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From: www.gamesradar.com

6 great things we miss from old-school E3

Added: 12.06.2015 14:53 | 24 views | 0 comments


. The focal point of the year for All Of Games. The lunatic party-festival that shapes the climate and the excitement for all of us, wherever we are, for years to come. It gets bigger every year, it gets better every year, and with this new generation really starting to hit its stride, surely this year’s has the potential to be the best yet, right?

Well of course it does. But there are some things it almost certainly won’t have. Some things that, when you’ve been through enough E3s – whether present or not – you start to miss. Things E3 used to do, and used to represent, that either don’t exist now, or have been moulded into rather different, modern formulations. We’re not just talking about the fact that we were younger and more springy back then, because that’s just stupid nostalgia. And we’re certainly not talking about the higher ratio of booth-babes in the old days, either, because that’s just stupid. No, these are the things, silly and important, concrete and abstract, that used to really define old E3s. 2015 will be a great show, but we can’t help wishing that they’d just bring back…

Okay, this one is probably partly informed by us just plain missing the pre-Wii Nintendo that was, but goddamnit if Ninty’s real, on-stage E3 appearances didn’t feed directly into the company’s greatness back then. As brilliantly endearing as Iwata’s performances are in the modern Direct broadcasts (and seriously, they are; anyone who’s never felt the compulsion to do one of his little hand gestures while saying the d-word in everyday conversation categorically has no soul), the videos’ edited, contained nature just can’t compete with a bona fide Nintendo press conference.

Nintendo fans, for better or worse, are rabid like no other. When you cram a thousand of them into one room, for an audience with the Great Ones, you get a giddy, deliriously goofy atmosphere you just will not find in any other conference. And Nintendo knew exactly how to play up to that. Reggie’s comic, on-screen persona these days is great, but the loveably meatheaded, natural badassery that led to the caricature was even better. And let’s not forget that whatever games were announced, the highlight was always the perfectly-teased appearance of a live Miyamoto, just as giddily goofy himself, and entirely unafraid to brandish a Hylian Shield without a hint of irony. A crowning moment of awesome each and every year.

‘Last days of Rome’. That’s the best way to sum up Activision’s brief run of ludicrous ‘Just because we can’ parties at E3. Ludicrously decadent, immensely more lavish and star-studded than they ever had any need – or justification – to be, those gigantic nightclub-cum-concert-cum-circus affairs would have been offensively grandiose if they hadn’t been so grandiose as to be delightfully stupid.

The peak arguably came in 2010, when Activision’s ‘conference’ hosted the likes of Eminem, Usher, Rhianna, Deadmaus, Pharrel Williams and Soundgarden. The epoch-making line-up of games that warranted such a show? Tony Hawk: Shred, Guitar Hero: Megadeth, and True Crime: Hong Kong. The last of which you might remember was eventually released by Square-Enix, as Sleeping Dogs. A party worth every nonsensical penny, then.

E3 is a fantastic spectacle these days, and a great reason to be smug about being into games. For a week, the entire press, mainstream and otherwise, has its eyes on us. We are championed. We are reported on feverishly. We are exciting and we are massive. But that global, blanket attention has a flip-side. In having to cater for such a huge spread of reporters with such eclectic audiences and angles, the big companies have got a bit safer about things.

There was a time back in the day when console reveal stage-demos were performed not by developers, or well-choreographed party-bots, or pre-canned footage, but by on its booth, and handed out beer mugs and condoms, because why the hell not? There was time when the biggest party in the games industry felt more like a big-budget nerd-fest than a slick, business tentpole run by polished, perfectly coiffed men in suits. Obviously E3 is better now, in many ways. And obviously its current set-up is better for the industry. But damn, it was fun when it was a bit scruffier, too.

These days, you tend to go in knowing the rough shape of the big three's announcements. Nintendo will play around with an old franchise or two, to varying degrees of effectiveness, announce a few cool-but-nebulous things that are ages off release, and then talk about cool-but-obscure Japanese games and 3DS faceplates. Sony will showcase a mixture of visually stunning AAA, emotive narrative, and indie invention. Microsoft will bring the explosions, the Call of Duty demos, a couple of token attempts at eclecticism, and otherwise perform a slick iteration on its 360 glory days, with additional garnish. That’s great. Everyone has their identity locked in, and the big three are catering to very specific audiences who love their stuff.

But check out Ashley’s highly completist, highly eclectic of the games of E3 ’95. Nintendo brought gory fighting games, platformers, the Virtual Boy, Earthbound, and goddamn Doom. Sega dropped the Saturn, and showed it off with Panzer Dragoon, of all things. Sony had Wipeout and Tekken sitting right next to the original Legacy of Kain. Yeah, the 2D one. Old E3 was fricking nuts, and you never knew what you were going to get. Hell, let’s not forget that the Saturn was announced as available to buy that day during Sega’s conference in ‘95. Okay, it turned out to be a terrible idea, but still. Surprises! And speaking of which…

This might be rose-tinted bullshit talking (hey, it’s fertile ground, they’d grow well), but old E3 used to feel more surprising even beyond the eclectic weirdness on show. You see there was also the delightful way that the internet used to not go out of its way to try to spoil every announcement weeks in advance, like a big excitable puppy who is also a gobshite.

I remember back in the solely print and page days, the E3 issue of any good games mag was like opening up a paper Christmas from a mad sci-fi future. Even with access to faster reporting later on, the conferences maintained their status as megaton surprise-bombs for quite the while. Until, that is, the internet decided that nebulous insider sources and slow, dribbling leaks were more fun than having several solid hours of unexpected amazement thrown in its face. Even when leaks turn out not to be true, they deflate things. Even the most clearly deceitful extravagance adds a special kind of mad hope, making the ultimate truth of a conference disappointing, however great it is. , but if Alex isn’t announced at E3, that’s all anyone’s going to be talking about.

This is the big one. In fact, in spirit, it probably encompasses pretty much all of the prebious. The source of old-school E3, if you will. The natural spring, blurting forth that particular kind of fun in its raw, unsullied form. I’m talking about pure, unrefined, ‘90s rad. You know instinctively what I’m talking about. It’s appearing in your mind right now, not as cogent, specific thoughts, but as an electrifying blur of colours, sounds and feelings.

Most of those colours are variants on neon pink and green. Most of those sounds are triumphant yells of ‘Awesome!’ while things explode, blue electricity crackle, and all manner of vibrant goop squelches around in the background. And the feeling? Nothing but the most strident, exciting, summertime 'Hell yeah'. Games were back in the day. And games marketing really was. And so E3 really, really was. Screw it, if we’re getting back The X-Files, and Twin Peaks, and Power Rangers, and Teenage Mutant Ninja Turtles, and Doom, I’m starting the campaign to Bring Back Rad right here and right now. If anyone needs me, I’ll be digging out my old Hypercolor t-shirts with an immense sense of righteous vindication.

And speaking of t-shirts, that raddest of rad dinosaurs (by Joao Lauro Fonte) is on one, at .

10 3DO Exclusives Every Retrogamer Must Play

Added: 12.06.2015 6:16 | 8 views | 0 comments


Carl Williams writes, "The 3DO was the brainchild of Trip Hawkens whom was able to, somehow, bring together a conglomerate that would make other conglomerates declare that it was huge. See, ole Trip there was also the founder of one of the largest third party developers in the world, Electronic Arts (the Madden guys). This pedigree helped him negotiate some amazing agreements with companies as the 3DO evolved from the Opera stages to become the 3DO Interactive Multiplayer (though we never have found out what a Multiplayer is). There were many games released for the 3DO, quite a few in fact (over 300 in under three years). This is probably because there was no real quality control operation in place and the cost to produce games was reportedly cheap (about $3 per game disc released is allegedly the cost of being a licensee). There were plenty of games for the 3DO, and here I have compiled a list of the ten best, console exclusive, games every retrogaming fan should play."

From: n4g.com

The Year that Arcades Took Over

Added: 10.06.2015 18:21 | 31 views | 0 comments


We look back on 1982, the year of one of the best Star Trek movies and the birth of LucasArts.

From: www.ign.com

PlayStation HEROES: Win a Trip to the ESPYS in LA

Added: 10.06.2015 11:19 | 3 views | 0 comments


PlayStation Nation. You have a chance to become a real PlayStation Hero by supporting the Stuart Scott Memorial Cancer Research Fund at The V Foundation to help those battling cancer.

From: n4g.com

The Most Fun Theme Park Rides of All Time

Added: 09.06.2015 22:51 | 27 views | 0 comments


Buzz Lightyear’s Space Ranger Spin



Also known as Buzz Lightyear’s Astro Blasters, this attraction at Disney World and Disneyland takes place on the tiny scale of the Toy Story hero. You pilot an Omnimover space vehicle equipped with laser pistols in an arcade-style shooting gallery showdown. Dripping in neon and nostalgia, it's a love letter to Pixar fans.


Space Mountain



Chief among Tomorrowland's highlights is the venerable Space Mountain, an institution of a roller coaster. The lines are often gargantuan, but you're treated to space-age decor that only Disney can deliver. It's a ride so fun you almost don't mind the wait. Most people exit its sleek steel tubes reborn with a brighter smile and hope for the future.


Star Tours (and more!)



Disney and Star Wars have long had an amiable relationship, but now that Disney owns the franchise outright, you can expect a much larger Star Wars presence at their parks coinciding with the sequels. Until then, there's always the delightfully quaint motion simulator ride Star Tours.


Indiana Jones Adventure



You've always wanted to blast through dangerous caves on an expedition with Indy, and this ride at Disneyland finally lets you fulfill that dream. You're even treated to an iconic boulder chase. If you want to hang onto your memories, Indiana Jones artist Drew Struzan sells prints of the original ride poster featured above.


The Twilight Zone Tower of Terror



Disneyland's sister park California Adventure offers up a Rod Serling-inspired surprise for guests willing to explore this haunted hotel. If you've got the stomach for a 13-story drop, you don't want to miss this weird and wonderful homage.


Spaceship Earth



If you're the kind of person who gets a kick out of browsing through vintage issues of Popular Mechanics, then Spaceship Earth will be your retro-future kitsch metropolis. Housed inside Epcot's trademark sphere, Spaceship Earth is a waltz down a memory lane of human technological dreams and accomplishments.


Mission: SPACE



Despite its utopian space-age vibe, Disney's Mission: Space (located in Epcot Park) puts you through a very real physical gauntlet in this astronaut training simulation. Finally you can experience the g-force of liftoff in the pit of your own stomach.


The Incredible Hulk Roller Coaster



The fabled Marvel Superheroes Theme Park has yet to open in Dubai, but Islands of Adventure in Florida has a healthy array of comic book coasters, including this one featuring The Incredible Hulk. After hurtling through its launched lift hill, your face might turn a shade of green too.


Transformers: The Ride



Frequently cited as one of the best theme park attractions in the world, Transformers: The Ride is a thrilling combo of a 3D cinematic experience and a traditional vehicle-mounted expedition. You can find it at Universal Studios Hollywood and Florida, but unfortunately, Tyrese Gibson is not included.


Jurassic Park: The Ride



The upcoming release of Jurassic World already has reignited Jurassic Park fever, and the only prescription is more dinosaurs. Get yourself over to Universal Studios Hollywood for a boat ride through a vicious velociraptor picnic.


Clarence's Coaster from True Romance



Quentin Tarantino's first screenplay remains his most charming and sincere film. If you've got a soft spot for Clarence, a fellow comic book shop geek, you'll want to catch The Viper at Six Flags Magic Mountain to recreate his infamous drug deal with Bronson Pinchot.


Batman: The Ride



Batman may hide out in a cave, but that hasn't stopped him from showing up at more than a half-dozen theme parks across the country, like this breackneck coaster ride at Six Flags Over Texas. You can even ride the whole thing backwards this year at Six Flags Over Georgia and Six Flags Great Adventure in New Jersey!


Battlestar Galactica: Human vs Cyborg



If you're willing to travel, you can find decent geek-culture-inspired rides overseas, like this Battlestar Galactica set of dueling roller coasters at Universal Studios Singapore. Because of intentional near-misses that are mere inches apart, the ride has been under an extended safety review. But if you're brave enough to hack it, it's scheduled to reopen this year.


Back to the Future: The Ride



It used to be a staple at Universal Studios in Hollywood and Florida, but now that those attractions have shut down, Universal Studios Japan is the only place to find this Delorean simulator that hurtles you back through time to the prehistoric age. Great Scott!


Ace Attorney Investigations



Diligent travelers can find a special treat hiding on the third floor of Sega's Tokyo amusement park, Joypolis. A life-size Miles Edgeworth from Phoenix Wright fame invites guests to investigate clues strewn about a crime scene. Expect cameos by fan favorites across the classic adventure series.


From: www.gamespot.com


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