Project Cars aims to out-sim Gran Turismo and Forza
Added: 29.08.2014 11:58 | 47 views | 0 comments
Project Cars is an ambitious racing sim. I know that because the presentation that preceded the hands-on preview event actually named , this game has been built around ideas and suggestions from the racing sim community and real racing drivers. And without any other new-gen, track-based racers scheduled for release this Christmas, there's certainly a neat little car-shaped hole it can fill.
The stats certainly back up its bravado. It's got 80+ tracks over 30+ locations and 70+ licensed vehicles spread over nine disciplines. Real-time or accelerated day/night and weather transitions, pit-stops, tyre wear, simulated oil pressure and fuel loads… everything a simulation should have is in here, which is rare for a console game.
The driving model is predictably exacting, but fair, and the wheel-to-wheel racing is made much more tense when open-wheel collisions behave like they would in real life. You can easily flip into the air if you misjudge a braking zone and clip the car ahead, which is as it should be.
At this stage of development, however, the PS4 version is noticeably rougher than the PC version (which is often sensational, just look at the pics), and the AI is currently too aggressive in both versions. Not even Rosberg is this bargy. There's still time for balancing before the game's November release.
The online mode is the most exciting aspect for me, as it places a large emphasis on reputation. With network time trials, community tournaments (with real-life prizes) and the ability to share a highlight reel, this should offer the most serious online racing experience on console. Provided the PS4 version can at least approximate the quality of the PC game by launch, this could become an online favourite. In certain (very fast) circles.
Check out the following slides for additional images and formation.
From:
www.gamesradar.com
| Kazunori Yamauchi on developing PS4 Gran Turismo and a non-GT game
Added: 28.08.2014 9:12 | 5 views | 0 comments
Yamauchi wants to convey the ideas of life and death as a human.
From:
n4g.com
| The Best Upcoming Racing Games of 2014
Added: 19.08.2014 2:30 | 3 views | 0 comments
Even with the main two racing series of Forza Motorsport and Gran Turismo taking a much-needed break, Microsoft and Sony have been dominating the air waves when it comes to the racing genre with its respective exclusive titles Forza Horizon 2 and Driveclub. But let's not forget a few upstarts from Slightly Mad Studios as well as the stalwart Codemasters for its commitment to the genre.
Tags: Studios, Evil, Games, Force, Grab, Been, Racing, Microsoft, Soul, Turismo, Gran Turismo
From:
www.gamerevolution.com
| Aston Martin Debuts Real Life Gran Turismo 6 DP-100 Car
Added: 18.08.2014 15:13 | 4 views | 0 comments
This week at Pebble Beach Aston Martin debuted the real-life version of its Gran Turismo supercar, the 800-horsepower DP-100.
From:
n4g.com
| Price drop: $3.00 off Gran Turismo GT 6 Game PS3, now only $31.99
Added: 16.08.2014 20:20 | 12 views | 0 comments
Save $3.00 on Gran Turismo GT 6 Game PS3! The price of Gran Turismo GT 6 Game PS3 has been dropped by $3.00, order now from ozgameshop.com with free delivery to Australia and New Zealand.
From:
feedproxy.google.com
| Polyphony tease race-spec Toyota FT-1 Vision GT for Gran Turismo 6
Added: 13.08.2014 9:17 | 4 views | 0 comments
VVV: "Polyphony has unveiled their latest project in their manufacturer-endorsed Vision GT concept car catalogue in Gran Turismo 6: the Toyota FT-1 Vision GT.
Details are scarce, with only a brief 30 second teaser to go by ending with a very enticing engine note. If only Gran Turismo's engines sounded like that."
From:
n4g.com
| Gran Turismo 7 will have improved physics and AI, "big updates" planned for Gran Turismo 6
Added: 12.08.2014 3:17 | 4 views | 0 comments
VVV: "Kaz discusses the advantages the PS4's extra processing power will provide for Polyphony:
I still cannot go into detail, but developing on PS3 was hard: you dont have enough memory to do all you want. Our goal was to always preserve the feel of Gran Turismo but with the latest installment we had to face limitations. With PS4 we have a lot of memory available: well be able to exploit it easily, inserting elements that we had to force or withheld on PS3.
There will be better graphics, better physics engine, smarter AI and more online options.
From:
n4g.com
| Gran Turismo 7 will have improved physics and AI, "big updates" planned for Gran Turismo 6
Added: 12.08.2014 1:13 | 1 views | 0 comments
VVV: "Kaz discusses the advantages the PS4's extra processing power will provide for Polyphony:
I still cannot go into detail, but developing on PS3 was hard: you dont have enough memory to do all you want. Our goal was to always preserve the feel of Gran Turismo but with the latest installment we had to face limitations. With PS4 we have a lot of memory available: well be able to exploit it easily, inserting elements that we had to force or withheld on PS3.
There will be better graphics, better physics engine, smarter AI and more online options.
From:
n4g.com
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