Here#39;s your personal E3 hype survival guide
Added: 14.06.2015 17:00 | 20 views | 0 comments
On the Media's is a frank, concise set of guidelines to remember whenever you're trying to parse developing events from the modern diaspora of information sources. Of course, confusing, conflicting sources aren't nearly as common in video games, where much of the story proceeds in an orderly fashion based on whatever information game companies decide to dole out.
But that doesn't mean you should take everything you see at face value. Inspired by OTM, I’ve decided to offer some tips to help you rise above the hype cycle, starting with its dubstep-throbbing heart: trailers. By the time you're done with this guide, you'll be ready to enjoy E3 - which is like Christmas, New Year's Eve, and a stock market opening ceremony rolled into one for hype - with high hopes and pragmatic expectations.
Pre-rendered trailers have been a fixture of video game marketing for decades, but up until recent years they've been more of a proof-of-concept than a potential source of confusion. Unfortunately, as gaming visuals creep closer and closer toward photo-realism, it's become easier to mix them up with actual scenes of gameplay, or at least to conclude that they're real parts of the game with an extra layer of post-production polish.
That's not a safe assumption, and trying to draw any conclusions about a game beyond basic stuff like "this is what the protagonist looks like" and "she fights with a gun / sword" from a trailer produced by people otherwise uninvolved with the game is a bad idea. Watch this to get a better feel for what state-of-the-art CGI trailers can look like.
Even if you're certain that you're seeing a game in motion, don't assume it's the game you'll actually get to play. Much can change between an impressive reveal video and release, as was infamously demonstrated by Watch Dogs: the actual game, which released in May 2014, was notably than the live demonstration Ubisoft gave two years earlier.
It's unlikely that Ubisoft was actually trying to deceive anyone with that first gameplay demonstration. But the subtle elements that make those kinds of visuals so impressive, like soft, ambient lighting, are also the first to fall when developers need to wring more performance out of uncooperative hardware (Watch Dogs' gameplay debuted before new-gen hardware was even locked down). Those little touches can make a big difference to your gut reaction, but try to focus on the bigger concepts for a more accurate - and less potentially disappointing - impression of the final product.
Marketers love to frontload trailers with scene-setting material: expository voiceovers, extreme close-ups on impressively rendered woodland creatures, slow panning shots of the hero's new and improved equipment. That's all fine if you're already invested in the game and are eager to see every little detail, but for everybody else, it means a lot of sitting around and hoping the interesting part will start soon.
Don't just wait for it to come to you! Instead, take hold of the scrub bar and skip to the last minute - that's where the actual game is likely to be hiding. At that point most trailers have gotten all their stylistic exposition out of their systems and are getting to what's actually going to be in the box. The last minute is also where you'll find pertinent details like a release date or console exclusivity (or pre-order bonuses).
It might feel like every big game of this generation has missed its release date by at least a month, but that isn't the case. Series like Call of Duty, Madden, and Assassin's Creed have a strict yearly schedule to adhere to, and while they might shift a few weeks from time to time, you can usually count on them to release like clockwork - relatively speaking. But if the game in question isn't part of an annualized franchise, then, well, don't go planning important life events around its release date.
Many factors dictate whether a game will be delayed and how long it may be pushed back. But a delay of six months is a good, cautious estimate to keep in mind: it's long enough for the developer to apply plenty of polish, and for games that were meant to hit the holiday rush to ship in the increasingly competitive spring months, or vice versa. If no date is mentioned at all, don't anticipate a release within the year.
Trailers will often throw out a few dozen quotes with positive-sounding phrases like 'breathtaking' or 'a must-play' in rapid succession, trying to give you the impression that the game has received unanimous praise from critics. But it's a good idea to apply some skepticism to whatever marketers tell you about their product, even when they quote a publication or person you trust to make their point.
Thankfully, you can still learn a lot from the 'acclaim', even if it's not quite what the marketers intended. Are the quotes mostly one or two words, or do they use a lot of ellipses? If so, the source of that quotation probably doesn't sound quite as congratulatory when read in full. On the other hand, if you don't recognize any of the sources - or perhaps you do, but not for their game coverage - you can conclude that the people cutting the trailer had to widen their search a bit to find positive snippets.
Rather than setting up important characters or events, some trailers are intended more to establish a certain tone. Dead Island's famed did little more than tell you that this is a game on an island with zombies in it, but its shocking imagery and reverse-spliced chronology did a phenomenal job portraying a bleak, hopeless atmosphere. Unfortunately, Dead Island's zombie-slaying loot-em-up action did little to follow through on that tone. That's an extreme example, but many other games have had their thematic ambition (or lack thereof) shown up by their own trailers.
On the other hand, if you find the video's tone immediately off-putting, you can go ahead and take it as a red flag. For instance, this , which (when it's not awkwardly cackling) talks about mixing hot sauce and testicles, was fairly faithful to the feel of the game itself. That is to say, pointlessly vulgar and lewd.
remains one of the most surprisingly impactful trailers ever made. It's attracted plenty of imitators since it first aired in 2006, many of whom took cues from how it introduced Marcus Fenix as both vulnerable and an ass-kicker, and the world of Sera as a place of broken beauty. Unfortunately, not every unlikely game-and-music pairing works equally well.
The good news is that, if a trailer's doesn't suit your musical tastes, you can pretty safely hit the mute button. Music video-styled trailers almost never include significant dialogue or sound effects, and when they do, it's easy to tell from the on-screen action, giving you plenty of time to unmute it.
You can only watch so many gun-wielding characters wage a desperate war against a seemingly insurmountable enemy before they all start to blend together. No matter how well-made they are, trailers released in and around E3 all have a difficult task in holding on to your attention. Rather than distinguishing their games solely through unique gameplay snippets or impressive visuals, some companies choose to add a little something extra around the edges of their presentations.
That's why EA prefaced its introduction of NBA Live 14 with a , a US government study that explored if and how society would break down in the event of a biological weapon attack. These attention-grabbing stunts are usually only tangentially related to the game itself, so feel free to grab a snack or check Twitter while you wait for the relevant part to begin.
By their nature, work on big, fancy trailers has to begin many months before their planned debut. But since huge changes often come about in the span of weeks in game development, that means promotional materials may end up not being completely accurate to the current state of production. Unfortunately, you can't push back the release of an E3 trailer the same way you can push back the actual game (or else it wouldn't be much of an E3 trailer).
Thus, placeholder assets or other outdated material will frequently appear in promotional videos.
That was likely at least part of the reason why Middle-earth: Shadow of Mordor's Black Hand of Sauron was depicted as a tall, bald guy with a pointy face and a vaguely English accent in . But when the game launched in September, just a few months later, his nose and chin had receded a few inches, and he'd traded the orc-ney accent for the familiar voice of Nathan Drake, Desmond Miles, and The Penguin - Nolan North.
Tags: Sees, Hack, Dead, Evil, Mask, Ubisoft, Cave, Creed, Black, Watch, Live, Shadow, There, Series, English, Music, Twitter
From:
www.gamesradar.com
| Kojima won't be at E3, but others of the team will be there
Added: 14.06.2015 15:16 | 4 views | 0 comments
Ken-ichiro Imaizumi, senior producer at Konami Computer Entertainment Japan, confirmed via Twitter that Kojima and himself will not attend the E3 this year, but other team members will be present.
From:
n4g.com
| All The Games That Won't Be at E3 2015
Added: 13.06.2015 16:00 | 9 views | 0 comments
I'm Not There.
There were a lot exciting new upcoming games and accessories that gamers were hoping to hear more about at E3 2015. However, a good number of developers and publishers have already announced that some of their biggest titles wont be appearing at this year's big event. Here's a full list of everything that has been confirmed so far to not be at E3 2015. Scalebound
Microsoft confirmed that Platinum Games' Xbox One exclusive title Scalebound has been pushed to appear at this year's Gamecom conference. The game was first announced at E3 2014, but no other details have been revealed since. | Platforms: Xbox One Crackdown
Microsoft confirmed that the newest entry in Crackdown series been pushed to appear at this year's Gamescom conference as well. Crackdown was first announced alongside Scalebound at E3 2014. | Platforms: Xbox One The Legend of Zelda for Wii U
Nintendo's upcoming The Legend of Zelda game for the Wii U will not be appearing at E3 2015. The news was confirmed via Nintendo's Twitter account following the announcement of the game's delay by series producer Eiji Aonuma. | Platforms: Wii U Nintendo NX, Mobile, and Quality of Life
Nintendo disclosed during a meeting with investors that it would not be sharing any details about the NX, its next gaming console, at E3 2015. The company stated that it does not plan to fully reveal the console until 2016. Furthermore, Nintendo stated that they would not be divulging further information about its plans for mobile or quality of life tech at E3 2015 as well. Titanfall 2
Respawn Entertainment has ruled out the possibility of an appearance of Titanfall 2 at E3 2015. Studio head Vince Zampella confirmed the news on his Twitter when he said that the company would not be showing anything this year. | Platform: TBA Final Fantasy XV
JRPG fans who were looking to see more of the much anticipated Final Fantasy XV will unfortunately have to wait until after E3 2015. The game's director Hajime Tabata announced that they were instead planning to unveil more about the game at this year's Gamescom conference in August. | Platforms: PS4, Xbox One Quantum Break
The time-based third person shooter Quantum Break will not be showing at this year's E3 2015. Like many others on this list, Remedy Entertainment also decided to reveal formation at Gamescom 2015. Platforms: Xbox One Minecraft: Story Mode - A Telltale Games Series
This Telltale Games produced series, based on the immensely popular Minecraft game, will not be appearing alongside the company's other E3 offerings this year. Telltale Games' director of PR Job J Stauffer confirmed the news via Twitter. However, he teased the game could possibly be appearing at another convention this summer. | Platforms: PS4, PS3, Xbox One, Xbox 360, PS VIta, PC, Mac, iOS, Android. ViveVR
There will be no big announcements at E3 2015 about Valve's and HTC's contribution to the virtual reality headset pool, Vive VR. This was confirmed when Valve told publication GamesBeat that they would not be taking any meetings at E3 for any of its upcoming games or products. However, we are likely to see the ViveVR headsets around E3 seeing as development kits were recently sent out to some developers.
Tags: Valve, Nintendo, Vita, Games, Xbox, Live, Studio, Fantasy, There, Stone, Legend, Been, Microsoft, Minecraft, Most, Final, Final Fantasy, Platinum, Quantic, Telltale, Zelda, Twitter, Xbox One
From:
www.gamespot.com
| All The Games That Won't Be at E3 2015
Added: 13.06.2015 16:00 | 10 views | 0 comments
I'm Not There.
There were a lot exciting new upcoming games and accessories that gamers were hoping to hear more about at E3 2015. However, a good number of developers and publishers have already announced that some of their biggest titles wont be appearing at this year's big event. Here's a full list of everything that has been confirmed so far to not be at E3 2015. Scalebound
Microsoft confirmed that Platinum Games' Xbox One exclusive title Scalebound has been pushed to appear at this year's Gamecom conference. The game was first announced at E3 2014, but no other details have been revealed since. | Platforms: Xbox One Crackdown
Microsoft confirmed that the newest entry in Crackdown series been pushed to appear at this year's Gamescom conference as well. Crackdown was first announced alongside Scalebound at E3 2014. | Platforms: Xbox One The Legend of Zelda for Wii U
Nintendo's upcoming The Legend of Zelda game for the Wii U will not be appearing at E3 2015. The news was confirmed via Nintendo's Twitter account following the announcement of the game's delay by series producer Eiji Aonuma. | Platforms: Wii U Nintendo NX, Mobile, and Quality of Life
Nintendo disclosed during a meeting with investors that it would not be sharing any details about the NX, its next gaming console, at E3 2015. The company stated that it does not plan to fully reveal the console until 2016. Furthermore, Nintendo stated that they would not be divulging further information about its plans for mobile or quality of life tech at E3 2015 as well. Titanfall 2
Respawn Entertainment has ruled out the possibility of an appearance of Titanfall 2 at E3 2015. Studio head Vince Zampella confirmed the news on his Twitter when he said that the company would not be showing anything this year. | Platform: TBA Final Fantasy XV
JRPG fans who were looking to see more of the much anticipated Final Fantasy XV will unfortunately have to wait until after E3 2015. The game's director Hajime Tabata announced that they were instead planning to unveil more about the game at this year's Gamescom conference in August. | Platforms: PS4, Xbox One Quantum Break
The time-based third person shooter Quantum Break will not be showing at this year's E3 2015. Like many others on this list, Remedy Entertainment also decided to reveal formation at Gamescom 2015. Platforms: Xbox One Minecraft: Story Mode - A Telltale Games Series
This Telltale Games produced series, based on the immensely popular Minecraft game, will not be appearing alongside the company's other E3 offerings this year. Telltale Games' director of PR Job J Stauffer confirmed the news via Twitter. However, he teased the game could possibly be appearing at another convention this summer. | Platforms: PS4, PS3, Xbox One, Xbox 360, PS VIta, PC, Mac, iOS, Android. ViveVR
There will be no big announcements at E3 2015 about Valve's and HTC's contribution to the virtual reality headset pool, Vive VR. This was confirmed when Valve told publication GamesBeat that they would not be taking any meetings at E3 for any of its upcoming games or products. However, we are likely to see the ViveVR headsets around E3 seeing as development kits were recently sent out to some developers.
Tags: Valve, Nintendo, Vita, Games, Xbox, Live, Studio, Fantasy, There, Stone, Legend, Been, Microsoft, Minecraft, Most, Final, Final Fantasy, Platinum, Quantic, Telltale, Zelda, Twitter, Xbox One
From:
www.gamespot.com
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