on the matter.
From:
n4g.com
| Dragon Age: Inquisition is the DICE awards' Game of the Year
Added: 06.02.2015 14:30 | 19 views | 0 comments
Shadow of Mordor wins pretty much everything else.
Dragon Age: Inquisition is a vast game filled with some great characters, some lovely environments, some funny and thoughtful writing, and a lot of fetch quests, and it's been rewarded for all that (well, maybe not the fetch quests) with a DICE Summit Game of the Year award.
From:
www.totalxbox.com
| Designing Shadow of Mordor's Nemesis system
Added: 06.02.2015 9:13 | 2 views | 0 comments
Last year, WB Games studio Monolith had an unexpected hit with the release of Middle-earth: Shadow of Mordor. It's a superb game overall, but it was the game's Nemesis system, and its ability to facilitate player-driven story and narrative, that really made the game standout from the typical triple-A relase.
Michael de Plater, design director on the game, gave a quick run-down of the system at the DICE Summit in Las Vegas.
From:
n4g.com
| EA Exec: "Our Games Are Too Hard To Learn"
Added: 06.02.2015 9:10 | 1 views | 0 comments
Tonight at the D.I.C.E. Summit in Las Vegas, Electronic Arts chief creative officer Richard Hilleman spoke about how video games today are often too hard to learn for new players.
From:
n4g.com
| Designing Shadow of Mordor's Nemesis system
Added: 06.02.2015 8:10 | 1 views | 0 comments
Last year, WB Games studio Monolith had an unexpected hit with the release of Middle-earth: Shadow of Mordor. It's a superb game overall, but it was the game's Nemesis system, and its ability to facilitate player-driven story and narrative, that really made the game standout from the typical triple-A relase.
Michael de Plater, design director on the game, gave a quick run-down of the system at the DICE Summit in Las Vegas.
From:
n4g.com
| Paradiger - Saints Row IV: Gat out of Hell, "Graphics Similar To Last-Gen" | Review
Added: 06.02.2015 4:13 | 6 views | 0 comments
The first scene of the epilogue takes you right into the crazy world of Saints Row with the disappearance of the Boss after playing with a Ouija Board.
When walking around Hell you notice right away that the graphics are not as good as expected. The graphics are more something we can expect from last-generation games and does not reflect the capabilities of current gen consoles.
A very enjoyable element of the stand alone are the superpower abilities. They differ not that much from Saints Row IV but they got their own Hellish look. enjoyable element of the stand alone are the superpower abilities. A little difference is the replacement of Telekinesis with Summon which summons a little A.I monster that helps you in combat. Further you got the ability to turn you enemys into stone and the introduction of the angel wings. These wings let you fly and explore Hell from another perspective and lets us go to places that would otherwise havent been reachable.
From:
n4g.com
| Paradiger - Saints Row IV: Gat out of Hell, "Graphics Similar To Last-Gen" | Review
Added: 06.02.2015 3:10 | 1 views | 0 comments
The first scene of the epilogue takes you right into the crazy world of Saints Row with the disappearance of the Boss after playing with a Ouija Board.
When walking around Hell you notice right away that the graphics are not as good as expected. The graphics are more something we can expect from last-generation games and does not reflect the capabilities of current gen consoles.
A very enjoyable element of the stand alone are the superpower abilities. They differ not that much from Saints Row IV but they got their own Hellish look. enjoyable element of the stand alone are the superpower abilities. A little difference is the replacement of Telekinesis with Summon which summons a little A.I monster that helps you in combat. Further you got the ability to turn you enemys into stone and the introduction of the angel wings. These wings let you fly and explore Hell from another perspective and lets us go to places that would otherwise havent been reachable.
From:
n4g.com
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