Review: Samurai Warriors Chronicles 3 A Double-Edged Sword I DualShockers
Added: 11.08.2015 0:18 | 12 views | 0 comments
Warriors have taken up their swords once Tecmo Koei's Samurai Warriors Chronicles 3, as DualShockers takes a look at the series newest installment on PS Vita and 3DS.
From:
n4g.com
| Sword Art Online Re: Hollow Fragment (PS4) Review - Push Square
Added: 10.08.2015 22:18 | 8 views | 0 comments
Push Square: "Sword Art Online Re: Hollow Fragment could afford to be a little more welcoming to newcomers with its opening hours, but get through the initial confusion and you'll find a charming RPG that boasts an enjoyable battle system. Meanwhile, a solid supporting cast prop up a middling story, and some great dungeon crawling moments will keep you coming back for more. Despite several unnecessarily daft design choices, jumping into the shoes of Kirito can be a lot of fun, and for the game's budget price, it's easy to recommend to anyone who's up for a spot of anime adventure."
From:
n4g.com
| Broken Sword and 25 years of Revolution
Added: 10.08.2015 10:18 | 15 views | 0 comments
Eurogamer:
"In 1989 Charles Cecil's computer could often be found in a white Ford Fiesta XR2, speeding along the 200-mile stretch of English motorway that separates Hull and Reading. The PC, a custom-built 386, was so valuable that Cecil would insist it be wrapped in blankets and secured in the back of a car with a carefully arranged seat belt. Cecil, who was 27 at the time and working as head of development at Activison, had blown his savings on the machine, which he intended to use as a dedicated flight simulator. But when the US side of the company collapsed and took his office down with it, Cecil decided to set up his own game studio with a programmer friend, Tony Warriner, who lived in Hull. The pair began working on a demo together, which they intended to pitch to publishers, shuttling themselves and their newly employed PC between the two cities each week."
From:
n4g.com
| Ninja Theory: Weve Been Lucky That Weve Been Able to Survive
Added: 10.08.2015 9:20 | 63 views | 0 comments
UK-based independent video game developer, Ninja Theory, considers itself lucky enough to have survived in the industry following some commercial failures. Despite a decent reception, neither Heavenly Sword nor Enslaved: Odyssey to the West sold as well as the developer would have liked. Despite this, it secured a deal to develop DmC: Devil May Cry for Capcom, which may just have come at the right time for the studio
From:
n4g.com
| Sword Art Online RE: Hollow Fragment: Exact Attack Implementation Guide
Added: 10.08.2015 7:18 | 5 views | 0 comments
There are some implementations that are a little tricky to pull off, one of them being an Exact Attack. This should help get those pesky implementations done and dusted.
From:
n4g.com
| Broken Sword and 25 years of Revolution
Added: 10.08.2015 6:18 | 8 views | 0 comments
Eurogamer:
"In 1989 Charles Cecil's computer could often be found in a white Ford Fiesta XR2, speeding along the 200-mile stretch of English motorway that separates Hull and Reading. The PC, a custom-built 386, was so valuable that Cecil would insist it be wrapped in blankets and secured in the back of a car with a carefully arranged seat belt. Cecil, who was 27 at the time and working as head of development at Activison, had blown his savings on the machine, which he intended to use as a dedicated flight simulator. But when the US side of the company collapsed and took his office down with it, Cecil decided to set up his own game studio with a programmer friend, Tony Warriner, who lived in Hull. The pair began working on a demo together, which they intended to pitch to publishers, shuttling themselves and their newly employed PC between the two cities each week."
From:
n4g.com
| Ninja Theory: Weve Been Lucky That Weve Been Able to Survive
Added: 10.08.2015 5:18 | 9 views | 0 comments
UK-based independent video game developer, Ninja Theory, considers itself lucky enough to have survived in the industry following some commercial failures. Despite a decent reception, neither Heavenly Sword nor Enslaved: Odyssey to the West sold as well as the developer would have liked. Despite this, it secured a deal to develop DmC: Devil May Cry for Capcom, which may just have come at the right time for the studio
From:
n4g.com
| Broken Sword and 25 years of Revolution
Added: 10.08.2015 3:18 | 7 views | 0 comments
Eurogamer:
"In 1989 Charles Cecil's computer could often be found in a white Ford Fiesta XR2, speeding along the 200-mile stretch of English motorway that separates Hull and Reading. The PC, a custom-built 386, was so valuable that Cecil would insist it be wrapped in blankets and secured in the back of a car with a carefully arranged seat belt. Cecil, who was 27 at the time and working as head of development at Activison, had blown his savings on the machine, which he intended to use as a dedicated flight simulator. But when the US side of the company collapsed and took his office down with it, Cecil decided to set up his own game studio with a programmer friend, Tony Warriner, who lived in Hull. The pair began working on a demo together, which they intended to pitch to publishers, shuttling themselves and their newly employed PC between the two cities each week."
From:
n4g.com
| Sword Art Online RE: Hollow Fragment: Exact Attack Implementation Guide
Added: 10.08.2015 3:18 | 4 views | 0 comments
There are some implementations that are a little tricky to pull off, one of them being an Exact Attack. This should help get those pesky implementations done and dusted.
From:
n4g.com
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