Twisted Metal Creator David Jaffe Denies New Twisted Metal "Sony Owned", "Not Working On One"
Added: 29.03.2015 13:18 | 6 views | 0 comments
Many fans are eager for a new installment in the Twisted Metal Series. The last game in the series was released on the PS3 back in 2012.
Currently Sony owns the I.P. to the series and it would seem it's up to them to decide if they release a new game in the series. In recent tweets Twisted Metal creator replies to a fan asking about a new Twisted Metal.
From:
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| New sale includes Murdered: Soul Suspect, Katamari Damacy and Twisted Metal: Black digital deals
Added: 27.03.2015 2:22 | 5 views | 0 comments
The latest deals from Amazon include Katamari Damacy ($0.90), Twisted Metal Black ($0.90), Murdered: Soul Suspect (as low as $9.99) and more.
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| God Of War Creator David Jaffe Lashes Out After #LetTheDevsSpeak Hashtag
Added: 16.03.2015 12:18 | 8 views | 0 comments
God of War and Twisted Metal creator David Scott Jaffe is known for being very open about his feelings and he isn't known for his restraint while expressing them. Jaffe likes to share his opinions
This time the developer of the upcoming PS4 Exclusive 'Drawn to Death' had something to share about the #LetTheDevsSpeak hashtag which would imply that developers are afraid speak out in the public.
From:
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| Uncharted 3 and TLOU Sound Designer Officially Moves to Naughty Dog; Working on Uncharted 4
Added: 14.03.2015 9:18 | 14 views | 0 comments
Sony Computer Entertainment has many artists and designers working as part of the SCEA Product Development Services Group, working on many projects across the PlayStation portfolio.
One of those was Robert Krekel, who worked on many classics like The Last of Us (including the remastered version and the DLC), Uncharted 3, Starhawk and Twisted Metal.
As of Tuesday, Krekel will be officially moving to Naughty Dog as a Senior Sound Designer.
From:
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| The 10 most metal games of all time
Added: 13.03.2015 22:00 | 28 views | 0 comments
In many ways video games and heavy metal go hand in hand, at least when their digits aren’t occupied with a multiplayer match and/or mind-melting guitar solo. A huge number of games revel in the savagery metal is known for, letting you eviscerate armies of enemies just as soundly as fierce riffs eviscerate mortal souls. Games like Gears of War, Manhunt, Dead Space, and Postal are all examples of carnage, violence, and destruction, so they're totally metal, right?
Well… not really, actually. While brutality is the lifeblood of heavy metal, a game without a defiant soul and gloriously overblown theatrics is like a lead singer without long, raven-black locks. To be truly metal takes passion, nerve, a black hole of rage deep in the soul, and an incoherent roaring voice that can clear the stratosphere. But most of all it needs that indescribable spark, and when you look at it you just know that's metal as hell. That's a much taller order, and few games can live up to it, but I've combed the internet and found the most metal games ever for your raging pleasure. Go forth, metalheads. GO FORTH AND READ.
You know this one's gotta be metal - it's right there in the name! And this game, about the exploits of psychopaths whose idea of fun revolves around vehicular manslaughter, has more than earned the title. Though it focuses on a pretty tired plot device - a ragtag bunch of characters come together for the chance to have their greatest wish granted - Twisted Metal puts a metal spin in it, having contestants compete in a savage death derby full of retrofitted ice cream trucks and mobile torture devices.
Sporting depraved characters like the murderous clown Sweet Tooth and the tortured beauty Dollface, Twisted Metal: Black shows that even when they get what they ask for, it usually results in horrible and brutal consequences. Even for the winners, a happy ending is out of the question.
Rock Band and Guitar Hero competed fiercely for the title of Best Game That Will Make You Think You Can Play An Instrument, and both tried to win ground with the metal crowd in 2009. But the humble Rock Band Metal Track Pack quickly fell to the blood-soaked darkness of Guitar Hero: Metallica.
Sporting 28 Metallica songs and 21 more favorites from the band, this isn't just a Metallica game, but a full-on, righteous Metallica experience. Get inside the metal heads of one of the world's greatest bands, feel the power of that music, attempt to imitate the with a rainbow of plastic buttons! After all, you cannot kill the battery! I mean, unless your controller's wireless.
. Not only does Doom fit that theme perfectly, but it even gets the look down perfectly. Seriously, just look at that cover art.
Playing out like an Iron Maiden concept album, Doom centers on a nameless space marine as he thrusts himself into glorious, blood-soaked battle with hordes of demonic aliens, only to discover they're actually demons from the pits of hell and he must descend into the underworld to battle for the fate of humankind. And in case you aren't convinced the devs did all that intentionally, is the most metal thing you'll hear that side of MS-DOS.
When it comes to metal appeal, Splatterhouse has a little bit of everything. A damsel kidnapped by an evil scientist who plans to sacrifice her to the forces of darkness, a demonic mask that turns its wearer into into a hulking beast, and scenery just begging to be accented with gallons of blood and guts. Savage is a gentle word for all that.
Plus, the geeky protagonist has to make a thinly veiled deal with the devil (in a segment called, I shit you not, 'Satan's Masque') to get the mask in the first place. If you didn't mutter the world 'metal' at least once while reading that, I don't even know what else to say. Actually, I do: .
I know what you're thinking: sure, robots can be metal as hell, but unicorns and their little dolphin friends? In a flash game about living in harmony, harmony oh love? But I'm talking about the Heavy Metal edition that's so goddamn metal you'll forgive its flash/mobile game status through tears of joy and blood. I mean, probably.
Taking the endless-runner premise from the original game, the Heavy Metal version turns its unicorn into a fire-maned hell beast fit to bear one of the horsemen of the apocalypse, racing across the gruesome piled skeletons of giant monsters. You'll spend the race collecting demon bats and shattering deadly pentagrams blocking your path, all while an . rages in the background. The most brutal flash game in existence? It's in the running.
If all of this unlicensed bullshit is beneath you and you won't touch anything that isn't personally endorsed by a real band, you're gonna love this game (and a certain brand of ). Based on the Kiss: Psycho Circus comic book series, the brutally over-punctuated Kiss: Psycho Circus: The Nightmare Child follows a KISS tribute band as they make their way through various realms collecting weapons and armor so they may attain their ultimate godly forms: the actual members of KISS.
To accomplish that, the rockstars-to-be explore various barren 3D locales ala Half-Life and easily defeating enemies, which fall apart like water balloons full of apple sauce when you take a swing at them. Fight hard enough, and you too may one day become Gene Sim - I mean The Demon.
Like Doom, Shadows of the Damned portrays a heroic main character descending to the pits of hell to defeat an overwhelming evil. Unlike Doom, Shadows of the Damned is rife with black humor, sexy ladies, and so many dick jokes. After his girlfriend Paula is kidnapped by the Lord of Darkness, heavily tattooed demon hunter Garcia "Fucking" Hotspur and his motorcycle / badass gun / devilish sidekick Johnson pursue them to the depths of the underworld.
As our hero redecorates the Land of the Damned with demon innards, both Garcia and the Dark Lord escalate their testosterone-drenched posturing, with Garcia's choice of weaponry growing increasingly phallic until things get . The whole thing is a machismo-fest set somewhere between a road movie and a Judas Priest record, with Garcia's angel waiting at the end. Well, an angel that goes demonic with rage in a thoroughly metal fashion. Hell yeah.
Can you really make a list of awesome metal games and not mention Brutal Legend? That's like forgetting to mention Led Zeppelin or Slayer, because they weren't important or anything. A love letter to all things metal from the folks behind Psychonauts, Brutal Legend follows the adventures of Eddie Riggs (a roadie who is definitely not Jack Black) as he fights to save a land of living metal album covers with the help of a vicious battle ax and his trusty Flying V guitar.
The gothic scenery and huge genre-clashing battles sweat molten metal from every pore, and the game's soundtrack is full to bursting with over 100 songs from Ozzy Osborne to Motley Crue (with a little Dethklok tossed in there because why the hell not). Brutal Legend's the sort of silly and sincere homage that knows the genre perfectly - and too well not to poke a little fun.
Playing Guilty Gear is like marinating in a sauna of pure heavy metal. It permeates everything from the soundtrack to character design and the weapons they use to mercilessly destroy each other, to the point that you can almost feel the music seeping into your pores and filling you with glorious, pulse-pounding METAL.
A 2D <(i>or is it?!) fighting game that focuses its attention squarely on the brutality of battle, it still slips in plenty of nods to metal's most influential figures (i.e. one guess who Slayer's named after) and a soundtrack that ups the savagery of every vicious victory. And if none of that is obvious enough for you, there's a hot lady who kills people with a guitar. And she has a .
I can hear your roars of rage for daring to suggest that a game full of J-Pop and suggestive lollipop licking could ever come close to being metal. Say that to Bayonetta's face though and she'd crush you under one hellish monster heel because she doesn't give a shit what you think she's so goddamn metal.
Like many games on this list, Bayonetta has a distinct motif about the struggle between Heaven and Hell, and a hero that will confront the powers of evil threatening to destroy the world - and even more metal, those powers of evil are grotesque angels that would fit right in on a Slayer album cover. The way she kills them is no less brutal, using drawn out Climax moves to rip them apart in uncomfortably sexual torture devices while gothic metal plays in the background. And to top it off, with hair like that, can you imagine her headbanging skills?
Those are the top 10 most brutal, indisputably metal games you will ever experience in your entire goddamn life. Am I speaking the righteous truth? Am I so fucking wrong it's making you vomit liquid darkness? What emotion does that convey exactly? Explain in the comments below, because a vibrant exchange of ideas is so metal.
Dying for more musical brutality? Check out .
Tags: Dead, Paul, Evil, Fight, Games, Mask, Gain, Thief, Play, Gear, Daly, When, With, Black, Metal, Live, Last, Heart, After, While, Help, Legend, Trade, Ball, Been, Down, Lots, Gears, Though, Roll, Playing, Twisted, Shadows, Rock Band, Jack, Chevy, China, Iron
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| What was your first M-rated game?
Added: 13.03.2015 20:00 | 25 views | 0 comments
In the olden days, your first time playing a game rated M for Mature was a big deal. Maybe it was the fact that, like getting your driver's permit or being able to vote, the power to buy a game deemed too bloody or scandalous for younger eyes felt like a true coming-of-age moment. Maybe your first M-rated game was like a secret hidden from your parents' prying eyes, or smuggled to you by a hip relative like clandestine tickets to an R-rated movie.
Now you've got all these kids getting Call of Duty as a present on their eighth birthday, or playing Five Nights at Freddy's and skipping those 'ESRB' or 'PEGI' things altogether. It's not like it's illegal for parents to buy age-inappropriate games for their children - but there was a time when booting up something M-rated as a youngster had a certain mystique about it, with the sense that you were suddenly ready for anything (except maybe those ). So, which gory, gratuitous experience ushered you into gaming adulthood?
It was wonderful fun growing up around the founding of the ESRB, because even though game ratings existed, parents didn't notice or particularly care about them yet. That's how my friends and I got our young hands on Perfect Dark at the tender age of 11. GoldenEye's weird cousin with a head for alien conspiracy theories, Perfect Dark made us feel like we were getting away with something every time we played it. You could blow people up, blood would splash across the wall whenever you shot a guy, and sometimes enemies would call you a bitch as they went down. Everything a pre-teen could want.
But what really made Perfect Dark great was the multiplayer mode. Sure, it was just a bunch of blocky maps where you could play King of the Hill or shoot up mooks, but that was only part of the draw. What we loved was being our own little army, eliciting shrieks of AI terror and spraying the walls with gore, crushing those who would oppose us with the sort of chilling cruelty only a child can wield. That is, until we turned our digital guns on each other. Does anyone else hear child-like cackling on the wind?
Like all good things in a young boy's life, Resident Evil 3: Nemesis came by way of a cool older cousin. Violent games were forbidden in my household, so I dove into this one with ravenous curiosity. The blood. The guts. The gore. I wanted to see it all. RE3 was my glimpse into gaming's seedy underbelly. Then there was the Nemesis itself. Powerful and imposing, this unstoppable monster hounded my every step; its guttural cry of "STARS!" heralding my imminent doom.
Tragically, after a mere three days in Raccoon City, my parents put the kibosh on RE3. I was distraught. YouTube didn't exist yet, so how would I know if poor Jill made it out alive? That's when I found the novelization of RE3 at a local bookstore, which I secreted away under my mattress. I figured, 'My parents want me to read more, so even if they do find this, they can't get that mad, right?'
Let's see here... we've got a serial-killing clown, a dude who got his face mutilated during a botched surgery, a girl who has a porcelain mask nailed to her skull courtesy of an abusive father figure, and a Vietnam veteran turned cannibal. And that's just on the character select screen! The most iconic part of the car combat Twisted Metal series is its utterly deranged cast of psychotic misfits, but David Jaffe and co. went extra dark and disturbing for the PS2 installment.
My parents agreed to buy this horrifying concoction for my 13-year-old self based on one condition: I would skip all the potentially psyche-scarring cutscenes, meaning the only violence I would ever see would be car-on-car. I held up my end of the bargain (since I was too scared to watch anyway) - but I wasn't quite prepared for a stage set-piece that lets you fry death row inmates to a crisp, or Brimstone's special attack that launches a suicide-bombing zealot onto enemy vehicles. Let's just say my mom wasn't exactly pleased to see that kind of imagery on the family TV.
My older brother was always there to lead the charge, so I never had to worry much about getting M-rated games. As long as I kept it low-key, I could play pretty much any of his purchases without (voiced) concern from our parents. I never got in trouble at school for reenacting all that 'Animated Violence' and 'Animated Blood and Gore', so I guess it worked out ok.
Speaking of which, the only thing I vividly recall about the N64 Turok games is the blood. I doubt anything else about them is still remarkable (except maybe to virtual fog enthusiasts), but that blood was really something. It's even more impressive when you consider that Nintendo made Mortal Kombat fighters bleed frickin' Ecto Cooler just a few years before. But I digress: My first truly M-rated experience was throwing a razor-sharp Frisbee into Turok 2's giant eyeball boss so I could watch blood spurt as it bounced around inside the vitreous humor. Hooray for video games!
At least Connor got a chance to play his copy of Turok. See, I come from a pretty religious household (true story: My mom made me throw away some Magic: The Gathering cards I'd bought from a friend in middle school because the devil). So other than a quick round of Mortal Kombat or Doom at a friend's house, M-rated games were out of the question. But one day, when I was 13 or 14, I decided to press my luck and rent a copy of Turok: Dinosaur Hunter. I don't remember how it happened exactly, but somehow the game slipped past the watchful eye of my parents and the Blockbuster clerk well enough for me to take it home and play it.
For five whole minutes. I slapped the cartridge into my N64, booted up the tutorial, and began wandering through this foggy, dinosaur-filled realm. I took aim with my bow, and loosed an arrow toward an unsuspecting mook. Decapitation! And, because this is how these things go, this was the exact moment my dad walked in my room, shouted "WHAT THE HELL IS THIS?" and promptly grounded me for a week. I felt upset about it at the time, but I'm honestly kinda grateful. He saved me from a pretty terrible game.
I was in love with adventure games from the late '80s and early '90s, and the only reason I had access to them was because my dad had colleagues who would share their games. So in between playing King's Quest and Police Quest, my dad had also passed along Leisure Suit Larry in the Land of the Lounge Lizards because he had no idea what it was about. Yeah, I know. I even helped Kickstart the remake a couple of years ago... and still haven't played it.
Parental controls weren’t really a thing with my parents, unless I was tying up the phone line (and he took my modem). So naive, clueless little me was walking around as this pervy guy in a white suit trying to hit on women. I kinda knew who he was since he made a cameo in Police Quest, but I didn't quite get the full picture until many years later. Many, many years later. Luckily for me (or maybe not), I couldn't figure out the puzzles and didn't get the jokes, so wandering around trying to kiss whoever showed up didn't really get me very far.
Had the ESRB actually existed when Mortal Kombat 2 launched, that would technically be my first, but instead the honor officially goes to Duke Nukem 3D. The FPS certainly earned its rating with gory violence, crude humor, and even some heavily pixelated nudity. Back in 1996, all of that had an intoxicating charm to me and my juvenile friends. It was such a thrill knowing my parents would disapprove of Duke Nukem saying “I'll rip your head off and shit down your neck,” let alone him literally doing that during the post-boss-fight cutscene.
Today, Duke’s reputation as gaming’s bad boy seems so quaint. His gory escapades look tame next to God of War, and his dirty attempts at wit can’t really compare to the colorful insults of Saints Row. Also, once I saw films like They Live, I realized all of Duke’s best lines weren’t even original. Nowadays, I'm mortified whenever I think about my seventh-grade self's excitement for Duke's breakout hit.
So, how about you? What was the first M-rated game you ever owned or played, and how did it all go down? Did you incur the wrath of your parents, or exploit their inattention to what you were actually playing? Or heck - maybe you were old enough to just buy it for yourself, no questions asked! Share in the comments below.
And if you're looking for more, check out other fun group features like
Tags: Evil, Resident Evil, Resident, Nintendo, Saints, Daly, When, Cave, Duty, Metal, Live, Sure, Last, Quest, Kids, Ball, Down, High, Fire, Duke Nukem, Nukem, Bloom, Larry, Shack, Twisted, David, Mortal, Kombat, Mortal Kombat
From:
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