Witch and the Hundred Knight Review (PS3) | Calmdowntom
Added: 01.04.2014 14:15 | 9 views | 0 comments
"Witch and the Hundred Knight, Disgaea developer Nippon Ichi Softwares latest game, doesnt sound quite right does it? But it is, as you play as Hundred Knight, a summoned spirit of legend, brought to the living world by the Swamp Witch, Metallia. Witch and the Hundred Knight is an action RPG with some semi hack and slash elements thrown in to the mix to add pace to the game. The aim of the game is to please Metallia with all her wishes as best you can, which usually involves hurting others." says Calmdowntom
From:
n4g.com
| Six StarCraft II: HoS Tournaments to Take Place across Europe This Year, $200,000 Up For Grab
Added: 28.03.2014 6:15 | 10 views | 0 comments
EIZO, HyperX, and Razer are proud to join DreamHack in presenting the DreamHack Open 2014 Tour with six live StarCraft II: Heart of the Swarm tournaments across Europe. The best Starcraft II pro-gamers from around the globe will have the opportunity to compete for a total of $200,000 being awarded as well as earn their place in esports history as the next DreamHack Open Champion.
From:
n4g.com
| The Witch and the Hundred Knight - GR Review
Added: 21.03.2014 21:23 | 7 views | 0 comments
NISA has had some angry characters before, but holy sh*&!.
NISAmerica games are known for a few things: jokes, silly storylines, and tactical combat (usually on a grid). Strategic, your-turn/my-turn fights might be the publisher's bread and butter, but some of their games can also feature action-oriented bashing and smashing. That's the case this time with The Witch and the Hundred Knight, a delightfully twisted tale featuring the Swamp Witch who would like to save the world with the help of her best friend and familiar, the Hundred Knight who wants to bring sunshine and rainbowshellip; wait, that's not right, this oneÄ‚Ë€â„Ës about revenge and anger and slaughtering the weak. ItÄ‚Ë€â„Ës not hard to tell who the bad guy (girl) is in this one, and itÄ‚Ë€â„Ës definitely not for the kids to play (even if they might enjoy the idea of bloody vomit and furries).
The real story is thin, but effective: the Swamp Witch Metallia is angry at being forced to live and study her witchiness in the swamp, so she decides to expand her dominion to deal some punishment to the people responsible for putting her there. In actuality, it isnÄ‚Ë€â„Ët clear who did put her in the swamp, but her desire to escape and to deal damage to anybody who might be able to restrain her is. Metallia isn't the type to get her hands dirty, so she summons a stupid familiar named the Hundred Knight to bloody his hands on her behalf. HeÄ‚Ë€â„Ës a sort of mute-idiot-savant-slave whoÄ‚Ë€â„Ës sole reason for living is to wield a variety of weapons, quickly learn a number of tochka (powerful spells), and wipe out the local wildlife.
As the Hundred Knight, you venture out into different areas with the intent to kill anything that moves, locate pillars to spread the swamp and empower Metallia, and kill the protectors of the more important pillars throughout each section. The controller is fully utilized to give you as many options to attack as possible, but at its core this is a hack-and-slash game. The real depth comes from finding an enemyÄ‚Ë€â„Ës weakness and switching to the right style of weaponry: swords, staffs, hammers, spears, and lances, each with unique stats, strengths, weaknesses, and rare attributes. Like many games by NISA, part of the fun comes from trying to find all of the different weapons.
Combat lets you choose weapons to use and link combos with, then tasks you with mashing the hell out of the square button to do maximum damage (the patented "Kevin swings until nothingÄ‚Ë€â„Ës left to hit" method). After that you press right on the D-pad to open the weapons menu when confronted with another baddie. ItÄ‚Ë€â„Ës not cumbersome, but it can interrupt gameplay because thereÄ‚Ë€â„Ës no way to easily save a specific weapon set. You have to manually swap weapons in and out, which takes away from the otherwise upbeat pace of battle. Give me a way to change pre-selected weapon combinations on the fly to keep the fight going. Instead, slogging through the menus feels like a long time-out. A free-burning candle tracks your time meaning you can run out and fail, but not if youÄ‚Ë€â„Ëre constantly adding more to the wick with swamp-expanding pillars. Different areas of a stage seem to drain the timer faster or slower. Your time can be drained ever faster by trading it for a health boost, but even in the early-goings itÄ‚Ë€â„Ës so easy to maintain and practically reset the timer that doing so is unnecessary altogether.
This mechanic feels out of place to me; there are so many checkpoints littering the landscape that I wanted the game to be portable on PS Vita. That's not exactly a dig at the title, it's just that you can make a stage last anywhere between ten minutes or mere seconds. You can even take 45 minutes to really get through a level in one sitting. If it didnÄ‚Ë€â„Ët take so long to load—even from the PS3 hard disk—this kind of adventure would be perfect for a platform like the Vita. The game's graphics would fit on the Vita as well. While itÄ‚Ë€â„Ës not a bad-looking game with lush and detailed environments and anime characters, the 3D models are reminiscent of a high-end PS2 game. Had this been released in the early days of the PS3, this might have looked like the best they could do with new technology, but in 2014 it looks like a throwback. I had to scratch my head and wonder just what was taking so long to load, because it obviously wasnÄ‚Ë€â„Ët those models.
And wow, this game is dark. The Swamp Witch might well be one of the dirtiest characters IÄ‚Ë€â„Ëve ever encountered in the realm of video games. SheÄ‚Ë€â„Ës censored with bleeping but alongside the occasional "cut that bitch" and "IÄ‚Ë€â„Ëll kill that filthy whore". She desires to actively and violently murder every character she doesnÄ‚Ë€â„Ët like. This is only a slight detour for the crazy folks at NISA. They work hard to make sure every game has many funny quips and jokes, but this time it actually dropped my jaw. You might not see every violent act referenced like skinning someone alive, but you can hear the venom in everything Metallia says. ThereÄ‚Ë€â„Ës also a naked/near-naked cursed canine girl (tongue-twister of the review, that was) shown on-screen, constant references to bloody vomit, andhellip; more.
This game is not the prettiest thing in the world, though there are some bright spots like the environments. The difficulty is remarkably low once you figure out which enemies require which weapon types, but switching between those weapons is annoying. The load times are atrocious and the story is about the angriest IÄ‚Ë€â„Ëve seen in any digital experience, which I suppose comes with doing the bidding of the bad guy. The game is still fluid enough to keep my attention and the NISA writing charm hasnÄ‚Ë€â„Ët yet worn off. ItÄ‚Ë€â„Ës not as solid as their tactical stuff, but for a discounted price itÄ‚Ë€â„Ës worth a look. Helping this bitchy witch get some unjustified payback is still a great way to let off some steam.
SheÄ‚Ë€â„Ës a crazy, one-woman Tarantino movie. Somebody get this witch some valium or something.
Copy provided by publisher. Exclusively for PS3.
Tags: Vita, America, Live, Swarm, After, While, Code, Combat, Give, Knight, York
From:
www.gamerevolution.com
| The Witch and the Hundred Knight Review Bewitching Insanity | Twinfinite
Added: 20.03.2014 22:15 | 4 views | 0 comments
Chaz at Twinfinite writes,
Im a little unsure where to begin when it comes to discussing The Witch and the Hundred Knight, the latest outing from Disgaea developer Nippon Ichi Software, because theres just so much going on here that it can be a bit tough to get a handle on it all. Its a really, really busy game with a ton of features, loot, weapons, and other stuff happening all the time, and it can get a bit overwhelming as a result. The game casts the player as a small, kind of adorable little demon known as the Hundred Knight, an ancient and powerful force summoned to the world by a foul-mouthed, brash Swamp Witch named Metallia. As the servant of this exuberant, petulant Witch, youre tasked with hacking and slashing your way across the land and helping to expand her murky confines, spreading the marshlands ever outward to increase her power, with an overt sense that, probably, shes not really the best at this whole world-domination gig or at anything at all, really.
From:
n4g.com
| The Witch And The Hundred Knight Review - Swamp Thing | Dealspwn
Added: 20.03.2014 21:19 | 5 views | 0 comments
Dealspwn writes: "You'll get a lot of game for your money, much of which is undeniably capable, but ploughing through it often feels like a thankless day job with a detestable boss."
From:
n4g.com
| StarCraft II: Wings of Liberty and Heart of the Swarm +1 Trainer
Added: 18.03.2014 23:49 | 10 views | 0 comments
Checkout this new +1 trainer for the game StarCraft II: Heart of the Swarm. Enjoy!
From:
games.softpedia.com
| Pirates of the Caribbean: At World's End Gameplay Trailer #3
Added: 14.03.2014 15:41 | 14 views | 0 comments
Play as Captain Jack Sparrow, Will Turner and Elizabeth Swann to prevent Jack's dark past from catching up with him.
From:
games.softpedia.com
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