"For us as a team, it's actually been really liberating to focus on making a game that's really just about making you smile".
Have you been suffering a case of serious shooter fatigue as of late? Popcap seem to agree with you, and they're making it a point to ensure the upcoming Plants vs Zombies: Garden Warfare will do its upmost to tickle your funnybone when it launches next month.
Pack to potentially include four new maps, a new weapon and new Extinction chapter.
That screeching you might be able to hear is a cat being let out of a bag. Or so it seems - a fellow on Twitter has managed to take a snap of a display that he claims was in his local Gamestop that appears to show the contents of the first DLC pack for Call of Duty Ghosts.
HD remake goes gold ahead of February release.
Chicken-chasers everywhere rejoice - Lionhead has this week confirmed that the HD remake of the original Fable with loads of 360-enabled bells and whistles has gone gold, meaning that discs are now in production ready to be sold in shops in time for the 7th February release date.
"For now, suffice it to say there are big things going on with State of Decay.".
Zombie survival-em-up State of Decay was one of XBLA's surprise hits last year, proving itself as a great launchpad for developers Undead Labs who have now announced that they've signed a new deal with Microsoft Studios.
There's a lot of dakka here.
Rambo! The posterchild for the eighties action movie is getting his own tie-in game some thirty-two years after the release of the original film. Better late than never, eh? To mark that fact, a new trailer has been released by publishers Reef Entertainment.
It's coming out earl-Ray, man!.
Were you looking forward to getting your hands on the 9/10 scoring Rayman Legends on Xbox One? Good news then, as it's now coming out a week earlier than originally scheduled.
"We just found that 6v6 is the sweet spot for everything.".
I attempted to put controversy about Titanfall's 12 player cap to bed earlier in the week, but what can one lowly blogger do to assuage the internet's passion? Perhaps these excerpts from our latest chat with Respawn Entertainment will do the job.
Slightly Mad's racer scrubs up a treat, but how does it look on Xbox One?.
OK, so this is cheating a bit. The latest Project CARS screenshots are from a maxed-out PC build, and as everybody knows, maxed-out PC builds are the stuff of Homeric legends and meth trips. Still, given the quality of Slightly Mad's prior work with Need for Speed: SHIFT, I'd say a similarly handsome turn on consoles is inevitable. Might want to check your mirror, Forza 5.
Small but perfectly formed.
"What is this, a game for ants?" Yes I've used that line before to describe Capy's upcoming Xbox One exclusive Below, but it's apt. If you squint really, really hard, you may be able to make out some new screens for the game, taken from its official site and Capybara Games' Twitter feed. One has been captured off-screen, so is slightly (alright, much) lower quality than the others.
But Panta Rhei engine will "unlock the full potential" of Xbox One.
We've often heard developers singing the praises of the new generation of consoles, claiming that their PC-like architecture makes them much easier and more efficient to develop on. Speaking on one of the featured developer interviews over on Capcom's business site, senior manager Masaru Ijuin has flown in the face of this widely accepted belief, saying that developers must brace themselves for the greater challenges that lie ahead.
That's one hell of a boathouse.
After a relatively lean 2013 for role-playing game enthusiasts, 2014 is absolutely rammed to the enchanted brass codpiece with fantastical adventures. I worry that we may be approaching some sort of critical mass - will EA punch a hole through the fabric of reality by announcing the next Mass Effect at E3? Or will the below Dragon Age: Inquisition artworks be enough to polish the continuum off?
Inspirations include Thief, Amnesia, Condemned, Limbo.
Creative Assembly's deliciously dreadful Alien: Isolation doesn't have a co-op mode, but the studio had a few "neat ideas" on the subject at one point in development, according to creative lead Al Hope and UI lead Jon McKellan.
2K's Prague studio to close as staff is redistributed.
2K Prague has confirmed that it will be closing its doors within a few months. Some of its staff will be moved to the studio's office in Brno, some to 2K's headquarters in Novato, CA, and others will, sadly, be laid off.
Everything created on the PC version will carry across to Xbox One.
Team Dakota announced a rough release date for Project Spark's Xbox One beta during a livestream on Twitch yesterday (via Examiner.com.
Kenneth Scott replaced by Nicolas Bouvier as art director.
What's vast, oblong and jet-powered? (1) My ego, and (2) this starcraft from the world of Halo on Xbox One, created by new art director Nicolas "Sparth" Bouvier.
New setting offers more "raw magic", "less technology".
Fable Legends is a departure for the franchise in some respects, a "return to roots" in others. On the one hand: mandatory four player co-op with either humans or AI! Player-controlled villains! And on the other, a world that's much closer in feel to that of the original Fable, as detailed by lead content designer Ben Brooks over on Lionhead's blog.
Old school vampirism meets the modern age, Assassin's Creed style.
Castlevania: Lords of Shadow 2 takes place in both medieval and modern times. That's one heck of a circle to square, but thus far, MercurySteam appears to have successfully blended these settings without rupturing the eldritch aesthetic.
Lords of Shadow 2 port isn't "on the radar" for the moment, says Konami.
Castlevania: Lords of Shadow 2 won't come to Xbox One, but MercurySteam does have plans for the platform. The Spanish developer is working on a brand new game for next gen consoles and PC that's "completely different" to the Lords of Shadow titles, producer David Cox has revealed.
"It's been kind of bipolar," says lead artist.
We rather liked Max and the Curse of Brotherhood for Xbox One, but a sizeable segment of the press weren't quite as keen. Here to discuss that and the forthcoming Xbox 360 version is Lasse Middelbo Outzen, lead artist at Copenhagen studio Press Play.
Four hunters track down one evolving monster.
Gentlemen, ladies - the game is afoot, and if you don't keep an eye open you'll shortly be underfoot, haw haw. sights on 2K and Turtle Rock's co-op hunter shooter thingy Evolve have surfaced, care of the latest issue of Game Informer, which has now been waylaid and torn to bits by NeoGAF.