Dead Island: Riptide Review | GameArena
Added: 01.05.2013 6:17 | 27 views | 0 comments
GameArena: "There is no reason to buy Dead Island: Riptide. I cant even suggest you buy it if you havent played the original - whether you have or not, Dead Island Riptide is not worth buying. With the all new and exciting bugs Techland have added, you are paying seven times as much for a worse version of the game. There was some speculation when Riptide was first announced whether it would be an expansion or a video game. It is neither - Dead Island: Riptide is an insult."
From:
n4g.com
| Dead Island dev reveals Hellraid
Added: 29.04.2013 17:17 | 19 views | 0 comments
Techland developing first-person co-op slasher for Xbox 360, PS3, and PC in 2013.
Dead Island and Call of Juarez series developer Techland today announced Hellraid, the game formerly known as Project Hell. Due out in 2013, the first-person hack-and-slash game is coming to Xbox 360, PlayStation 3, and PC.
Hellraid features a single-player campaign and a "unique" cooperative multiplayer component that pits four players against creatures of Hell.
"The armies of Hell brought pain and destruction to the realm of man, and only a select few have the fighting skills necessary to confront the devilish monstrosities," the game's description reads.
Hellraid promises to combine elements of hack-and-slash role-playing games, first-person shooters, and online multiplayer games. The title also sports a Game Master system that claims to make "each game a different experience" by placing loot and enemies in different places and generating random online challenges.
Techland's current project is on PlayStation Network, Xbox Live Arcade, and PC for $15.
Tags: Dead, PlayStation, Gain, Island, Dead Island, Cave, Xbox, Live, Xbox Live, Help, Juarez, Master, Project, Techland
From:
www.gamespot.com
| Digital Journal Review: 'Dead Island: Riptide' is the same game with a new title
Added: 29.04.2013 4:17 | 10 views | 0 comments
In theory; 'Dead Island: Riptide' should be a great horror game with an open world environment and RPG elements. Instead Techland found a way to make such a game incredibly boring, again!
From:
n4g.com
| Dead Island Riptide Review | WGTC
Added: 28.04.2013 7:18 | 23 views | 0 comments
Chad from We Got This Covered wrote:
Two years ago, Polish developer Techland joined forces with Deep Silver, and presented the gaming community with one of the most talked-about video games of this generation: Dead Island. An interactive take on an unrealistic vacation from Hell scenario, the first-person shooter/action-RPG tasked players with surviving against hordes of undead foes, while attempting to escape a popular vacation island. It didn't matter if you went it alone, or with up to three friends, the experience consisted of lots of hacking and slashing, along with tons of fetching and a lot of travel. As such, that rather basic design formula and its resulting repetition led to polarizing opinions within the new intellectual property's rather large group of consumers, many of whom had purchased the game based on its unforgettable promotional trailer.
From:
n4g.com
| Digital Foundry- Face-Off: Dead Island Riptide
Added: 27.04.2013 16:18 | 30 views | 0 comments
EG:Polish developer Techland is back, once again utilising its own Chrome Engine 5 to bring Dead Island's lush tropical environments to life. Attractive, expansive and dripping with detail, Riptide is an effective work-out for the bespoke technology, also seeing an increase in overall enemy count and better realising a world overrun by flesh eating monstrosities. The studio has also taken on-board criticism levelled at the first game in other areas: Dead Island Riptide is a noticeable more polished release, with far fewer of the infuriating glitches that previously tarnished the experience. The result is a smoother, more complete journey into the zombie apocalypse.
From:
n4g.com
| Dead Island: Riptide - PC Performance Analysis
Added: 26.04.2013 11:17 | 14 views | 0 comments
DSOGaming writes: "Dead Island: Riptide releases tomorrow and we've prepared a Performance Analysis that covers naturally its PC version. Dead Island: Riptide is powered by the Chrome 5 Engine, an engine that powered Call of Juarez: The Cartel and the first Dead Island game. And since its the same engine, it will be interesting to compare the original Dead Island with Riptide, and see whether or not Techland has addressed some of its issues."
From:
n4g.com
| Dead Island: Riptide Review - LaPS3
Added: 23.04.2013 13:18 | 13 views | 0 comments
Techland has managed to conquer its shortcomings in order to offer us a game that lives up to the expectations. Trying to maintain the same line while also implementing some changes in the game options, Dead Island: Riptide represents one of the best titles within the zombie genre for PlayStation 3.
From:
n4g.com
| Dead Island Riptide Review | RealGamerNewz
Added: 23.04.2013 8:18 | 23 views | 0 comments
Dead Island Riptide redefines the zombie-based, survival horror in video games. As the industry has become a stale reminder of what once was in this genre, publisher Deep Silver and developer Techland still remember how to give gamers what they want.
From:
n4g.com
| GiantBomb- Dead Island Riptide Review
Added: 23.04.2013 0:17 | 20 views | 0 comments
GB:The first Dead Island was long on good ideas but short on skillful execution, and while there's still a truly great game lurking in there somewhere, Riptide is not it. It's a shame Techland didn't take this opportunity to take a step back and figure out how to properly evolve this formula before iterating on the franchise again. Maybe that truly improved Dead Island will still come along someday, but in the meantime, Riptide feels like a game that didn't really need to be made.
From:
n4g.com
| Dead Island: Riptide Review | Inside Gaming Daily Blog
Added: 22.04.2013 19:18 | 13 views | 0 comments
Dead Island: Riptide doesnt fix whats broken with the first game, which is odd given the amount of details that desperately need to be repaired. The concept of an open world zombie survival game is still good on paper, but somehow Techland has failed for a second time to make sure it works in execution.
From:
n4g.com
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