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News with tag Zero  RSS
Star Fox Zero Started Life Way Back On The Original Wii, Says Shigeru Miyamoto

Added: 17.06.2015 14:45 | 0 views | 0 comments


Article: Star Fox Zero Started Life Way Back On The Original Wii, Says Shigeru Miyamoto

"Every time we get new hardware, we do a Star Fox prototype"

From: www.nintendolife.com

Video Game Weekly deals: 06/17 update from Amazon and others (US). E3 Special

Added: 17.06.2015 14:19 | 4 views | 0 comments


This is a huge week for gaming as we're in the middle of E3. Retailers are already updating their sites with preorders for E3 games. Don't expect deals in there, but Amazon promise they will ensure you get the best price when the game actually ships to you. Some preorders give you early access to exclusive content, but for E3 game it's too early to tell. But, if like us, you can't wait for games like No Man's Sky, FFVII Remake, Horizon Zero Dawn, Or The Last Guardian, then you might want to take the plunge and secure your order. Final Fantasy X/X2 Remaster for PS4 is $34.99 (30% off), Destiny is still $19.99 (50% off), and there's a bunch of discounts at Amazon on the Assassin's Creed Franchise on all platforms. Sony's PSN have an ongoing offer, get $15 back in credit for $100 of spending, and a Best of E3 sale, with up to 60% on games such as Diablo 3 or Destiny. gog.com and steam's summer sales are still going on.

From: n4g.com

Star Fox Zero May Get Co-op, More Control Options

Added: 17.06.2015 14:00 | 1 views | 0 comments


You might be able to do a barrel roll with a co-op buddy.

Tags: Star, Most, Zero
From: www.ign.com

Guerrilla's Horizon PS4 Trailer All Shot In-Engine; No CGI according Technical Director

Added: 17.06.2015 13:16 | 0 views | 0 comments


Guerrilla Games' technical director Michiel v.d. Leeuw tweets on how the Horizon: Zero Dawn trailer shown at Sony's E3 press conference uses no CGI - the entire trailer was shot in-engine.

From: n4g.com

First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions

Added: 17.06.2015 13:00 | 0 views | 0 comments


Article: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions

You okay over there, Fox?

Tags: Star, First, Zero
From: www.nintendolife.com

Video Game Weekly deals: 06/17 update from Amazon and others (US). E3 Special

Added: 17.06.2015 10:16 | 0 views | 0 comments


This is a huge week for gaming as we're in the middle of E3. Retailers are already updating their sites with preorders for E3 games. Don't expect deals in there, but Amazon promise they will ensure you get the best price when the game actually ships to you. Some preorders give you early access to exclusive content, but for E3 game it's too early to tell. But, if like us, you can't wait for games like No Man's Sky, FFVII Remake, Horizon Zero Dawn, Or The Last Guardian, then you might want to take the plunge and secure your order. Final Fantasy X/X2 Remaster for PS4 is $34.99 (30% off), Destiny is still $19.99 (50% off), and there's a bunch of discounts at Amazon on the Assassin's Creed Franchise on all platforms. Sony's PSN have an ongoing offer, get $15 back in credit for $100 of spending, and a Best of E3 sale, with up to 60% on games such as Diablo 3 or Destiny. gog.com and steam's summer sales are still going on.

From: n4g.com

Nintendo E3 2015 Review Discussion

Added: 17.06.2015 8:16 | 3 views | 0 comments


It was the presentation that featured Star Fox Zero and Super Mario Maker but where was the real Metroid - find out in this latest podcast.

From: n4g.com

Horizon: Zero Dawn Is Prehistoric and Modern All At Once

Added: 17.06.2015 4:10 | 7 views | 0 comments


The hunter Aloy stood on a cliff, surveying the expansive landscape before her. Grassy plains stretched outwards towards mountains topped with snow and peppered with tall trees. A healthy blue sky set the backdrop for the scene. It was a picturesque presentation of the natural world, and one that players could expect to explore most of, a developer explained.

will be an open-world game which players can choose to explore at their own pace. Its setting juxtaposes a natural world inhabited by very unnatural machinery and somehow makes the two blend together in a fashion that works. It was during a live play-through of the game with developer Guerilla Games at E3 2015 that I realised the game's ability to mix the old and the new in a way that allowed them to fit together.

For all of the natural beauty on display in the world of Horizon: Zero Dawn, strange robotic creatures would be its lifeblood. Aloy stalked through the underbrush towards her prey, armed with a bow and arrow for long-ranged attacks and a knife for quick stealth kills. She sprang out from cover to take down her target, but it was not an animal like I would have expected a hunter like her to tackle; no, it was a mechanical four-legged creature comprised of metal and tubes. Despite its cold grey exterior jutting out sharply against the warm greens and oranges of the vegetation around it, it fit in. Aloy stabbed at it in the same manner that I would have expected her to do with animal prey. Its last cries quickly dissipated as she muttered a brief prayer for it. It was a seemingly strange thing to do for a robot, but the action spoke volumes of how mechanical lifeforms were viewed in this world. All things natural and synthetic were equally respected, and it was that prayer which cemented the relationship between the two in my mind.

Even when faced with a large lumbering metal beast Aloy's tactical arrow shots were similar to how an archer would take down a mammoth. She was a hunter garbed in simple cloth and furs, and yet her weapons and enemies were seemingly synthetic, human-made, technologically advanced.

Aloy rained down explosive arrows, harpoon-like arrows with ropes, and armor piercing arrows to take the mechanical beast down. It wasn't supposed to make sense, but it did, and the ancient-modern oxymoron of the setting was what made it so interesting.

The paradoxical nature of Horizon: Zero Dawn both intrigues and perplexes me, and I look forward to unearthing its secrets when the game is out next year.

From: www.gamespot.com

Horizon: Zero Dawn Is Prehistoric and Modern All At Once

Added: 17.06.2015 4:10 | 0 views | 0 comments


The hunter Aloy stood on a cliff, surveying the expansive landscape before her. Grassy plains stretched outwards towards mountains topped with snow and peppered with tall trees. A healthy blue sky set the backdrop for the scene. It was a picturesque presentation of the natural world, and one that players could expect to explore most of, a developer explained.

will be an open-world game which players can choose to explore at their own pace. Its setting juxtaposes a natural world inhabited by very unnatural machinery and somehow makes the two blend together in a fashion that works. It was during a live play-through of the game with developer Guerilla Games at E3 2015 that I realised the game's ability to mix the old and the new in a way that allowed them to fit together.

For all of the natural beauty on display in the world of Horizon: Zero Dawn, strange robotic creatures would be its lifeblood. Aloy stalked through the underbrush towards her prey, armed with a bow and arrow for long-ranged attacks and a knife for quick stealth kills. She sprang out from cover to take down her target, but it was not an animal like I would have expected a hunter like her to tackle; no, it was a mechanical four-legged creature comprised of metal and tubes. Despite its cold grey exterior jutting out sharply against the warm greens and oranges of the vegetation around it, it fit in. Aloy stabbed at it in the same manner that I would have expected her to do with animal prey. Its last cries quickly dissipated as she muttered a brief prayer for it. It was a seemingly strange thing to do for a robot, but the action spoke volumes of how mechanical lifeforms were viewed in this world. All things natural and synthetic were equally respected, and it was that prayer which cemented the relationship between the two in my mind.

Even when faced with a large lumbering metal beast Aloy's tactical arrow shots were similar to how an archer would take down a mammoth. She was a hunter garbed in simple cloth and furs, and yet her weapons and enemies were seemingly synthetic, human-made, technologically advanced.

Aloy rained down explosive arrows, harpoon-like arrows with ropes, and armor piercing arrows to take the mechanical beast down. It wasn't supposed to make sense, but it did, and the ancient-modern oxymoron of the setting was what made it so interesting.

The paradoxical nature of Horizon: Zero Dawn both intrigues and perplexes me, and I look forward to unearthing its secrets when the game is out next year.

From: www.gamespot.com


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